Portal 2
THE CORE: RELOADED 4 - Deadly Intermezzo
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53 σχόλια
SkinnyBowser 7 Δεκ 2015 στις 12:56 
Petutski 24 Μαϊ 2014 στις 8:50 
Cool concepts!
oldguy 19 Απρ 2014 στις 17:01 
That was a lot of fun Keep up the good work
Nox Deleo 22 Αυγ 2013 στις 9:36 
The turret bowling was a bit hit and miss , but otherwise fantastic.
Metzger Ben | GER 21 Αυγ 2013 στις 11:01 
Ravenscaur 28 Ιουλ 2013 στις 17:47 
I loved it! The maze bit was great!
Truffleh0g 10 Ιουλ 2013 στις 22:08 
Great test, but what did the sphere say?
dualeye 4 Ιουν 2013 στις 6:11 
I Got it, I thought the workshop probably had the trouble, I would ask steam support about this. Thanks.
CosmicD  [Δημιουργός] 3 Ιουν 2013 στις 8:50 
i've got no problems with it... I will have to investigate if there's anything I can do to verify it. But i'm getting a steady stream of votes on the item so....
dualeye 3 Ιουν 2013 στις 8:05 
I subscribe this, but shown "An error occured while downloading this map", can't play. Uploaded file is right, not broken?
Stric_Matic 10 Μαρ 2013 στις 10:10 
Only the second time I've seen this sort of maze element used in P2... good idea
ebaleytherogue 25 Φεβ 2013 στις 19:03 
The end game was clever, and the rest of it was fun. Very nice.
mikemoody 1 Φεβ 2013 στις 15:59 
Wow that was so different, I've never saw a map like that. It was fun and exciting to bowl the turrents down, and to do the maze with the ball. Keep up the different work. Thumbs up...
DrFauli 18 Ιαν 2013 στις 9:21 
haha, awesome map - great idea! love it!!
Svallo 15 Ιαν 2013 στις 14:06 
Wow....! You are a Boss... :-D

Would somebody try mine...?
BabyCharmander 13 Ιαν 2013 στις 16:54 
Took a second to figure out how to bowl over the turrets, but that was actually pretty cool! I liked the maze and GLaDOS's lines. "Nononono, this test isn't dangerous at all..."
Mr Fraggle (UK) 13 Ιαν 2013 στις 4:47 
Impressive,not sure I liked it but it certainly looked good.
Chirpy 13 Ιαν 2013 στις 4:02 
Very original.
Pilchardo 13 Ιαν 2013 στις 3:19 
Undeniably cool.
tocguy 12 Ιαν 2013 στις 21:53 
Ingenius designs. Lovin the series!
mobbr 12 Ιαν 2013 στις 21:11 
Turret bowling FTW
JudgeRobot 12 Ιαν 2013 στις 17:26 
Grandmaster Adobe Flash 12 Ιαν 2013 στις 5:24 
the danger in the maze isnt an illusion, i died multiple times that part due to the floor moving to slowly, still a great map though.
daloboy 11 Ιαν 2013 στις 22:31 
Wow! What a look! Nice bowling too!
Please try one of mine and comment! Thanks.
Cassbloop 11 Ιαν 2013 στις 20:32 
i couldnt get past the first part :|
CosmicD  [Δημιουργός] 11 Ιαν 2013 στις 1:35 
try the bonus map that's coming today :) :P
Shazayum 10 Ιαν 2013 στις 16:13 
Meh, thought it was too easy.
My_Dog 10 Ιαν 2013 στις 13:45 
epic map! thank you!
CosmicD  [Δημιουργός] 10 Ιαν 2013 στις 10:28 
correct, it wouldn't be possible to do the maze stuff and other interactive stuff with the ball like the diversity vent, although you have a mod for the puzzle editor to add diversity vents but it's not standard anyway.
Gartral the Mystic Kitsune 10 Ιαν 2013 στις 4:04 
very nicely done. I assume you had to use Hammer for this?
Fiiniishh 10 Ιαν 2013 στις 2:08 
Very very nice. Pan's Labyrinth even smiled
polarpal99 9 Ιαν 2013 στις 17:36 
Moderately difficult, but highly creative. At first, I didn't understand that the SPHERE traverses the maze (and that drove me NUTS). "Drag the core" verbiage messed me up. No Wheatly ball here! :-)
'Cyberization' 9 Ιαν 2013 στις 17:22 
Whoa, how do you get an in-game screenshot like that for the picture?
EvilHeavy™ 9 Ιαν 2013 στις 17:03 
Loved it!
Akion 9 Ιαν 2013 στις 10:08 
Part4 is very good, this is I think the best one from the 4 yet.
AwEsOmE BeAr 9 Ιαν 2013 στις 1:27 
very very interesting and quike difficult
CosmicD  [Δημιουργός] 9 Ιαν 2013 στις 0:01 
Great that you had liked it all. This was an (unexpected) triumph
sadubone 8 Ιαν 2013 στις 23:56 
Had a ball playing that one. thanks!
Fallugaloog 8 Ιαν 2013 στις 19:00 
I loved the initial turret elimination method, and the whol concept of the ball-underneath-maze-thing. Well done!
TAS 8 Ιαν 2013 στις 8:07 
Карта с уклоном на TRON круто!
Raziel The Corpse 8 Ιαν 2013 στις 1:29 
That was interesting, I really enjoyed that. Something soothing about turrets going through the emancipation fields, screaming....
Mc Rib 7 Ιαν 2013 στις 21:09 
ur pretty
Phrendon 7 Ιαν 2013 στις 14:39 
took me all day to get this, but finally figured how to beat the turrets
CosmicD  [Δημιουργός] 7 Ιαν 2013 στις 14:07 
There's a whole trigger mechanic going on behind the scenes to make this happen. The physics of the panels are sometimes messy if you run too fast. Maybe I should add some playerclip func_brushes into the mix to make it totally solid. I'll see about that when I finish all the maps and do a polish phase.
Lolsama 7 Ιαν 2013 στις 13:22 
good map , however: the maze with the glass plates moving is a bit slow/buggy had a number of times that it opend to slow or closed on me, making me fall down in the water
ZiggZagg 7 Ιαν 2013 στις 12:39 
Great work so far! I wouldn't put too many more hints in. The challenge is the fun part. :)
MR_R3TR0MAN 7 Ιαν 2013 στις 8:59 
Cool test man please can you GUYS try mine and another from my collection http://steamcommunity.com/sharedfiles/filedetails/?id=118741921
CosmicD  [Δημιουργός] 7 Ιαν 2013 στις 5:56 
The signage should make it clear what to do, but there always can be more hints. More glados lines isn't that simple though. There's a small chance that I ask my team's voice actress who did "GLaDOS" for a few more lines to make things clear (in a gladossian way), but if that's going to happen it's going to be in the final "polish" stage of the campaign.
ZAEROS 7 Ιαν 2013 στις 5:15 
New uses for items? Took me a while to understand but good fun. Thank you.
CosmicD  [Δημιουργός] 7 Ιαν 2013 στις 2:24 
Yeah I need to see if I can cure the physics problem there. I think i'm gonna replace that glass with the "modern" brushwork we use in the intrio, hopefully that will solve the left turret stumbling and being in a half fallen state.