THE CORE: RELOADED 4 - Deadly Intermezzo
52 Kommentare
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Petutski 24. Mai 2014 um 8:50 Uhr 
Cool concepts!
oldguy 19. Apr. 2014 um 17:01 Uhr 
That was a lot of fun Keep up the good work
Nox Deleo 22. Aug. 2013 um 9:36 Uhr 
The turret bowling was a bit hit and miss , but otherwise fantastic.
Metzger Ben | GER 21. Aug. 2013 um 11:01 Uhr 
Ravenscaur 28. Juli 2013 um 17:47 Uhr 
I loved it! The maze bit was great!
Truffleh0g 10. Juli 2013 um 22:08 Uhr 
Great test, but what did the sphere say?
dualeye 4. Juni 2013 um 6:11 Uhr 
I Got it, I thought the workshop probably had the trouble, I would ask steam support about this. Thanks.
CosmicD  [Autor] 3. Juni 2013 um 8:50 Uhr 
i've got no problems with it... I will have to investigate if there's anything I can do to verify it. But i'm getting a steady stream of votes on the item so....
dualeye 3. Juni 2013 um 8:05 Uhr 
I subscribe this, but shown "An error occured while downloading this map", can't play. Uploaded file is right, not broken?
Stric_Matic 10. März 2013 um 10:10 Uhr 
Only the second time I've seen this sort of maze element used in P2... good idea
ebaleytherogue 25. Feb. 2013 um 19:03 Uhr 
The end game was clever, and the rest of it was fun. Very nice.
mikemoody 1. Feb. 2013 um 15:59 Uhr 
Wow that was so different, I've never saw a map like that. It was fun and exciting to bowl the turrents down, and to do the maze with the ball. Keep up the different work. Thumbs up...
DrFauli 18. Jan. 2013 um 9:21 Uhr 
haha, awesome map - great idea! love it!!
Svallo 15. Jan. 2013 um 14:06 Uhr 
Wow....! You are a Boss... :-D

Would somebody try mine...?
http://steamcommunity.com/profiles/76561198008555411/myworkshopfiles/
BabyCharmander 13. Jan. 2013 um 16:54 Uhr 
Took a second to figure out how to bowl over the turrets, but that was actually pretty cool! I liked the maze and GLaDOS's lines. "Nononono, this test isn't dangerous at all..."
Mr Fraggle (UK) 13. Jan. 2013 um 4:47 Uhr 
Impressive,not sure I liked it but it certainly looked good.
Chirpy 13. Jan. 2013 um 4:02 Uhr 
Very original.
Pilchardo 13. Jan. 2013 um 3:19 Uhr 
Undeniably cool.
tocguy 12. Jan. 2013 um 21:53 Uhr 
Ingenius designs. Lovin the series!
Shine on you CRAZY DIAMOND 12. Jan. 2013 um 21:11 Uhr 
Turret bowling FTW
JudgeRobot 12. Jan. 2013 um 17:26 Uhr 
nice
Striken 12. Jan. 2013 um 5:24 Uhr 
the danger in the maze isnt an illusion, i died multiple times that part due to the floor moving to slowly, still a great map though.
daloboy 11. Jan. 2013 um 22:31 Uhr 
Wow! What a look! Nice bowling too!
Please try one of mine and comment! Thanks.
Twotlet Sprekle 11. Jan. 2013 um 20:32 Uhr 
i couldnt get past the first part :|
CosmicD  [Autor] 11. Jan. 2013 um 1:35 Uhr 
try the bonus map that's coming today :) :P
Shazayum 10. Jan. 2013 um 16:13 Uhr 
Meh, thought it was too easy.
My_Dog 10. Jan. 2013 um 13:45 Uhr 
epic map! thank you!
CosmicD  [Autor] 10. Jan. 2013 um 10:28 Uhr 
correct, it wouldn't be possible to do the maze stuff and other interactive stuff with the ball like the diversity vent, although you have a mod for the puzzle editor to add diversity vents but it's not standard anyway.
Gartral the Mystic Kitsune 10. Jan. 2013 um 4:04 Uhr 
very nicely done. I assume you had to use Hammer for this?
Fiiniishh 10. Jan. 2013 um 2:08 Uhr 
Very very nice. Pan's Labyrinth even smiled
polarpal99 9. Jan. 2013 um 17:36 Uhr 
Moderately difficult, but highly creative. At first, I didn't understand that the SPHERE traverses the maze (and that drove me NUTS). "Drag the core" verbiage messed me up. No Wheatly ball here! :-)
'CyberBrain' 9. Jan. 2013 um 17:22 Uhr 
Whoa, how do you get an in-game screenshot like that for the picture?
EvilHeavy™ 9. Jan. 2013 um 17:03 Uhr 
Loved it!
Akion 9. Jan. 2013 um 10:08 Uhr 
Part4 is very good, this is I think the best one from the 4 yet.
AwEsOmE BeAr 9. Jan. 2013 um 1:27 Uhr 
very very interesting and quike difficult
CosmicD  [Autor] 9. Jan. 2013 um 0:01 Uhr 
Great that you had liked it all. This was an (unexpected) triumph
sadubone 8. Jan. 2013 um 23:56 Uhr 
Had a ball playing that one. thanks!
Fallugaloog 8. Jan. 2013 um 19:00 Uhr 
I loved the initial turret elimination method, and the whol concept of the ball-underneath-maze-thing. Well done!
MxDw 8. Jan. 2013 um 8:07 Uhr 
Карта с уклоном на TRON круто!
Raziel The Corpse 8. Jan. 2013 um 1:29 Uhr 
That was interesting, I really enjoyed that. Something soothing about turrets going through the emancipation fields, screaming....
Harry the heroin king 7. Jan. 2013 um 21:09 Uhr 
ur pretty
Phrendon 7. Jan. 2013 um 14:39 Uhr 
took me all day to get this, but finally figured how to beat the turrets
CosmicD  [Autor] 7. Jan. 2013 um 14:07 Uhr 
There's a whole trigger mechanic going on behind the scenes to make this happen. The physics of the panels are sometimes messy if you run too fast. Maybe I should add some playerclip func_brushes into the mix to make it totally solid. I'll see about that when I finish all the maps and do a polish phase.
Lolsama 7. Jan. 2013 um 13:22 Uhr 
good map , however: the maze with the glass plates moving is a bit slow/buggy had a number of times that it opend to slow or closed on me, making me fall down in the water
stvnrmttsn 7. Jan. 2013 um 12:39 Uhr 
Great work so far! I wouldn't put too many more hints in. The challenge is the fun part. :)
Le_Serenite 7. Jan. 2013 um 8:59 Uhr 
Cool test man please can you GUYS try mine and another from my collection http://steamcommunity.com/sharedfiles/filedetails/?id=118741921
CosmicD  [Autor] 7. Jan. 2013 um 5:56 Uhr 
The signage should make it clear what to do, but there always can be more hints. More glados lines isn't that simple though. There's a small chance that I ask my team's voice actress who did "GLaDOS" for a few more lines to make things clear (in a gladossian way), but if that's going to happen it's going to be in the final "polish" stage of the campaign.
ZAEROS 7. Jan. 2013 um 5:15 Uhr 
New uses for items? Took me a while to understand but good fun. Thank you.
CosmicD  [Autor] 7. Jan. 2013 um 2:24 Uhr 
Yeah I need to see if I can cure the physics problem there. I think i'm gonna replace that glass with the "modern" brushwork we use in the intrio, hopefully that will solve the left turret stumbling and being in a half fallen state.
The kekening will prevail 7. Jan. 2013 um 2:18 Uhr 
"killed" the ball four times. if you got one sentry left you can use the ball as a shield if you crouch .