Portal 2
THE CORE: RELOADED 4 - Deadly Intermezzo
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53 коментара
SkinnyBowser 7 декември 2015 в 12:56 следобед 
Petutski 24 май 2014 в 8:50 сутринта 
Cool concepts!
oldguy 19 април 2014 в 5:01 следобед 
That was a lot of fun Keep up the good work
Nox Deleo 22 август 2013 в 9:36 сутринта 
The turret bowling was a bit hit and miss , but otherwise fantastic.
Metzger Ben | GER 21 август 2013 в 11:01 сутринта 
Ravenscaur 28 юли 2013 в 5:47 следобед 
I loved it! The maze bit was great!
Truffleh0g 10 юли 2013 в 10:08 следобед 
Great test, but what did the sphere say?
dualeye 4 юни 2013 в 6:11 сутринта 
I Got it, I thought the workshop probably had the trouble, I would ask steam support about this. Thanks.
CosmicD  [автор] 3 юни 2013 в 8:50 сутринта 
i've got no problems with it... I will have to investigate if there's anything I can do to verify it. But i'm getting a steady stream of votes on the item so....
dualeye 3 юни 2013 в 8:05 сутринта 
I subscribe this, but shown "An error occured while downloading this map", can't play. Uploaded file is right, not broken?
Stric_Matic 10 март 2013 в 10:10 сутринта 
Only the second time I've seen this sort of maze element used in P2... good idea
ebaleytherogue 25 февруари 2013 в 7:03 следобед 
The end game was clever, and the rest of it was fun. Very nice.
mikemoody 1 февруари 2013 в 3:59 следобед 
Wow that was so different, I've never saw a map like that. It was fun and exciting to bowl the turrents down, and to do the maze with the ball. Keep up the different work. Thumbs up...
DrFauli 18 януари 2013 в 9:21 сутринта 
haha, awesome map - great idea! love it!!
Svallo 15 януари 2013 в 2:06 следобед 
Wow....! You are a Boss... :-D

Would somebody try mine...?
BabyCharmander 13 януари 2013 в 4:54 следобед 
Took a second to figure out how to bowl over the turrets, but that was actually pretty cool! I liked the maze and GLaDOS's lines. "Nononono, this test isn't dangerous at all..."
Mr Fraggle (UK) 13 януари 2013 в 4:47 сутринта 
Impressive,not sure I liked it but it certainly looked good.
Chirpy 13 януари 2013 в 4:02 сутринта 
Very original.
Pilchardo 13 януари 2013 в 3:19 сутринта 
Undeniably cool.
tocguy 12 януари 2013 в 9:53 следобед 
Ingenius designs. Lovin the series!
7 GRAND DAD 12 януари 2013 в 9:11 следобед 
Turret bowling FTW
JudgeRobot 12 януари 2013 в 5:26 следобед 
Grandmaster Adobe Flash 12 януари 2013 в 5:24 сутринта 
the danger in the maze isnt an illusion, i died multiple times that part due to the floor moving to slowly, still a great map though.
daloboy 11 януари 2013 в 10:31 следобед 
Wow! What a look! Nice bowling too!
Please try one of mine and comment! Thanks.
truefiretruckkid2005 11 януари 2013 в 8:32 следобед 
i couldnt get past the first part :|
CosmicD  [автор] 11 януари 2013 в 1:35 сутринта 
try the bonus map that's coming today :) :P
Shazayum 10 януари 2013 в 4:13 следобед 
Meh, thought it was too easy.
My_Dog 10 януари 2013 в 1:45 следобед 
epic map! thank you!
CosmicD  [автор] 10 януари 2013 в 10:28 сутринта 
correct, it wouldn't be possible to do the maze stuff and other interactive stuff with the ball like the diversity vent, although you have a mod for the puzzle editor to add diversity vents but it's not standard anyway.
Gartral the Mystic Kitsune 10 януари 2013 в 4:04 сутринта 
very nicely done. I assume you had to use Hammer for this?
Fiiniishh 10 януари 2013 в 2:08 сутринта 
Very very nice. Pan's Labyrinth even smiled
polarpal99 9 януари 2013 в 5:36 следобед 
Moderately difficult, but highly creative. At first, I didn't understand that the SPHERE traverses the maze (and that drove me NUTS). "Drag the core" verbiage messed me up. No Wheatly ball here! :-)
'Cyberization' 9 януари 2013 в 5:22 следобед 
Whoa, how do you get an in-game screenshot like that for the picture?
EvilHeavy™ 9 януари 2013 в 5:03 следобед 
Loved it!
Akion 9 януари 2013 в 10:08 сутринта 
Part4 is very good, this is I think the best one from the 4 yet.
AwEsOmE BeAr 9 януари 2013 в 1:27 сутринта 
very very interesting and quike difficult
CosmicD  [автор] 9 януари 2013 в 12:01 сутринта 
Great that you had liked it all. This was an (unexpected) triumph
sadubone 8 януари 2013 в 11:56 следобед 
Had a ball playing that one. thanks!
Fallugaloog 8 януари 2013 в 7:00 следобед 
I loved the initial turret elimination method, and the whol concept of the ball-underneath-maze-thing. Well done!
DOTA 2 8 януари 2013 в 8:07 сутринта 
Карта с уклоном на TRON круто!
Raziel The Corpse 8 януари 2013 в 1:29 сутринта 
That was interesting, I really enjoyed that. Something soothing about turrets going through the emancipation fields, screaming....
Mc Rib 7 януари 2013 в 9:09 следобед 
ur pretty
Phrendon 7 януари 2013 в 2:39 следобед 
took me all day to get this, but finally figured how to beat the turrets
CosmicD  [автор] 7 януари 2013 в 2:07 следобед 
There's a whole trigger mechanic going on behind the scenes to make this happen. The physics of the panels are sometimes messy if you run too fast. Maybe I should add some playerclip func_brushes into the mix to make it totally solid. I'll see about that when I finish all the maps and do a polish phase.
Lolsama 7 януари 2013 в 1:22 следобед 
good map , however: the maze with the glass plates moving is a bit slow/buggy had a number of times that it opend to slow or closed on me, making me fall down in the water
stvnrmttsn 7 януари 2013 в 12:39 следобед 
Great work so far! I wouldn't put too many more hints in. The challenge is the fun part. :)
Lone_Wolf 7 януари 2013 в 8:59 сутринта 
Cool test man please can you GUYS try mine and another from my collection http://steamcommunity.com/sharedfiles/filedetails/?id=118741921
CosmicD  [автор] 7 януари 2013 в 5:56 сутринта 
The signage should make it clear what to do, but there always can be more hints. More glados lines isn't that simple though. There's a small chance that I ask my team's voice actress who did "GLaDOS" for a few more lines to make things clear (in a gladossian way), but if that's going to happen it's going to be in the final "polish" stage of the campaign.
ZAEROS 7 януари 2013 в 5:15 сутринта 
New uses for items? Took me a while to understand but good fun. Thank you.
CosmicD  [автор] 7 януари 2013 в 2:24 сутринта 
Yeah I need to see if I can cure the physics problem there. I think i'm gonna replace that glass with the "modern" brushwork we use in the intrio, hopefully that will solve the left turret stumbling and being in a half fallen state.