This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
< >
Klex Jul 11, 2013 @ 7:12am 
To buy it, it will cost 300 Dollars. To use it free, it can't generate textures. I can download it already.
andreas_arnoy Jan 23, 2013 @ 11:17am 
This looks great!
alex Jan 19, 2013 @ 9:22am 
I think this shows a lot of potential for independent game developers like myself who can't afford one of those arm thingys that studios like Turn10 use for scanning. I'm planning on grabbing a Kinect this week and trying it out. So yes, please bring it to Steam!
Fotosynthese Jan 17, 2013 @ 12:32pm 
This looks like an great concept
Cocorickoo Jan 15, 2013 @ 6:20am 
ReconstructMe is amazing, i've been following the developments for the last year and i cant wait to buy this on Steam ! Are you planning to add live texture-projections and UV creation while scanning ?
quadro4500 Jan 12, 2013 @ 3:32am 
You have come up with something amazing. From what I see, you can use your pc cam as well? Can't wait for the finished product. I know that you will have more settings for the end results.
Superuser Jan 11, 2013 @ 3:29pm 
Why is this Windows only when it uses Qt? :( I'm pretty sure there have been open source Kinect libraries developed - I remember them, in fact!

Also do want, good show on supporting those standardised formats for 3D printing by the way.
Grotesque [O.M.F.G] Jan 9, 2013 @ 12:19pm 
Awsome, i like it.
ДанилНОЖ Jan 7, 2013 @ 8:49pm 
That's very vonderful
nonder Jan 6, 2013 @ 6:12am 
I think it is amazing soft ! My suggestion is try to add some settings like smooth, relax and so on.
Caleb0 Jan 3, 2013 @ 2:57pm 
Wow looks awsome!
Skoardy Jan 2, 2013 @ 10:44pm 
The end-result models look a bit... well, 'lumpy'.