THE CORE: RELOADED 3 - The Shrine
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Freeman|TR 2014년 9월 27일 오후 10시 02분 
great work. because it's a pre-recorded message, please disregard any undeserve compliment.
0bsidianFire 2014년 8월 22일 오후 2시 12분 
I don't know if this is a glitch or not, but it's possible to stick a portal on the second level of the "shrine" and one on the wall next to it and skip the entire faith plate part of the puzzle. Other then that this is a beautiful puzzle series.
CosmicD  [작성자] 2014년 5월 24일 오전 8시 30분 
well it's a bit of both, I like combinations. You use the logic to get the ball and the gel where it needs to be and trhen "funny times" lol
Petutski 2014년 5월 24일 오전 8시 07분 
Excellent map, but I have to admit I like pure logic puzzles better than jumping ones.
Metzger Ben | GER 2013년 8월 19일 오전 11시 19분 
ACoffin 2013년 6월 19일 오후 1시 48분 
great map!
mikemoody 2013년 3월 23일 오후 9시 23분 
Great collection so far, everything looks great and plays super. Thanks for making my day better.
Pilchardo 2013년 2월 22일 오후 4시 12분 
Really nice, once again. These chambers are really beautiful to look at - quite a work of art.

Took me a while to figure this one out but made perfect sense once I got it.
Knockout Mouse 2013년 1월 26일 오후 1시 46분 
"Seeya!"

...................

O_O
goklaus 2013년 1월 20일 오후 12시 34분 
Until the last chamber I really liked it but the jumping puzzle drives me
crazy :(
Stric_Matic 2013년 1월 20일 오전 4시 36분 
Excellent couple of chambers, love the custom audio in the whole series as well.

Agree with the leaking textures in the office and the fact that jumping the platforms while holding the sphere was somewhat annoying and fifficult to pull off. Took a few tries.
DrFauli 2013년 1월 18일 오전 9시 15분 
nice map, too. Nice puzzle elements, with good fun. =)
CosmicD  [작성자] 2013년 1월 15일 오전 5시 34분 
thanks, the leak in the second chamber is no doubt my sloppy brushwork connecting to the observation labs, I'll have to take a look at this when I polish the maps
Spooky 2013년 1월 15일 오전 3시 06분 
I didn't find this chamber frustrating at all. Another 10/10 from me ... onto Part IV. This series of chambers is excellent so far, I have to say great work CosmicD grrrreat work. mucho respecto
SqueeBat 2013년 1월 13일 오후 6시 39분 
Wonderful puzzle and great design work, but I can't help but point out the big leak in the office of the second chamber. Other then that graphical glitch, everything looks really awesome.
BabyCharmander 2013년 1월 13일 오후 3시 48분 
Kept losing the ball on the platforms--I think they were placed a little too close together? Otherwise, pretty good. The "See ya!" at the end was a cool surprise.
roger3057 2013년 1월 13일 오후 3시 32분 
你以為拿著一顆球跳來跳去很好玩嗎?
Afterbirth 2013년 1월 13일 오후 2시 43분 
Listen to this! I dropped into the portal placed under the blue slime in order to fall out of the portal placed above the entry door and I did this with the ball... when I fell the ball disappeared from my hands(presumably got stuck on the entry door ledge) AND VANISHED FROM THE ENTIRE MAP..cool trick
your grandpa 2013년 1월 12일 오전 1시 45분 
very nice one
Belthazar 2013년 1월 11일 오후 11시 32분 
Don't get me wrong, I absolutely love your level design and puzzle design, and the whole series is great. It's just the way this one chamber turned into a jumping puzzle at the end rather ruined it for me. Jumping puzzle when you can't see your feet are just an exercise in frustration.

I managed it by pre-placing the portals on the floor and dropping the ball in first, then climbing the stairs unencumbered. So long as I grabbed the ball before it hit me in the face, I could then throw it up to the final shelf, before following it the next time around - if I tried to get to the end with ball in hand, I'd always get it hooked on the edge and drop it. Even then it still took me forever. At one point, the water droplets somehow got onto the stairs, and I had to go back and reapply the gel again.
CosmicD  [작성자] 2013년 1월 11일 오후 2시 48분 
I will try to make this process easier by lowering the ledge, making the arrival more visible when i'm polishing all the maps
demshock 2013년 1월 11일 오후 2시 12분 
To jump on the bouncy platforms, try to jump sideways so you won't lose the ball. You can also stop jumping by crouching on the next level, you can even push F6 to quicksave. The last big jump is the most frustsrating because I guess that everyone tries just step forward like I did a few times but I realized that the last platform is bouncy, too. I you jump up before falling down to the portal, you gain more momentum and you'll have enough time to force yourself on the ledge. I hope it helped some of you.
Belthazar 2013년 1월 11일 오전 2시 17분 
I agree with Akion - I managed to solve it, but it was incredibly frustrating. Had to give it a thumbs-down for that, I'm afraid.
Fiiniishh 2013년 1월 10일 오전 4시 42분 
it's cool
JasonKai 2013년 1월 10일 오전 2시 17분 
Awesome map LOL
Akion 2013년 1월 9일 오전 10시 13분 
Maybe it's only me, but I absolutely HATE when you need movement skills to finish a map. If I want to play that kind of game, I just fire up Quake3 defrag or Xonotic Race / CTS. Maybe I'm just doing something wrong with the platform jumping/bouncing part, but I couldn't finish that. The previous ones were all very good, because they needed mostly logical thinking, but when I ended up the 20th time dropping that ball (hah) on the last platform, I just skipped to the 4th part.
Thumbs up for the effort though.
dante 2013년 1월 7일 오후 1시 37분 
no, the ball said "See Ya" very quickly.
[Hamilton] emme567 2013년 1월 7일 오전 2시 01분 
THE BALL SAID CYA!!!
mikael.nyberg 2013년 1월 6일 오후 1시 31분 
Very good but i'm not skilled enough to be able to bounce on the platforms while holding the ball , I'm dropping it all the time ,thus i can not finish.........
skh1 2013년 1월 6일 오전 11시 42분 
Whew! I thought I was missing something. Oh look, there's a rate button on this very page. A cheerfully bestowed thumbs up. Now on to Intermezzo!
WantedShadow 2013년 1월 6일 오전 10시 33분 
Awesome map! Took me a while but I got it :)
CosmicD  [작성자] 2013년 1월 6일 오전 12시 20분 
strange, you should get a "rate" window at that time. I need to recompile this map anyway because I need to make the suction of the sphere stronger in that last part
skh1 2013년 1월 5일 오후 9시 11분 
Quick question: is the darkened chamber after the elevator where the text "end of playtest" is displayed and brief glimpses of the the walls are shown the end of the test? If not, I have absolutely no idea how to proceed from there. Clues, anybody?
CosmicD  [작성자] 2013년 1월 5일 오전 1시 37분 
it's not always going to be harder and harder, more "wider" and more "interesting", and the next map is a cool "intermezzo :)
Fusion 2013년 1월 4일 오후 2시 18분 
Harder than the previous one, good job!
cyron43 2013년 1월 4일 오전 7시 11분 
Great!
Jade BGE 2013년 1월 3일 오후 4시 02분 
Love the curves.