Adura's Merchant Mod - Player Shops
2,487 comentário(s)
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Nerocypher 30 de jul às 15:59 
Has anyone else had an issue with some lighting bugs with this mod? I've noticed that while I have the hired help attending the stand the environmental lighting on rocks, deposits, walls, basically everything except the ground itself is jacked up. It will be normal if you stand still but as soon as I start moving the lighting shifts as the characters head bobs up and down... this is currently the only mod I'm using so I know it isnt conflicting...
Musa.Joker 30 de jul às 9:54 
i cant find the npc to buy the stand :(
Kudagras 27 de jul às 13:39 
How about outside the city of Markarth? Near the horse stalls. Perhaps editing or dupping a Khajit caravan will work for your caravan idea. Sort of new at modding.
Adura  [autor(a)] 27 de jul às 4:13 
@Calvin: If you use both mods, problems may occur. This was reported to me early on (over a year ago), and I didn't test it personally. So, I can't give you much information on what'll happen =/
Calvin Lee 27 de jul às 3:59 
"This mod conflicts with My Home is Your Home, if you are using AFT at the same time. " Does this mean simply having the two running at the same time will provide problems? Or is it just when I use the mods on the home/stall?
CLU3 26 de jul às 9:47 
super cool mod thanks!
d3killer14 24 de jul às 0:40 
@ Adura that's easy right next a gaint forsworn banner because forsworn are overall badasses and hate nords xD
Adura  [autor(a)] 23 de jul às 22:31 
@d3killer14: It makes it so brynjolf won't sell his falmer blood where your stand is.

@Skyrim Knight: Because I couldn't find a place I was willing to put it in Markarth.
Skyrim Knight 23 de jul às 19:11 
Question why did you not make a stall for Markarth?
d3killer14 23 de jul às 14:34 
what is the brynolf option for jsut to see his ugly face again ohh wait that's mercer...
The H-Man 23 de jul às 3:54 
@Adure Proudspire is untoched. The are looks like vanilla and tcl and looking around turned up nothing. I bought it, since i use Fuz-Ro-Doh or how that one mod is called, that gives you standart lips and empty sounds so you can read subs. I have Proudspire and I had 20.000 Gold. The price was 10.000 I will look in TES5Edit if there are any overrides. I will let you know if there are any!
Adura  [autor(a)] 23 de jul às 2:14 
@The H-Man: Huh...strange O_o Dunno what's going on there.

Some possibilities:
- Another mod has moved Proudspire to the right, and it ate the stand.
- You may not have actually bought the stand. (particularly likely if you don't have subtitles on and didn't read the "You don't qualify, blah blah" response.)
- A weird and terrible mod conflict D:

@Wurank: >.< the guards've got nothin' to do with sell speed.
It does sound neat though ^^


You can change the chest size yourself in the Creation Kit ^^

Find the chest in the mod, go to its script, go to properties and increase the size of the array that hold the items.
Wurank 22 de jul às 22:03 
Oh and i think the shop chest limit is too small, i filled it up and still have tons more to put in.
Wurank 22 de jul às 22:00 
Great Mod now i have some thing to do with all the armour ive collected from bandits. I found something that may or may not be actualy happening, but i put swords out for decoration in my stand. and i have three guards in front of my stand at all times, telling me to take down the decorations and i think my items are selling faster. But i am not sure if thats how it works.
The H-Man 22 de jul às 6:14 
Got a small problem. I bought the stand, I own proudspire manor but I still don't see the stand in the location seen on the pictures. Do you have any idea why the stand isn't there? I did go into an interior and waited a bit went out and still nothing. I will try to wait 10 days so the city respawns
grimreapaa 21 de jul às 11:49 
Thanks for the help! Enjoying the mod so far.
Adura  [autor(a)] 21 de jul às 11:28 
@Grimreapaa: Glad to help ^^

This mod can sell any item in the game, even those from other mods.

Just avoid selling enchanted items - they're value isn't calculated properly.

Also, I once had weird things happen when I sold off all my daedric artifacts. (The chest script broke D:) Could've been any of them. *shrug* Dunno what happened, but fair warning on that >.<
grimreapaa 21 de jul às 4:15 
Since the author posts so frequently (thank you btw), I was wondering if this mod is able to sell other mod items? I have the immersive weapons and armor pack and I was wondering if this mod can sell them.
Adura  [autor(a)] 21 de jul às 1:22 
@Frontroxes: Yup. It's not speechcraft, so it doesn't need to be in person :P

Think of your merchant skill as something like reputation. The more stuff you sell, the higher your reputation, the more you will sell for better prices ^^

So long as the stuff sells, your merchant skill increases.
frontroxes 20 de jul às 20:29 
will i level up in mechent skill if i have someone else do the selling or no
Adura  [autor(a)] 13 de jul às 22:24 
@Pedotto:

Whiterun Enhanced adds trees to that sections (some other plants too)

This is also listed in the 'conflicts' section above:
"- Towns and Villages Enhanced places trees and landscaping in your market area. See FAQs on suggestions to remove them ^^. "

You may either:
1) remove this mod. Or use different stands in different towns.
2) Use the version offered in the link a few comments down. It moves the stand across the street.
3) As the FAQs mentions, use 'disable' in the console commands to remove the tree.
pedotto 13 de jul às 22:21 
hey my merchant stall in breezehome has a tree in the front of it and the back making it hard to access the inventory. Is there any way you can move it a little, i have the enhanced whiterun steam version along with quite a few other mods but i am sure it is this mod because it is the only one that adds trees to whiterun that i have.
Adura  [autor(a)] 13 de jul às 21:25 
Your thanks are good enough ^^ Warm fuzzies for everyone! :D
Chaonic 13 de jul às 21:24 
Woah, you replied fast! :D I have to thank you for the effort to look for the link, though X3
Hmmh... I don't have any spare money left, but I will find a way to thank you properly for being awesome!
Adura  [autor(a)] 13 de jul às 21:23 
also, what does "Stell deinen Stand auf den Marktlpatz " mean? My translator programs give me something incomprehensible O_o
Adura  [autor(a)] 13 de jul às 21:21 
XD and right as I post it, I find that you replied :P
glad you found it ^^
Adura  [autor(a)] 13 de jul às 21:21 
@Chaonic: tyvm ^_^
And he didn't steal my place >.< We just both realize good real estate when we see it :3 XD

I would not move it, as SkullM0nkey moved it for me >.<

The patched version is in the 'optional files' section here:
http://www.nexusmods.com/skyrim/mods/11158/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D11158&pUp=1

I don't know if it would reset the mod. It shouldn't, if the mod has the same .esp filename.

And ty for your kindness ^^

Luckily, 2 out of the other 3 stands are in prime locations ^^. The last one in Windhelm is not an ideal spot though ~_~
Chaonic 13 de jul às 21:17 
Ahh, I just found the file!
The Nexus is too complicated artists like me DX
Chaonic 13 de jul às 21:06 
Hey there X3
I LOVE your mod :3 Made hundreds of thousands with it already ^___^
Buuut, as much as I hate, how TeamGermany speaks to you... >__< I need to agree with the market stand... duh... it feels like Skullmonkey stole your place and you have to move D:
Do you consider to move it somewhere else? (I can't find that fixed version, sadly >__< Meooow)
And...
@TeamGermany: Sei das nächste mal nicht so faul, wenn es um die Spezifizierung deines Problems geht. Und lern Englisch, Mensch Ò_Ó
Adura  [autor(a)] 13 de jul às 18:51 
For your convenience ^^:

Sie meinen, weil der Garten ist in der Art und Weise? Technisch, das macht es nicht 'incompatible'. Es macht es nur invoncenient.

Nun, wenn Sie gehen, um die Nexus-Seite für Breezehome fully upgradable, werden Sie feststellen, dass es eine gepatchte Version von diesem Mod, die den Stand über die Straße bewegt.
Adura  [autor(a)] 13 de jul às 18:48 
I don't speak German (at least I assume that's German), so I don't know what you just said =/
Adura  [autor(a)] 13 de jul às 18:47 
*sigh*

You mean because the garden is in the way? Technically, that doesn't make it 'incompatible'. It just makes it invoncenient.

Well, if you go to the Nexus page for Breezehome fully upgradable, you'll find that there's a patched version of this mod, which moves the stand across the street.
TeamGermany 13 de jul às 18:47 
Stell deinen Stand auf den Marktlpatz
TeamGermany 13 de jul às 18:44 
Breezehome fully upgadeble
Incopatible
Adura  [autor(a)] 13 de jul às 18:43 
@TeamGermany: In what way? And which mods?
TeamGermany 13 de jul às 18:42 
Sorry incompatible mit other Mods
Liamidas3357 12 de jul às 13:51 
im gonna get everyone in whiterun hooked on skooma lol
ai22dan 11 de jul às 4:53 
do you need DLC`S
jriverabyah 11 de jul às 3:12 
Is there any way to remove the misc objectives from the quest page? Theres one that says "Started: The Path of the Merchant" and another one about my merchant skill upgrading. My merchant skill is upgraded to 100 and I own all the shops except for the Windhelm one. Do I need to own Windhelm shop to complete these objectives? Sorry if this has already been answered..
General_Cheesie 10 de jul às 10:15 
oh okay i'm sorry
dark_majorgr 9 de jul às 23:07 
@General_Cheesie: This is not a glich they are just not voice acted!
General_Cheesie 9 de jul às 21:06 
The people that you buy the stands from don't talk...... so whenever i buy a stand they are just staring at me and say nothing...... anyone know a fix? and is it important to hear what there saying?
Adura  [autor(a)] 8 de jul às 16:11 
@Arcadiae: >< glad to help ^^
Truth be told, it took me an entire hour of googling to find that solution. (I used it to debug stuff with save files that didn't have all the properties :P)

Oddly enough, I found it years ago on a 'Talk' page about getting thaned XD weird, right? :P
Arcadiae 8 de jul às 16:09 
@Adura
THANK YOU SO MUCH. I don't know why I couldn't find this by Googling. :/
I searched for like EVER before replying to you, I swear. XD
Adura  [autor(a)] 8 de jul às 10:34 
@Arcadiae:
setPapyrusQuestVar HousePurchase WhiterunHouseVar_var 1

This is what the option to buy the stand is going off of. It is set to 1 when you buy the house through normal means.
Arcadiae 8 de jul às 9:46 
@Adura
The setownership command doesn't seem to apply to houses within the game as I still cannot purchase the stand in Whiterun. :/ (Concluded from both trying it and doing a little research.)
I know I can purchase it elsewhere, but I want a stand in each hold it's available because my character is a merchant, and he isn't the Dragonborn so I... XD Oh well.
Arcadiae 8 de jul às 7:42 
@Adura
Ah, okay! I'll do that then. x3
Thanks!
Adura  [autor(a)] 7 de jul às 17:33 
@Arcadiae: There are console commands you can use to claim the property as being owned by you.

There are also 3 other properties you can buy which stands can be used with, which don't require starting the main quest. (Solitude, Riften and kinda-sorta Windhelm.)
Arcadiae 7 de jul às 16:33 
I was excited about this mod, and understand why you need to purchase property before buying the stand, but... it clashes with Alternate Start - Another Life (and possibly any other alternate start mod) in which you do not get the main quest as the Dragonborn and become able to purchase Breezehome in Whiterun. If you could possibly put in a work around, or even suggest a mod to help, that'd be great!
dark_majorgr 6 de jul às 12:41 
nvm I fixed it! Just rong load order...