The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Beast Skeletons
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673개 댓글
Garboxyeah 23시간 전 
didnt seen any skeleton
Roaring Dragon 2016년 7월 15일 오전 1시 07분 
I think some of the skelletons accidently spawn as friendly, but otherwise great mod
Timesplitter 2016년 7월 13일 오후 4시 30분 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968.
MLP_Sky5hadow 2016년 5월 8일 오후 2시 51분 
Well, in regards to Arvak I meant more realistically skeletal heh
PROMETHEUS  [작성자] 2016년 5월 8일 오전 4시 06분 
Thankyou :) .
cuentabross1 2016년 5월 6일 오후 4시 40분 
great mod
Draconis Nox 2016년 4월 17일 오전 9시 41분 
They have one. Its part of Dawnguard called "Arvak".
MLP_Sky5hadow 2016년 4월 15일 오후 2시 20분 
Should add a skelton horse as a summoned mount o3o
MehnixIsThatGuy 2016년 3월 6일 오전 6시 28분 
I've found the Summon Skeleton tome at the ritual stone, however when i cast it, it doesn't summon anything and there's nothing under active effects, My character is a Wood Elf, any idea why nothing is happening?
Mini 2016년 2월 16일 오전 3시 19분 
Welcome to Jurassic Park!
Drakevarg 2016년 2월 11일 오후 6시 49분 
Like I said, I dunno how TES5Edit works, I just know it listed this mod as a conflict. I figured it had something to do with a new skeleton placed somewhere. Ultimately though I uninstallted "Frontier to Cyrodiil" because it also conflicted with USLEP and I have no idea how to fix the CTD problem.
PROMETHEUS  [작성자] 2016년 2월 11일 오후 6시 23분 
There is no world space in this mod , conflicts are due to something with ur installed mods.
Drakevarg 2016년 2월 10일 오후 10시 49분 
For reasons I'm not entirely sure of, this mod conflicts fatally with MadFrenchie's "Frontier to Cyrodiil" mod. I'm not familiar enough with TES5Edit to narrow it down much, I just know it has something to do with a worldspace conflict.

Just thought I'd let the author know. This mod is nice but it's more for flavor, so I'm gonna have to remove it for now so I can keep the rest of the game running.
Star Ninja 2016년 1월 27일 오전 11시 23분 
@PROMETHEUS Thanks! I'll get it then. Looks really awesome!
PROMETHEUS  [작성자] 2016년 1월 27일 오전 8시 42분 
Star ninja , they are lore placed so you will nt find them in nordic dungeoma but in other few areas that feature a lore reason for them to be there , an ancient battlefield , some non nordic dungeon , some local non nordic enclave etc.... They are few to be more unique and uncommon .
Star Ninja 2016년 1월 26일 오전 11시 12분 
Where will the skeletons appear? Like, will there be argonian skeletons in Nordic Dungeons??
Lusty Argonian Butler 2016년 1월 16일 오후 11시 00분 
argonian skeletons remind me of iksar skeletons from EQ. LOVE IT!
ThunderWing1777 2016년 1월 5일 오후 3시 44분 
More creepy undead "buddies" to kill with fire? Can't complain. *subscribe*
KingMaxPL 2016년 1월 2일 오전 11시 34분 
Some skeletons are friendly. ;-;
HERPES 2016년 1월 2일 오전 9시 32분 
awesome
JosephHefner54321 2015년 11월 9일 오후 4시 19분 
can you make a orc skeleton a playable race?
rfzm ↑ 2015년 10월 20일 오후 10시 15분 
They look nice, but sadly they don't fall apart like skeletons do (physics + soundeffects) so its sadly not that nice anyway.
Excalibur_ZA{Working} 2015년 10월 14일 오전 6시 20분 
One of the must have mods
Frost1177 2015년 9월 6일 오후 4시 41분 
You have a good idea, and i like the mod, but there's probably just human skeletons because its from a really long time ago when Skyrim with settled by the Nords or something.
High Fructose 2015년 8월 27일 오후 12시 19분 
How do i make the spawning of these skeletons more common? after a few hours of play ive only seen 2 or three :(
vampirezio 2015년 8월 24일 오전 8시 52분 
awww
PROMETHEUS  [작성자] 2015년 8월 24일 오전 12시 51분 
They are rare and placed in specific places.
vampirezio 2015년 8월 23일 오후 1시 14분 
Mod installed but have yet to see another race skeleton.
ZenAsh 2015년 8월 20일 오후 6시 15분 
Just wondering, do you think you can make this work with the Digitrade Khajiit and Raptor Feet Argonians? That would be awesome...
sggaghghwaghwghwgh 2015년 8월 17일 오전 11시 55분 
setrace skeleton defualts to the beast skeleton, which is cool. I wonder how I get the khajiit name and ID though.
PROMETHEUS  [작성자] 2015년 8월 17일 오전 12시 37분 
No bras in this mod.
sggaghghwaghwghwgh 2015년 7월 31일 오전 10시 58분 
I think something happened with this, cause I think this mod adds a bra to my charector? Does it?
sggaghghwaghwghwgh 2015년 7월 30일 오후 4시 18분 
To the author: This probas goes well with the devourment mod, eh? Theres an option to "crouch to sh*t skeletons" instead of a blob of goop, so this is a nice touch, correct? Why I didn't dscover this sooner is beyond even me.
PROMETHEUS  [작성자] 2015년 7월 28일 오전 10시 47분 
others have implemented in some monster lists.
Caboose 2015년 7월 25일 오후 1시 46분 
I understand why you nay have not (being as you said they shouldn't be in nordic burials) but could you make a second mod that intergrates these with regular skeletons? Or has that already been do by somebody else? Either way, thanks for reading this far.
Mєlαиkσ Dαєм 2015년 7월 22일 오후 12시 22분 
Will this increase the strength of the Skeletons? I don't want to subscribe to something if I can only fight it for a few seconds.
Kyle 2015년 7월 2일 오전 1시 33분 
can you make this compatible with the digitigrade feet mods?
1ButtonDash 2015년 6월 24일 오전 7시 24분 
very cool, kinda reminds me of everquest. i remember killing Iksar skeletons (lizard men)
Cheshire Jade 2015년 6월 19일 오후 8시 04분 
oh cool! thanks :) he's a cute addition
PROMETHEUS  [작성자] 2015년 6월 19일 오전 8시 50분 
Its the italian word for the item :) .
Cheshire Jade 2015년 6월 19일 오전 5시 22분 
hello! I went to the doomstone and it was just like you said. I have encountered nothing wrong and I really like this mod. Just one question though; who is techio? there was a lizard skull at the doomstone called Techio and I was just wondering what he was there for, or was he already there? I really like him, for some reason, though. He's just an item. thanks!
PROMETHEUS  [작성자] 2015년 6월 19일 오전 12시 21분 
yes its supposed to happen because the "creature" skeleton , do not have "bone" links for animating them , unfortunately I couln't do in another way .
Zoinho1 2015년 6월 18일 오전 10시 05분 
Sorry, i expected to be hard to you understand what i was trying to say, english is not my language.
I have a screenshot that show what i was trying to say, all beast skeletons (enemies and mine "spell"), her tails stay all the time on this position, this was supposed to happen?
PROMETHEUS  [작성자] 2015년 6월 8일 오전 4시 07분 
There was no animationon the skeletons to add unfortunately , the skeleton of the characters and the one of the monster skeletons are not the same.
Zoinho1 2015년 6월 7일 오전 9시 29분 
Sorry, clean saves? I started i new, is that? btw, i playing with a Argonian and the spell Conjure skeleton bring a skeleton Argonian, that is working, but the skeleton tail should have some animation/movement like from my character? For my argonian skeleton is tail are stuck on her ass, outstretched like a arrow.
PROMETHEUS  [작성자] 2015년 6월 2일 오후 2시 15분 
you need to clean the saves I guess.
Zoinho1 2015년 5월 31일 오후 3시 20분 
I started playing again after a long time and now is not working anymore.
help?
(☞゚ヮ゚)☞Mi-LaitSixRusses 2015년 5월 25일 오전 9시 32분 
I have a little problem with the mod. I cross the skeleton, but they won't attack me.

I'm on the basement in the wizard Academy, maybe it's rare i have no idea, but it's suspicious.

I have so many mod (180+), they are Merged and Bashed. It's possibility the mod may have conflict with a another mod who changed/modified the faction, as Convenient Horses or another ?
[|K|] Zarg30 2015년 4월 25일 오전 1시 30분 
How do I activate?
Norvend1566 2015년 4월 24일 오전 11시 25분 
i love Valve