The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Beast Skeletons
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676 件のコメント
Pepe 2K 9月16日 17時37分 
nice
nacho_23d 9月6日 18時03分 
Que buena idea :) no sé como es que no había encontrado un mod así antes :'v
[SHOB] Stijf 8月29日 9時06分 
FINALLY
Garboxyeah 7月28日 12時33分 
didnt seen any skeleton
Roaring Dragon 7月15日 1時07分 
I think some of the skelletons accidently spawn as friendly, but otherwise great mod
Timesplitter 7月13日 16時30分 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968.
MLP_Sky5hadow 5月8日 14時51分 
Well, in regards to Arvak I meant more realistically skeletal heh
PROMETHEUS  [作成者] 5月8日 4時06分 
Thankyou :) .
cuentabross1 5月6日 16時40分 
great mod
Draconis Nox 4月17日 9時41分 
They have one. Its part of Dawnguard called "Arvak".
MLP_Sky5hadow 4月15日 14時20分 
Should add a skelton horse as a summoned mount o3o
MehnixIsThatGuy 3月6日 6時28分 
I've found the Summon Skeleton tome at the ritual stone, however when i cast it, it doesn't summon anything and there's nothing under active effects, My character is a Wood Elf, any idea why nothing is happening?
Mini 2月16日 3時19分 
Welcome to Jurassic Park!
Drakevarg 2月11日 18時49分 
Like I said, I dunno how TES5Edit works, I just know it listed this mod as a conflict. I figured it had something to do with a new skeleton placed somewhere. Ultimately though I uninstallted "Frontier to Cyrodiil" because it also conflicted with USLEP and I have no idea how to fix the CTD problem.
PROMETHEUS  [作成者] 2月11日 18時23分 
There is no world space in this mod , conflicts are due to something with ur installed mods.
Drakevarg 2月10日 22時49分 
For reasons I'm not entirely sure of, this mod conflicts fatally with MadFrenchie's "Frontier to Cyrodiil" mod. I'm not familiar enough with TES5Edit to narrow it down much, I just know it has something to do with a worldspace conflict.

Just thought I'd let the author know. This mod is nice but it's more for flavor, so I'm gonna have to remove it for now so I can keep the rest of the game running.
Star Ninja 1月27日 11時23分 
@PROMETHEUS Thanks! I'll get it then. Looks really awesome!
PROMETHEUS  [作成者] 1月27日 8時42分 
Star ninja , they are lore placed so you will nt find them in nordic dungeoma but in other few areas that feature a lore reason for them to be there , an ancient battlefield , some non nordic dungeon , some local non nordic enclave etc.... They are few to be more unique and uncommon .
Star Ninja 1月26日 11時12分 
Where will the skeletons appear? Like, will there be argonian skeletons in Nordic Dungeons??
Lusty Argonian Butler 1月16日 23時00分 
argonian skeletons remind me of iksar skeletons from EQ. LOVE IT!
ThunderWing1777 1月5日 15時44分 
More creepy undead "buddies" to kill with fire? Can't complain. *subscribe*
TimeXeno 1月2日 11時34分 
Some skeletons are friendly. ;-;
HERPES 1月2日 9時32分 
awesome
JosephHefner54321 2015年11月9日 16時19分 
can you make a orc skeleton a playable race?
rfzm ↑ 2015年10月20日 22時15分 
They look nice, but sadly they don't fall apart like skeletons do (physics + soundeffects) so its sadly not that nice anyway.
X-Calibur-Bullet 2015年10月14日 6時20分 
One of the must have mods
Frost1177 2015年9月6日 16時41分 
You have a good idea, and i like the mod, but there's probably just human skeletons because its from a really long time ago when Skyrim with settled by the Nords or something.
High Fructose 2015年8月27日 12時19分 
How do i make the spawning of these skeletons more common? after a few hours of play ive only seen 2 or three :(
vampirezio 2015年8月24日 8時52分 
awww
PROMETHEUS  [作成者] 2015年8月24日 0時51分 
They are rare and placed in specific places.
vampirezio 2015年8月23日 13時14分 
Mod installed but have yet to see another race skeleton.
ZenAsh 2015年8月20日 18時15分 
Just wondering, do you think you can make this work with the Digitrade Khajiit and Raptor Feet Argonians? That would be awesome...
sggaghghwaghwghwgh 2015年8月17日 11時55分 
setrace skeleton defualts to the beast skeleton, which is cool. I wonder how I get the khajiit name and ID though.
PROMETHEUS  [作成者] 2015年8月17日 0時37分 
No bras in this mod.
sggaghghwaghwghwgh 2015年7月31日 10時58分 
I think something happened with this, cause I think this mod adds a bra to my charector? Does it?
sggaghghwaghwghwgh 2015年7月30日 16時18分 
To the author: This probas goes well with the devourment mod, eh? Theres an option to "crouch to sh*t skeletons" instead of a blob of goop, so this is a nice touch, correct? Why I didn't dscover this sooner is beyond even me.
PROMETHEUS  [作成者] 2015年7月28日 10時47分 
others have implemented in some monster lists.
Caboose 2015年7月25日 13時46分 
I understand why you nay have not (being as you said they shouldn't be in nordic burials) but could you make a second mod that intergrates these with regular skeletons? Or has that already been do by somebody else? Either way, thanks for reading this far.
melankoly 2015年7月22日 12時22分 
Will this increase the strength of the Skeletons? I don't want to subscribe to something if I can only fight it for a few seconds.
Kyle 2015年7月2日 1時33分 
can you make this compatible with the digitigrade feet mods?
1ButtonDash 2015年6月24日 7時24分 
very cool, kinda reminds me of everquest. i remember killing Iksar skeletons (lizard men)
Cheshire Jade 2015年6月19日 20時04分 
oh cool! thanks :) he's a cute addition
PROMETHEUS  [作成者] 2015年6月19日 8時50分 
Its the italian word for the item :) .
Cheshire Jade 2015年6月19日 5時22分 
hello! I went to the doomstone and it was just like you said. I have encountered nothing wrong and I really like this mod. Just one question though; who is techio? there was a lizard skull at the doomstone called Techio and I was just wondering what he was there for, or was he already there? I really like him, for some reason, though. He's just an item. thanks!
PROMETHEUS  [作成者] 2015年6月19日 0時21分 
yes its supposed to happen because the "creature" skeleton , do not have "bone" links for animating them , unfortunately I couln't do in another way .
Zoinho1 2015年6月18日 10時05分 
Sorry, i expected to be hard to you understand what i was trying to say, english is not my language.
I have a screenshot that show what i was trying to say, all beast skeletons (enemies and mine "spell"), her tails stay all the time on this position, this was supposed to happen?
PROMETHEUS  [作成者] 2015年6月8日 4時07分 
There was no animationon the skeletons to add unfortunately , the skeleton of the characters and the one of the monster skeletons are not the same.
Zoinho1 2015年6月7日 9時29分 
Sorry, clean saves? I started i new, is that? btw, i playing with a Argonian and the spell Conjure skeleton bring a skeleton Argonian, that is working, but the skeleton tail should have some animation/movement like from my character? For my argonian skeleton is tail are stuck on her ass, outstretched like a arrow.
PROMETHEUS  [作成者] 2015年6月2日 14時15分 
you need to clean the saves I guess.
Zoinho1 2015年5月31日 15時20分 
I started playing again after a long time and now is not working anymore.
help?