The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Beast Skeletons
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689 件のコメント
The Queen of Birds 2月11日 11時35分 
What's with the Teschios literally flooding wolfskull cave?
Lord Arcanea 2月4日 10時16分 
I don't know if this is a problem with the mod or not, but I ran into a few Argonian skeletons that wouldn't attack me, and their names were in Italian ("Scheletro") for some reason.
Schrödingers Katze 1月8日 3時05分 
An awesome little immersion mod.^^ Only problem is, if I try to summon the skelly via the spell, it either is invisible or does not even show up at all, dunno which one.
Star Ninja 2016年12月1日 19時42分 
Nevermind! I ran into some Khajiit skeletons, and later on some Orc skeletons.
LION 2016年12月1日 11時18分 
Eh, of course because Skyrim is Nords' home, so they must be rare.
PROMETHEUS  [作成者] 2016年12月1日 9時14分 
Are you using Skyrim SE? OR normal ? Anyway they are very rare .
Star Ninja 2016年11月29日 15時59分 
How come I haven't seen any of the beast skeletons? I'm subscribed to it, and NMM says it's functioning.
Stop Changing Your Name 2016年11月19日 14時18分 
Can you make these into races?
LION 2016年11月6日 4時25分 
Ok thank you
PROMETHEUS  [作成者] 2016年11月6日 4時03分 
I think it is .
LION 2016年11月5日 14時28分 
But is this compatible with Bones and Skeletons Retexture?
PROMETHEUS  [作成者] 2016年10月31日 12時57分 
yes .
Captain fabulous[P.W.D] 2016年10月31日 11時33分 
does this work with skeleton re textures
Pepe 2K 2016年9月16日 17時37分 
nice
nacho_23d 2016年9月6日 18時03分 
Que buena idea :) no sé como es que no había encontrado un mod así antes :'v
MAC 'N CHEESE [spicy] 2016年8月29日 9時06分 
FINALLY
Garboxyeah 2016年7月28日 12時33分 
didnt seen any skeleton
Roaring Dragon 2016年7月15日 1時07分 
I think some of the skelletons accidently spawn as friendly, but otherwise great mod
Timesplitter 2016年7月13日 16時30分 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968.
Zephyr Fluous 2016年5月8日 14時51分 
Well, in regards to Arvak I meant more realistically skeletal heh
PROMETHEUS  [作成者] 2016年5月8日 4時06分 
Thankyou :) .
cuentabross1 2016年5月6日 16時40分 
great mod
Draconis Nox 2016年4月17日 9時41分 
They have one. Its part of Dawnguard called "Arvak".
Zephyr Fluous 2016年4月15日 14時20分 
Should add a skelton horse as a summoned mount o3o
MehnixIsThatGuy 2016年3月6日 6時28分 
I've found the Summon Skeleton tome at the ritual stone, however when i cast it, it doesn't summon anything and there's nothing under active effects, My character is a Wood Elf, any idea why nothing is happening?
Connor (AKA troublesome Homo) 2016年2月16日 3時19分 
Welcome to Jurassic Park!
Drakevarg 2016年2月11日 18時49分 
Like I said, I dunno how TES5Edit works, I just know it listed this mod as a conflict. I figured it had something to do with a new skeleton placed somewhere. Ultimately though I uninstallted "Frontier to Cyrodiil" because it also conflicted with USLEP and I have no idea how to fix the CTD problem.
PROMETHEUS  [作成者] 2016年2月11日 18時23分 
There is no world space in this mod , conflicts are due to something with ur installed mods.
Drakevarg 2016年2月10日 22時49分 
For reasons I'm not entirely sure of, this mod conflicts fatally with MadFrenchie's "Frontier to Cyrodiil" mod. I'm not familiar enough with TES5Edit to narrow it down much, I just know it has something to do with a worldspace conflict.

Just thought I'd let the author know. This mod is nice but it's more for flavor, so I'm gonna have to remove it for now so I can keep the rest of the game running.
Star Ninja 2016年1月27日 11時23分 
@PROMETHEUS Thanks! I'll get it then. Looks really awesome!
PROMETHEUS  [作成者] 2016年1月27日 8時42分 
Star ninja , they are lore placed so you will nt find them in nordic dungeoma but in other few areas that feature a lore reason for them to be there , an ancient battlefield , some non nordic dungeon , some local non nordic enclave etc.... They are few to be more unique and uncommon .
Star Ninja 2016年1月26日 11時12分 
Where will the skeletons appear? Like, will there be argonian skeletons in Nordic Dungeons??
Lusty Argonian Butler 2016年1月16日 23時00分 
argonian skeletons remind me of iksar skeletons from EQ. LOVE IT!
ThunderWing1777 2016年1月5日 15時44分 
More creepy undead "buddies" to kill with fire? Can't complain. *subscribe*
LastShoe 2016年1月2日 11時34分 
Some skeletons are friendly. ;-;
KEKETTE 2016年1月2日 9時32分 
awesome
JosephHefner54321 2015年11月9日 16時19分 
can you make a orc skeleton a playable race?
rfzm ↑ 2015年10月20日 22時15分 
They look nice, but sadly they don't fall apart like skeletons do (physics + soundeffects) so its sadly not that nice anyway.
X-CALIBUR-BULLET 2015年10月14日 6時20分 
One of the must have mods
Brofessor 2015年9月6日 16時41分 
You have a good idea, and i like the mod, but there's probably just human skeletons because its from a really long time ago when Skyrim with settled by the Nords or something.
High Fructose 2015年8月27日 12時19分 
How do i make the spawning of these skeletons more common? after a few hours of play ive only seen 2 or three :(
vampirezio 2015年8月24日 8時52分 
awww
PROMETHEUS  [作成者] 2015年8月24日 0時51分 
They are rare and placed in specific places.
vampirezio 2015年8月23日 13時14分 
Mod installed but have yet to see another race skeleton.
ZenAsh 2015年8月20日 18時15分 
Just wondering, do you think you can make this work with the Digitrade Khajiit and Raptor Feet Argonians? That would be awesome...
sggaghghwaghwghwgh 2015年8月17日 11時55分 
setrace skeleton defualts to the beast skeleton, which is cool. I wonder how I get the khajiit name and ID though.
PROMETHEUS  [作成者] 2015年8月17日 0時37分 
No bras in this mod.
sggaghghwaghwghwgh 2015年7月31日 10時58分 
I think something happened with this, cause I think this mod adds a bra to my charector? Does it?
sggaghghwaghwghwgh 2015年7月30日 16時18分 
To the author: This probas goes well with the devourment mod, eh? Theres an option to "crouch to sh*t skeletons" instead of a blob of goop, so this is a nice touch, correct? Why I didn't dscover this sooner is beyond even me.
PROMETHEUS  [作成者] 2015年7月28日 10時47分 
others have implemented in some monster lists.