The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Beast Skeletons
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663 megjegyzés
Drakevarg febr. 11. @ du. 6:49 
Like I said, I dunno how TES5Edit works, I just know it listed this mod as a conflict. I figured it had something to do with a new skeleton placed somewhere. Ultimately though I uninstallted "Frontier to Cyrodiil" because it also conflicted with USLEP and I have no idea how to fix the CTD problem.
PROMETHEUS  [készítő] febr. 11. @ du. 6:23 
There is no world space in this mod , conflicts are due to something with ur installed mods.
Drakevarg febr. 10. @ du. 10:49 
For reasons I'm not entirely sure of, this mod conflicts fatally with MadFrenchie's "Frontier to Cyrodiil" mod. I'm not familiar enough with TES5Edit to narrow it down much, I just know it has something to do with a worldspace conflict.

Just thought I'd let the author know. This mod is nice but it's more for flavor, so I'm gonna have to remove it for now so I can keep the rest of the game running.
Star Ninja jan. 27. @ de. 11:23 
@PROMETHEUS Thanks! I'll get it then. Looks really awesome!
PROMETHEUS  [készítő] jan. 27. @ de. 8:42 
Star ninja , they are lore placed so you will nt find them in nordic dungeoma but in other few areas that feature a lore reason for them to be there , an ancient battlefield , some non nordic dungeon , some local non nordic enclave etc.... They are few to be more unique and uncommon .
Star Ninja jan. 26. @ de. 11:12 
Where will the skeletons appear? Like, will there be argonian skeletons in Nordic Dungeons??
Lusty Argonian Butler jan. 16. @ du. 11:00 
argonian skeletons remind me of iksar skeletons from EQ. LOVE IT!
flfycats17 jan. 5. @ du. 3:44 
More creepy undead "buddies" to kill with fire? Can't complain. *subscribe*
KingMaxPL jan. 2. @ de. 11:34 
Some skeletons are friendly. ;-;
fuckmuffins jan. 2. @ de. 9:32 
awesome
josephhefner54321 2015. nov. 9. @ du. 4:19 
can you make a orc skeleton a playable race?
rfzm ↑ 2015. okt. 20. @ du. 10:15 
They look nice, but sadly they don't fall apart like skeletons do (physics + soundeffects) so its sadly not that nice anyway.
Xcalibur_ZA{Metric is busy} XD 2015. okt. 14. @ de. 6:20 
One of the must have mods
Frost1177 2015. szept. 6. @ du. 4:41 
You have a good idea, and i like the mod, but there's probably just human skeletons because its from a really long time ago when Skyrim with settled by the Nords or something.
Comrade 2015. aug. 27. @ du. 12:19 
How do i make the spawning of these skeletons more common? after a few hours of play ive only seen 2 or three :(
vampirezio 2015. aug. 24. @ de. 8:52 
awww
PROMETHEUS  [készítő] 2015. aug. 24. @ de. 12:51 
They are rare and placed in specific places.
vampirezio 2015. aug. 23. @ du. 1:14 
Mod installed but have yet to see another race skeleton.
ZenAsh 2015. aug. 20. @ du. 6:15 
Just wondering, do you think you can make this work with the Digitrade Khajiit and Raptor Feet Argonians? That would be awesome...
sggaghghwaghwghwgh 2015. aug. 17. @ de. 11:55 
setrace skeleton defualts to the beast skeleton, which is cool. I wonder how I get the khajiit name and ID though.
PROMETHEUS  [készítő] 2015. aug. 17. @ de. 12:37 
No bras in this mod.
sggaghghwaghwghwgh 2015. júl. 31. @ de. 10:58 
I think something happened with this, cause I think this mod adds a bra to my charector? Does it?
sggaghghwaghwghwgh 2015. júl. 30. @ du. 4:18 
To the author: This probas goes well with the devourment mod, eh? Theres an option to "crouch to sh*t skeletons" instead of a blob of goop, so this is a nice touch, correct? Why I didn't dscover this sooner is beyond even me.
PROMETHEUS  [készítő] 2015. júl. 28. @ de. 10:47 
others have implemented in some monster lists.
Caboose 2015. júl. 25. @ du. 1:46 
I understand why you nay have not (being as you said they shouldn't be in nordic burials) but could you make a second mod that intergrates these with regular skeletons? Or has that already been do by somebody else? Either way, thanks for reading this far.
TheBreakfastBoy 2015. júl. 22. @ du. 12:22 
Will this increase the strength of the Skeletons? I don't want to subscribe to something if I can only fight it for a few seconds.
Kyle 2015. júl. 2. @ de. 1:33 
can you make this compatible with the digitigrade feet mods?
1ButtonDash 2015. jún. 24. @ de. 7:24 
very cool, kinda reminds me of everquest. i remember killing Iksar skeletons (lizard men)
Nimriel 2015. jún. 19. @ du. 8:04 
oh cool! thanks :) he's a cute addition
PROMETHEUS  [készítő] 2015. jún. 19. @ de. 8:50 
Its the italian word for the item :) .
Nimriel 2015. jún. 19. @ de. 5:22 
hello! I went to the doomstone and it was just like you said. I have encountered nothing wrong and I really like this mod. Just one question though; who is techio? there was a lizard skull at the doomstone called Techio and I was just wondering what he was there for, or was he already there? I really like him, for some reason, though. He's just an item. thanks!
PROMETHEUS  [készítő] 2015. jún. 19. @ de. 12:21 
yes its supposed to happen because the "creature" skeleton , do not have "bone" links for animating them , unfortunately I couln't do in another way .
Zoinho1 2015. jún. 18. @ de. 10:05 
Sorry, i expected to be hard to you understand what i was trying to say, english is not my language.
I have a screenshot that show what i was trying to say, all beast skeletons (enemies and mine "spell"), her tails stay all the time on this position, this was supposed to happen?
PROMETHEUS  [készítő] 2015. jún. 8. @ de. 4:07 
There was no animationon the skeletons to add unfortunately , the skeleton of the characters and the one of the monster skeletons are not the same.
Zoinho1 2015. jún. 7. @ de. 9:29 
Sorry, clean saves? I started i new, is that? btw, i playing with a Argonian and the spell Conjure skeleton bring a skeleton Argonian, that is working, but the skeleton tail should have some animation/movement like from my character? For my argonian skeleton is tail are stuck on her ass, outstretched like a arrow.
PROMETHEUS  [készítő] 2015. jún. 2. @ du. 2:15 
you need to clean the saves I guess.
Zoinho1 2015. máj. 31. @ du. 3:20 
I started playing again after a long time and now is not working anymore.
help?
(☞゚ヮ゚)☞Mi-LaitSixRusses 2015. máj. 25. @ de. 9:32 
I have a little problem with the mod. I cross the skeleton, but they won't attack me.

I'm on the basement in the wizard Academy, maybe it's rare i have no idea, but it's suspicious.

I have so many mod (180+), they are Merged and Bashed. It's possibility the mod may have conflict with a another mod who changed/modified the faction, as Convenient Horses or another ?
[|K|] Zarg30 2015. ápr. 25. @ de. 1:30 
How do I activate?
Norvend 2015. ápr. 24. @ de. 11:25 
i love Valve
Flicityboo 2015. ápr. 4. @ de. 11:33 
Genius!
♠Ace Gaming♠ 2015. márc. 28. @ de. 6:25 
I would make a race model for this that would be fucking badass to.
Pootis 2015. márc. 11. @ de. 11:32 
Does this conflict with Bones and Skeletons Retexture by Andre7890?
AbadopolGrimspree 2015. febr. 12. @ du. 4:15 
Makes more sense. Thanx.
PROMETHEUS  [készítő] 2015. febr. 9. @ de. 2:29 
ok ok ...
kurrgaag 2015. febr. 9. @ de. 1:00 
i may have hit the flag by mistake, if i did i am so sorry i have not been awake long and was wanting to favorite, not sure if i hit the flag, again if i did I REALLY DID NOT MEAN TOO SO SORRY IF I DID
Mortalitas 2015. febr. 8. @ de. 10:12 
I've seen one great job man
PROMETHEUS  [készítő] 2015. febr. 6. @ de. 4:24 
They are very rare , but are around , you might also want to reason in terms of realism and guess in wich dungeons they might be ... meaning only in non Nord exclusive ones.
Mortalitas 2015. febr. 5. @ de. 7:57 
They're probably rare
RedVelociraptor 2015. febr. 3. @ du. 5:05 
i have yet to see a single beast skeleton