The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Beast Skeletons
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695 commentaires
yeet! 10 sept. à 12h33 
my god good job on being on criken no joke!
UnderTale Fag 23 août à 10h14 
(insert sans joke here)
(GeneralTroubles) 19 août à 9h27 
I thought the skeletons were a type of draugr. Who were reanimated for serving the dragons and were only Nordic people.
Not sure, correct me if I'm wrong.
c posible de la vor en Race juable ?
Math 12 avr. à 13h53 
they are just staying and dont do anything
PROMETHEUS  [créateur] 9 mars à 3h07 
They are rare and only in specificl places , I think its described in the spoilers where on nexus site.
なかの23 8 mars à 21h49 
Never found a beast skeleton, and have a long time I were playing with this mod on.
Maybe either I'm unlucky, or the chance of spawning is rare.
the pyro update | titan.tf 11 févr. à 11h35 
What's with the Teschios literally flooding wolfskull cave?
Lord Arcanea 4 févr. à 10h16 
I don't know if this is a problem with the mod or not, but I ran into a few Argonian skeletons that wouldn't attack me, and their names were in Italian ("Scheletro") for some reason.
Schrödingers Katze 8 janv. à 3h05 
An awesome little immersion mod.^^ Only problem is, if I try to summon the skelly via the spell, it either is invisible or does not even show up at all, dunno which one.
Star Ninja 1 déc. 2016 à 19h42 
Nevermind! I ran into some Khajiit skeletons, and later on some Orc skeletons.
Knight Templar 1 déc. 2016 à 11h18 
Eh, of course because Skyrim is Nords' home, so they must be rare.
PROMETHEUS  [créateur] 1 déc. 2016 à 9h14 
Are you using Skyrim SE? OR normal ? Anyway they are very rare .
Star Ninja 29 nov. 2016 à 15h59 
How come I haven't seen any of the beast skeletons? I'm subscribed to it, and NMM says it's functioning.
Sentry 19 nov. 2016 à 14h18 
Can you make these into races?
Knight Templar 6 nov. 2016 à 4h25 
Ok thank you
PROMETHEUS  [créateur] 6 nov. 2016 à 4h03 
I think it is .
Knight Templar 5 nov. 2016 à 14h28 
But is this compatible with Bones and Skeletons Retexture?
PROMETHEUS  [créateur] 31 oct. 2016 à 12h57 
yes .
Captain fabulous[P.W.D] 31 oct. 2016 à 11h33 
does this work with skeleton re textures
Vitamin Water 16 sept. 2016 à 17h37 
nice
nacho_23d 6 sept. 2016 à 18h03 
Que buena idea :) no sé como es que no había encontrado un mod así antes :'v
SlipNUT 29 août 2016 à 9h06 
FINALLY
Garboxyeah 28 juil. 2016 à 12h33 
didnt seen any skeleton
Roaring Dragon 15 juil. 2016 à 1h07 
I think some of the skelletons accidently spawn as friendly, but otherwise great mod
Timesplitter 13 juil. 2016 à 16h30 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968 .
Zephyr Fluous 8 mai 2016 à 14h51 
Well, in regards to Arvak I meant more realistically skeletal heh
PROMETHEUS  [créateur] 8 mai 2016 à 4h06 
Thankyou :) .
cuentabross1 6 mai 2016 à 16h40 
great mod
Draconis Nox 17 avr. 2016 à 9h41 
They have one. Its part of Dawnguard called "Arvak".
Zephyr Fluous 15 avr. 2016 à 14h20 
Should add a skelton horse as a summoned mount o3o
MehnixIsThatGuy 6 mars 2016 à 6h28 
I've found the Summon Skeleton tome at the ritual stone, however when i cast it, it doesn't summon anything and there's nothing under active effects, My character is a Wood Elf, any idea why nothing is happening?
Mini 16 févr. 2016 à 3h19 
Welcome to Jurassic Park!
Drakevarg 11 févr. 2016 à 18h49 
Like I said, I dunno how TES5Edit works, I just know it listed this mod as a conflict. I figured it had something to do with a new skeleton placed somewhere. Ultimately though I uninstallted "Frontier to Cyrodiil" because it also conflicted with USLEP and I have no idea how to fix the CTD problem.
PROMETHEUS  [créateur] 11 févr. 2016 à 18h23 
There is no world space in this mod , conflicts are due to something with ur installed mods.
Drakevarg 10 févr. 2016 à 22h49 
For reasons I'm not entirely sure of, this mod conflicts fatally with MadFrenchie's "Frontier to Cyrodiil" mod. I'm not familiar enough with TES5Edit to narrow it down much, I just know it has something to do with a worldspace conflict.

Just thought I'd let the author know. This mod is nice but it's more for flavor, so I'm gonna have to remove it for now so I can keep the rest of the game running.
Star Ninja 27 janv. 2016 à 11h23 
@PROMETHEUS Thanks! I'll get it then. Looks really awesome!
PROMETHEUS  [créateur] 27 janv. 2016 à 8h42 
Star ninja , they are lore placed so you will nt find them in nordic dungeoma but in other few areas that feature a lore reason for them to be there , an ancient battlefield , some non nordic dungeon , some local non nordic enclave etc.... They are few to be more unique and uncommon .
Star Ninja 26 janv. 2016 à 11h12 
Where will the skeletons appear? Like, will there be argonian skeletons in Nordic Dungeons??
Lusty Argonian Butler 16 janv. 2016 à 23h00 
argonian skeletons remind me of iksar skeletons from EQ. LOVE IT!
ThunderWing1777 5 janv. 2016 à 15h44 
More creepy undead "buddies" to kill with fire? Can't complain. *subscribe*
McCree 2 janv. 2016 à 11h34 
Some skeletons are friendly. ;-;
KEKETTE 2 janv. 2016 à 9h32 
awesome
JoeHefner54321 9 nov. 2015 à 16h19 
can you make a orc skeleton a playable race?
rfzm ↑ 20 oct. 2015 à 22h15 
They look nice, but sadly they don't fall apart like skeletons do (physics + soundeffects) so its sadly not that nice anyway.
X-CALIBUR-BULLET 14 oct. 2015 à 6h20 
One of the must have mods
Crumb in a Bag of Cheez-It Duoz 6 sept. 2015 à 16h41 
You have a good idea, and i like the mod, but there's probably just human skeletons because its from a really long time ago when Skyrim with settled by the Nords or something.
High Fructose 27 août 2015 à 12h19 
How do i make the spawning of these skeletons more common? after a few hours of play ive only seen 2 or three :(
vampirezio 24 août 2015 à 8h52 
awww
PROMETHEUS  [créateur] 24 août 2015 à 0h51 
They are rare and placed in specific places.