The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Beast Skeletons
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651 opmerkingen
Comrade 27 aug om 12:19nm 
How do i make the spawning of these skeletons more common? after a few hours of play ive only seen 2 or three :(
vampirezio 24 aug om 8:52vm 
awww
PROMETHEUS  [auteur] 24 aug om 12:51vm 
They are rare and placed in specific places.
vampirezio 23 aug om 1:14nm 
Mod installed but have yet to see another race skeleton.
ZenAsh 20 aug om 6:15nm 
Just wondering, do you think you can make this work with the Digitrade Khajiit and Raptor Feet Argonians? That would be awesome...
sggaghghwaghwghwgh 17 aug om 11:55vm 
setrace skeleton defualts to the beast skeleton, which is cool. I wonder how I get the khajiit name and ID though.
PROMETHEUS  [auteur] 17 aug om 12:37vm 
No bras in this mod.
sggaghghwaghwghwgh 31 jul om 10:58vm 
I think something happened with this, cause I think this mod adds a bra to my charector? Does it?
sggaghghwaghwghwgh 30 jul om 4:18nm 
To the author: This probas goes well with the devourment mod, eh? Theres an option to "crouch to sh*t skeletons" instead of a blob of goop, so this is a nice touch, correct? Why I didn't dscover this sooner is beyond even me.
PROMETHEUS  [auteur] 28 jul om 10:47vm 
others have implemented in some monster lists.
Caboose 25 jul om 1:46nm 
I understand why you nay have not (being as you said they shouldn't be in nordic burials) but could you make a second mod that intergrates these with regular skeletons? Or has that already been do by somebody else? Either way, thanks for reading this far.
BreakfastBoy 22 jul om 12:22nm 
Will this increase the strength of the Skeletons? I don't want to subscribe to something if I can only fight it for a few seconds.
Kyle 2 jul om 1:33vm 
can you make this compatible with the digitigrade feet mods?
1ButtonDash 24 jun om 7:24vm 
very cool, kinda reminds me of everquest. i remember killing Iksar skeletons (lizard men)
Nimriel 19 jun om 8:04nm 
oh cool! thanks :) he's a cute addition
PROMETHEUS  [auteur] 19 jun om 8:50vm 
Its the italian word for the item :) .
Nimriel 19 jun om 5:22vm 
hello! I went to the doomstone and it was just like you said. I have encountered nothing wrong and I really like this mod. Just one question though; who is techio? there was a lizard skull at the doomstone called Techio and I was just wondering what he was there for, or was he already there? I really like him, for some reason, though. He's just an item. thanks!
PROMETHEUS  [auteur] 19 jun om 12:21vm 
yes its supposed to happen because the "creature" skeleton , do not have "bone" links for animating them , unfortunately I couln't do in another way .
Zoinho1 18 jun om 10:05vm 
Sorry, i expected to be hard to you understand what i was trying to say, english is not my language.
I have a screenshot that show what i was trying to say, all beast skeletons (enemies and mine "spell"), her tails stay all the time on this position, this was supposed to happen?
PROMETHEUS  [auteur] 8 jun om 4:07vm 
There was no animationon the skeletons to add unfortunately , the skeleton of the characters and the one of the monster skeletons are not the same.
Zoinho1 7 jun om 9:29vm 
Sorry, clean saves? I started i new, is that? btw, i playing with a Argonian and the spell Conjure skeleton bring a skeleton Argonian, that is working, but the skeleton tail should have some animation/movement like from my character? For my argonian skeleton is tail are stuck on her ass, outstretched like a arrow.
PROMETHEUS  [auteur] 2 jun om 2:15nm 
you need to clean the saves I guess.
Zoinho1 31 mei om 3:20nm 
I started playing again after a long time and now is not working anymore.
help?
Mi-LaitSixRusses 25 mei om 9:32vm 
I have a little problem with the mod. I cross the skeleton, but they won't attack me.

I'm on the basement in the wizard Academy, maybe it's rare i have no idea, but it's suspicious.

I have so many mod (180+), they are Merged and Bashed. It's possibility the mod may have conflict with a another mod who changed/modified the faction, as Convenient Horses or another ?
[Kykrk] Zarg30 25 apr om 1:30vm 
How do I activate?
Norvend 24 apr om 11:25vm 
i love Valve
Flicityboo 4 apr om 11:33vm 
Genius!
Mr.BeepBot 28 mrt om 6:25vm 
I would make a race model for this that would be fucking badass to.
Pootis 11 mrt om 11:32vm 
Does this conflict with Bones and Skeletons Retexture by Andre7890?
AbadopolGrimspree 12 feb om 4:15nm 
Makes more sense. Thanx.
PROMETHEUS  [auteur] 9 feb om 2:29vm 
ok ok ...
kurrgaag 9 feb om 1:00vm 
i may have hit the flag by mistake, if i did i am so sorry i have not been awake long and was wanting to favorite, not sure if i hit the flag, again if i did I REALLY DID NOT MEAN TOO SO SORRY IF I DID
Mortalitas 8 feb om 10:12vm 
I've seen one great job man
PROMETHEUS  [auteur] 6 feb om 4:24vm 
They are very rare , but are around , you might also want to reason in terms of realism and guess in wich dungeons they might be ... meaning only in non Nord exclusive ones.
Mortalitas 5 feb om 7:57vm 
They're probably rare
RedVelociraptor 3 feb om 5:05nm 
i have yet to see a single beast skeleton
Deathsparks 28 jan om 3:40nm 
Joel brought me here.
Be strong 27 jan om 8:15nm 
spooky scary skeleton
Firestorm 24 jan om 4:57nm 
Too flippen sp00ky! Any way I always found it dumb how there were only human skeletons being animated. rated, faved, subed.
Vicious Pand4h ☑ MGSV NOW 19 jan om 2:21nm 
this mod is very sp00ky you should put a sp00k warning
Xotano 15 jan om 10:44vm 
thi is pretty damn awesome but i cant use it, not with the tails sticking straight out like that, makes them look too weird.
DragonGamer2 16 dec 2014 om 4:46nm 
i have subscribed the only bad thing that i cannot find much skeletons on the game so i do not have see one of that Beasts Sketons but the images are preety cool
Vortigaux 18 nov 2014 om 1:14nm 
Great mod, but I would enjoy if there weren't so many scheletros and teschios.
TheFirstOrder 30 okt 2014 om 4:26nm 
I havn't this mod nor do i play skyrim on the pc ( im a consoles game lol), but Bethesda should have added this in the vanilla Skyrim.
Dalamite 23 okt 2014 om 11:32vm 
Aww yiss
mutha
f-in
immersion
ManOnFire 2 okt 2014 om 3:37vm 
its good to see some lore friendly mods
Titus Andromedon 23 sep 2014 om 3:41nm 
I think the non-human to human ratios need to be tweaked a bit... I know it doesn't make sense to have a million beast skeletons running around, but the only ones I've seen so far are Orcs around strongholds and an Argonian skull in a tower. I've had this mod for at least a month now.
PROMETHEUS  [auteur] 28 aug 2014 om 3:01vm 
Its already there.
Cyborg-Rox 19 aug 2014 om 6:04vm 
Alright, good. Subscribed and rated.
PROMETHEUS  [auteur] 19 aug 2014 om 3:59vm 
They are very very rare don't worry .