The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dungeons : Temple of the Lord
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43 σχόλια
jesseyk2 3 Αυγ 2016 στις 8:35 
this reminds me of sheogoraths court of madness in oblivion XP one side is light one side is dark
McNobbets 28 Μαϊ 2016 στις 16:44 
for some reason the bosses wont spawn. what should i do?
mikey8432 24 Ιουλ 2015 στις 15:48 
any DLC's ?
damfranks 14 Ιαν 2015 στις 11:55 
kevan-k93 the location is at high hrothgar, if you fast travel there all you have to do is turn around, go down the first set of stairs and turn to the left....unless your having the problem i am where its not showing up
olderthanyou85 10 Αυγ 2014 στις 15:31 
It was enjoyable.
kevan-k93 4 Αυγ 2014 στις 5:57 
where is the location?
elinburgjessica 27 Ιαν 2014 στις 18:13 
Amazing place to level up. Loved it! XD
elagoa 1 Νοε 2013 στις 5:13 
That was fun
Lostlake 30 Οκτ 2013 στις 16:03 
Very well done Lord Dagobert! Very challanging at the Master level ... and lots of fun. Thanks for this great mod!!! No Glitches!
cmcmachanic 1 Αυγ 2013 στις 19:42 
What a hoot, graphics were great, had to stop and just look around awhile.
Mori The Vampire Lord 1 Ιουν 2013 στις 20:11 
all your dungeon mods look awesome, im gonna play em all thankyou.
The Dark Horadrim 18 Μαϊ 2013 στις 12:16 
FYI some enemies also spawn inside or behind walls,and the big human/elf enemies dont have a correct hitbox letting you only attack their lower body
The Dark Horadrim 18 Μαϊ 2013 στις 12:13 
the dungeon itself looks great, BUT there are again those bugs where the dungeon enemies fight themself leaving only corpses, and upon entering the last celestial Lair and killing your guardians the meridia deadric quest completed itself telling me to take dawnbreaker.Guess that this wasnt supposed to happen.would be nice if that wouldnt occure
Dice 15 Απρ 2013 στις 13:40 
where is it?
litemerc 31 Μαρ 2013 στις 6:06 
was fun
ronny.fonteyne 25 Μαρ 2013 στις 9:28 
how long doest it take to respawn? nice mod
Rullande bjälke 27 Ιαν 2013 στις 1:32 
okay
Lord Dagobert  [Δημιουργός] 26 Ιαν 2013 στις 19:08 
Not that much actually, I have divided the dungeon into smaller parts so it takes less time to load and doesn't really affect your fps. :)
Rullande bjälke 26 Ιαν 2013 στις 16:53 
if i see correctly on the pic's this mod gives a huge kick in the groin to you're fps
Pope Waffles 22 Ιαν 2013 στις 23:23 
@ioregan

It is by High Hrothgar
simondc 20 Ιαν 2013 στις 12:10 
amazed from the start till end, great job.
ioregan 13 Ιαν 2013 στις 15:22 
I'm having trouble finding the entrance. Can anyone help?
Frostslays 13 Ιαν 2013 στις 1:38 
none of the bosses spawned for me
Stan_nn 10 Ιαν 2013 στις 7:33 
Nice Mod, having no problems with it, thanks for charing!
Bebes λ 9 Ιαν 2013 στις 19:23 
Nice Dungeon, keep with the good work! :)

Does anyone can make Deadmines as dungeon?
whbridge 6 Ιαν 2013 στις 22:00 
Absolutely georgeous. The spaces are awe inspiring.
Koros(in Japan) 4 Ιαν 2013 στις 2:15 
Hi, I tried, it was fun, liked the beast for example, but a bit buggy. As precised Raven, the the Temple Novices and other Mages aren't useing their magic. They hand are bright, tough, but nothing come out. Ice giants sometimes fight the bosses, well they hate each other. The Stewart boss (the dremora guy) is so big it was hard for me to reach him using 2 sword-style. I didnt go further as I m lvl 55, (well stuff) and got almost one shot by the celestial guardian. The colosessus guardian was dead before I enter the room, guess it got killed by the spiders, idk. I also suggest you remove some decorations, sometimes too much in the corridors. and increase the life/damage of the disciples. also add a sky texture or at least behind the doors. :)
IvanIvanovichIvanovski 3 Ιαν 2013 στις 5:14 
wanted to mention the same as raven^^ good work, though! keep it up
Nukpana Bloodshade 2 Ιαν 2013 στις 18:06 
I am also noticing that the Temple Novices and other Mages aren't useing magic. They are flinging their hands around like they should be. And a lot of "Not Walls" around too...
Nukpana Bloodshade 2 Ιαν 2013 στις 17:05 
Well this is fun and all but I noticed that followers kinda like to walkinto things for no reason. Like Lydia keeps walkin into the Sconce at the end of the hallway after the first boss. Just lettin ya know but overall this is fun!
i bims 1 elf 2 Ιαν 2013 στις 3:30 
i thought level 81 is max... o.O
Donny D 2 Ιαν 2013 στις 2:38 
epic mod, level 96 and still it's hard to do! keep on with the good work!
i bims 1 elf 2 Ιαν 2013 στις 2:27 
well....that dungeon is a challenge. i am level 67, have a fully upgraded daedric armor (1147 armor) and these giants still need one hit to kill me..
but i managed to kill them. good job! keep on doing stuff like that. :)
furthermore i think i found a bug: i died against the beast :(. but when i loaded an old save....it was not there. now i have to w8 until it repawns to get my revenge. :)
disc0ball - See you in XBox 1 Ιαν 2013 στις 11:45 
Good start, but loading games saved within dungeon crash game. No lag, ice guardians are a little weak, liked the offensive spells on Akhar? I had to run through the last left side wall to find him when he ran away.
Lord Dagobert  [Δημιουργός] 1 Ιαν 2013 στις 10:19 
You can use them to improve the armor you get from the bosses (at a workbench) or to craft new stuff at the forge :)
Momcat 31 Δεκ 2012 στις 20:54 
Fantastic mod! I really enjoyed playing it and for some reason it reminded me of some of the dungeons in WoW. But I do have a question, what are the celestial gems for?
player1jcw2 30 Δεκ 2012 στις 12:19 
Can I ask? Does this lag at all? becuase to me this has lag all over it.
Lord Dagobert  [Δημιουργός] 30 Δεκ 2012 στις 9:22 
@ernest, you can fast travel to high hrothgar and its just behind you.
@Midnight : I'll check that bug, didn't notice it while I was playing.
@FzudemD: Nope, Skyrim only.
FzudemD 30 Δεκ 2012 στις 8:45 
Do we need dawnguard for this?
Anti-Chicken 29 Δεκ 2012 στις 13:18 
I like the design and the overall atmosphere of this, great work. Problem for stealth archers though - the named NPCs seem to be missing their ranged hitboxes above the waist. Plunking 35 arrows into their hips is just tedious.
Canatorrax 29 Δεκ 2012 στις 11:03 
couldnt you have placed a map marker for fast travel?
Psychedelic Gravy 27 Δεκ 2012 στις 19:01 
I played this mod and actualy had a good challenge considering im level 96!
The beast scared me when i couldnt see through the weeds.
I loved the celestial lair. The ceiling textures were great. Felt like i was on an acid trip. xD
I was actualy wondering if you would like to give me some suggestions and help me with some things for a new dungeon idea i had if you have the time.
Kaidenza 27 Δεκ 2012 στις 18:53 
Really impressive and fun. I noticed though, that in the courtyard, by Rodel the Wise, some of the walls aren't actually there and can be walked through.