Team Fortress 2

Team Fortress 2

The Monster Catcher
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98 Comments
YoYoshi Mar 5 @ 11:01am 
is this a stock reskin?
Hunter Feb 24, 2014 @ 7:18am 
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Much needed. Such add. Very want.
Diddly Diddly Doo Jew Feb 1, 2014 @ 1:49pm 
You need to add jigglebones to this, but other than that I love it
The_Albino_Swashbuckler Jan 28, 2014 @ 1:13pm 
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───▄▄██▌█ Valve Add this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!▌
▄▄▄▌▐██▌█ BECAUSE IT IS EPIC!!!!!!!!!!!!!!!!!!!!!!!!!!!▌
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Strong Nut Dec 20, 2013 @ 6:27am 
.....................,,-~*~,,
......................./:.:.:.:.:.|
......................|;.;.;.;.;./ VALVE START ADDING GUNS COME ONNN
......................|.;.;.;.;.|
............._,,,,,_.).;.;.;.;.|
.........,,-":.:.:.:."~-,;.;.;.|
........(_,,,,---,,_:.:.);.;.;..",,
......,-":.:.:.:.:.""-,,/;.;.;.;.;.",
.....(:.__,,,,,,,,,___);.;.;.;.;.;|
...../"":.:.:.:.:.:.:?""\;.;.;.;.;.,"
....\",__,,,,,,,,,,,__/;;;;;;;;;/\
.....\.::.:.:.:.:.:.:.;.);;;;;;;;;/:\
.......\,,,,,---~~~~;;;;;;;;,"::::\
.........."""~~--,,,,,,,,,,-"::::::::::\
...................\::::::::::::::::::::::
----Add it now Valve!---
------------------
------Because it's----
---- ---- -- ---- --
---- ---- -- -- ----
---- -- ---- ---- --
Strong Nut Dec 20, 2013 @ 6:27am 
.....................,,-~*~,,
......................./:.:.:.:.:.|
......................|;.;.;.;.;./ VALVE START ADDING GUNS COME ONNN
......................|.;.;.;.;.|
............._,,,,,_.).;.;.;.;.|
.........,,-":.:.:.:."~-,;.;.;.|
........(_,,,,---,,_:.:.);.;.;..",,
......,-":.:.:.:.:.""-,,/;.;.;.;.;.",
.....(:.__,,,,,,,,,___);.;.;.;.;.;|
...../"":.:.:.:.:.:.:?""\;.;.;.;.;.,"
....\",__,,,,,,,,,,,__/;;;;;;;;;/\
.....\.::.:.:.:.:.:.:.;.);;;;;;;;;/:\
.......\,,,,,---~~~~;;;;;;;;,"::::\
.........."""~~--,,,,,,,,,,-"::::::::::\
...................\::::::::::::::::::::::
----Add it now Valve!---
------------------
------Because it's----
---- ---- -- ---- --
---- ---- -- -- ----
---- -- ---- ---- --
Yeton Oct 15, 2013 @ 6:50pm 
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▓▓▓▓▓▓█░ Valve add this ░░░█
▓▓▓▓▓▓█░░░░ Please! ░░░░░█
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Drift Jul 24, 2013 @ 10:43am 
@ Quill this must be the first time I've ever said it, but those aren't bad stats!
ϟXentryPhΩenixϟ Jul 10, 2013 @ 6:12pm 
Lol i can see the stats now.
+While equipped all thrown items will be stored for use
randy.lentz Jun 7, 2013 @ 8:45am 
How to get FREE!!! Earbuds in Team Fortress 2 @ {LINK REMOVED}
Rosenkohl! Jun 4, 2013 @ 12:36pm 
are you going to catch your enemies with it?^^
mikedenoth May 5, 2013 @ 8:36am 
How to get FREE!!! Earbuds in Team Fortress 2 @ youtube.com/watch?v=Dym-QPpvyak
Oh Shit, it's P-dubs! Apr 10, 2013 @ 12:15pm 
Lvl 15 Mannly Net
+25% Bullet vulnerability on wearer
+15% Fire vulnerability on wearer
Wearer is marked for death while net is active
Mouse 2 swings net to catch projectiles
A successful catch grants 10s guaranteed critical hits for all weapons
Pussy Mach Feb 13, 2013 @ 5:09pm 
Crocker's Fairy Catcher
Fire Lord Jan 15, 2013 @ 12:46pm 
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惡魔 Jan 11, 2013 @ 3:24am 
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Pink Mawile Jan 8, 2013 @ 4:59pm 
Oh man, imagine catching projectiles with this
팅 음 Jan 7, 2013 @ 3:23am 
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TheSpyGamer Jan 4, 2013 @ 2:48pm 
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dasdasdasd Jan 2, 2013 @ 6:02pm 
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Dr. "Sand in the Eyes!" Terror Jan 2, 2013 @ 2:08pm 
reminds me of ghostbusters
Ard Blewyn Jan 2, 2013 @ 8:23am 
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Ignaryo Jan 1, 2013 @ 5:05am 
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Ultimate Eye Jan 1, 2013 @ 3:33am 
@Dr.Alfski Whimsy

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░░░░░░░░░░░█░░█ I APROVE
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sirdraco9876 Jan 1, 2013 @ 12:55am 
Looks cool want it in TF2
ODSP Dec 31, 2012 @ 10:56am 
Reminds me of Ape Escape.
Ayy Lamo Dec 30, 2012 @ 3:19pm 
alt-fire you throw it on hit stuns enemy by them seeing butterflys across thier screen

just an idea
The Hox Dec 28, 2012 @ 5:58pm 
Agreed with Festive Union, but make it so that the all caught projectiles are lost when you switch to another weapon.
Cool Columbine Club Dec 28, 2012 @ 7:30am 
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Skyross Dec 28, 2012 @ 12:48am 
I agree with the festive union but make it -25 damage penalty and thrown projectiles get +50% damage
Maledictus Maggot Dec 27, 2012 @ 9:37pm 
nice
Deanveloper Dec 27, 2012 @ 8:57am 
On fire: Catch Projectiles
Alt-Fire: Throw Projectiles
- 50% Damage Penalty
- Thrown projectiles have a 20% damage penalty on them
Doopers Dec 26, 2012 @ 7:29pm 
-75% Damage
-75% Movement speed on enemys hit for 5 seconds
+25% Weapon reach
-25% Swing speed
No random critical hits
⁹⁹ĐΛЯКΠΞδδ Dec 26, 2012 @ 4:33pm 
nice ideas
tabelro Dec 26, 2012 @ 4:11pm 
How about on a critical you put it on their head (It stuns them) then it recharges after a certain amount of time. Of course this would be pretty OP so you would have to make some majour disadvantages. Idk just an idea.
Ezra Dec 26, 2012 @ 10:40am 
I have some nice names instead of The Monster Catcher: "Net On A Stick"(wich is like sun on a stick) or maybe "The Nature Cycle" and I also have a quite long name: "The Flying Maggot Obstacle". If you ask me the long one is the best.
Lamenter Dec 25, 2012 @ 11:32pm 
slower swing speed
Gandalf the Gay Dec 25, 2012 @ 1:20pm 
"SWEET" - The Scout
Feesh Dec 25, 2012 @ 9:45am 
Maybe it should be like the eyelander
#Blub Blub# :D Dec 25, 2012 @ 8:32am 
no !!
Proto Wyatts, Protector Elite Dec 25, 2012 @ 4:01am 
Just slam it in their heads. Catching is for weaklings and pokémon trainers.
Killaruana Dec 24, 2012 @ 10:22pm 
good work!
Illegal Memes Dec 24, 2012 @ 9:28am 
THIS IS A MUST ADD!
Doctor Hunter Ando Dec 24, 2012 @ 9:21am 
as a stats idea: killing people with it should increase the scouts stats (maybe increase reload speed, or possibly health), but should come with a health, damage or swing speed debuff for balance. sort of like an Eyelander for the scout.