Non-Euclidean Puzzles: PART 2 - Proper Time
3 Comments
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Bowsakirby Feb 7, 2013 @ 10:05pm 
Aww man, I hope either a patch or mod will come out to fix that :s
It would have looked sooo trippy
p0rtalmaster Dec 21, 2012 @ 1:13am 
It's an error with the linked_portal_door. Not the mapmaker's fault.

Wow...portals are one thing, but when you add world portals...
yinzsjagoffs Dec 19, 2012 @ 1:41pm 
There are a lot of walls that blink in and out of visibility. I can't tell if that's supposed to be part of the craziness of it, or if it an error with the custom visuals.