The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

When Vampires Attack
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Počet komentářů: 497
Arilade / Plot DemonNoise 13. lis. v 12.35 dop. 
i found a bug equiabled mannequins doesnt show items after you leave area.
President_Trump 28. zář. v 6.58 dop. 
This mod has stopped working for me as well.
Tuvstarr 18. zář. v 2.37 odp. 
This mod did stop working. don't know if other mods screw it up hmm :\ it was nice when the villagers ran in now they run to attack lol. oh well.. lucky me there is ressurect 1 so that will do for now :).
Johnny 8. zář. v 3.21 odp. 
I've killed all the vamires but I could have badly used this mod because alot of Whiterunisnow dead from a vamire attack.
{HC} ChubbyNinja456 30. srp. v 8.28 dop. 
Hello does this Mod make NPC's not sleep? When i sneak into houses to drink the blood of the fellow villager they are always away from 12am- 6am which really sucks. I mean I suppose they couldn't sleep because of their fear for the vampires but it's downright impossible to stealthily drink blood if they aren't in a bed
Arthmoor  [autor] 18. srp. v 5.05 odp. 
Heh, yes, they both work fine together.
SCTYA 17. srp. v 2.39 dop. 
Nevermind. Just realized you made that one too lol. I imagine your own mods would work together.
SCTYA 17. srp. v 2.38 dop. 
Does it work with Run for Your Lives?
PHNXFirebird (YT) 9. srp. v 2.31 dop. 
finally xD I actually needed something like this because just yesterday when I tried saving the city it wanted my head because through all the murder of vamps I ACCIDENTALLY killed one of the dumbasses who tried to be a hero because he looked exactly like a vampire
Sarion_ 8. srp. v 1.00 odp. 
Why does this mod dosn't work for me They still try to fight the shitty vampyres and its so freaking anyoing
Timesplitter 13. čvc. v 5.33 odp. 
This mod has been included in "THE ULTIMNATE LORE FRIENDLY SKYRIM MODS COLLECTION", updated 07/13/2016. Thank you for your wonderful addition to this collection. Please check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968.
Wendersnaven 4. čvc. v 5.11 odp. 
Checked it and it's working for me. It's very low in my load order. So far I'm only finding dead guards and vampires, and the citizens are even running from night-thief spawns in Riften.
Wendersnaven 28. čvn. v 8.24 dop. 
Could be a load order problem P.M. Try setting these (Run For mods) lower than anything basic that effect characters, but still above major overhauls that instruct you to put them at the bottom of the load order. Also, I don't recommend "My Skyrim People Protected" as there are a lot of conflicts and some broken quests. Arthmoor's should be sufficient.

I have a fresh install on a new computer and can check it after some more playtime.
p.memer 21. čvn. v 6.37 odp. 
Didnt seem to work for me, Vampires attacked in solitude and everyone in sight ran right into them.
Arthmoor  [autor] 11. čvn. v 8.16 odp. 
Bethesda doesn't block achievements for using mods on Skyrim.
Scout-aloo | trade.tf 11. čvn. v 7.11 odp. 
I gotta ask, does this Mod block any achievements of Skyrim when installed? (I had games I can't finish all the achievements anymore because installing a mod blocks them)
Blitz Striker 15. kvě. v 4.51 odp. 
great, now i dont have deal with shop keepers i had invested in die and lose that 500g i spent on them.
Paxtoranius 13. kvě. v 7.32 odp. 
Agree with Bluebottlejr not working any longer!
Bluebottlejr 30. dub. v 4.39 dop. 
This used to work for me, but now the npcs seem to be attacking the vampires on sight. So does this mod have to be loaded in a specific order?
Jo★Ёrudite★Marksman 16. dub. v 11.51 odp. 
you make all brave citizens to be cowards...lol
Gaylord Robinson 26. bře. v 10.13 dop. 
@Widukind Run For Your Lives Mod
Widukind 20. bře. v 9.00 dop. 
does anyone know a similiar mod for dragons? npcs die from them all the time
Echo Wolf 8. bře. v 4.43 odp. 
Ah, Loreknight. If it was only that easy.
Loreknight 27. úno. v 4.44 odp. 
can you combine this one with the run for your lives mod to make it one mod to decrease my laod order? <3
Blood.Wolf 27. úno. v 4.38 odp. 
Sorry, but I was wondering, Are the people who hid away suppose to ever come back out? They seem very content to stay inside now, only see guards and few other npcs walking around my Whiterun. This was after a Vampire Attack came. (Killed Belethor and Atlmer, Not that I care) Though am wishing my other NPCs would leave there homes now that the threat is gone..
Chris 23. úno. v 1.04 odp. 
When Vampires Attacks for Vampires. Run For Your Lives for Dragons. Maybe a mod for Werewolf attacks for example during The Silver Hand quest the Whiterun NPCs should be hiding in their homes hiding from the Player Character. Also, the NPCs should hide in their homes if Player Character somehow got a hostile Werewolf to follow them to a place without a game E.g. Riverwood, Falkreath, Dragon Bridge, etc.
Semen Tsunami 17. úno. v 2.29 odp. 
thank you! that shit was getting so annoying
Wabba 15. úno. v 12.41 dop. 
Good thing I found this, I just saw 3 merchants get killed in whiterun
[TLEW] Rsge 31. pro. 2015 v 5.03 dop. 
@3sx I Kevin: Nope, there's an extra Mod for that called "Run for your Lives" from the same Author as this one.
3sx I Kevin 19. lis. 2015 v 7.10 dop. 
What about dragon attacks ? Will they run from them aswell ?
<<burp>> 25. říj. 2015 v 5.19 odp. 
Thanks!! The huge crowds of people heading home after a night of drinking at the inn were getting seriously thinned out by the vampires :)
danielmratliff21 15. říj. 2015 v 5.50 dop. 
totally agree!
Silas H. Tyler 13. říj. 2015 v 1.30 odp. 
Are there any mods that are known to be incompatible with this lovely gem? I went on a spree a few days ago, and downloaded like thirty-something new mods, and suddenly civilians are attacking the vampires again and getting their asses handed to them. XP I have Run for Your Lives also, but it's the only one other than this one that makes NPC's back down from a fight. This mod is stellar, by the way. It saved me from much frustration when I first bought DG.
Hedgepig23 18. zář. 2015 v 10.51 dop. 
Thank you for clearing that up, Arthmoor. Keep up the good work.
Arthmoor  [autor] 17. zář. 2015 v 6.47 odp. 
This and Run For Your Lives don't have an "activation" prompt in the MCM. The MCM is there for status debugging. I'm assuming you refer to the quest which says it's stopped - that's a good thing. If no attack is taking place, it won't be running.

The only other mod I've done that has an MCM is Open Cities, and that one works just fine as well. It also has no quest that needs to be activated.
Hedgepig23 17. zář. 2015 v 1.19 odp. 
Can someome explain why this and other AFK mods don't allow me to activate them within the MCM?
Lord of Ruin 11. zář. 2015 v 7.11 odp. 
so everything runs good for me exept when the attack is done the towns folk dont leave the inn they sometimes walk around and are crowding around the exit but they dont leave
myst 9. zář. 2015 v 7.22 odp. 
What can I say, this mod is awesome!! Thank you for making it.
Lampros 6. srp. 2015 v 5.28 odp. 
Update:

I finally saw an attack on Riften. I think the reason I thought the Vampires didn't attack was because 1) I was almost entirely in Whiterun from level 2 to 30; and 2) for some reason Vampires avoided Whiterun.
smalxi 6. srp. 2015 v 9.10 dop. 
i love this mod, everything was fine, but it stopped working for some reason few days ago and i dont know why. any suggestions? i am tired od seeing dead civilians everywhere and courier telling me that almost everyone is dead :/
Arthmoor  [autor] 5. srp. 2015 v 6.07 odp. 
Guarantee you it's not this one. This one is only built to respond to the attacks. It does not disable them.
Lampros 5. srp. 2015 v 5.44 odp. 
You mean as a mod? Other mods might be causing it, but it cannot possibly be intentional, because it only started happening since I downloaded this one.
Arthmoor  [autor] 5. srp. 2015 v 4.53 odp. 
You sure you don't have one that's intended to disable the attacks? Even as an option in something that doesn't seem related?
Lampros 5. srp. 2015 v 3.22 odp. 
Anyone else seeing this problem? I am using Steam Workshop so that might be the problem. Or could be some other mods.
Lampros 5. srp. 2015 v 3.21 odp. 
Ok, I have not seen vampires attack since I installed, so something must be bugged. I installed it at level 8, and I am level 36 now - and I've seen zero attacks on towns.
Arthmoor  [autor] 5. srp. 2015 v 1.59 odp. 
They do attack. The purpose of this mod is to make the residents hide from the vampires so that the only ones who end up dead are the guards.
Lampros 5. srp. 2015 v 4.09 dop. 
I was hoping that this mod only makes civilians run indoors, but Vampires would still attack towns. But it appears they don't attack towns any more at all?
Arthmoor  [autor] 26. čvc. 2015 v 2.22 dop. 
If deactivating the mod didn't unstick the courier, then this mod isn't what got him stuck to begin with.
Nannasvei 26. čvc. 2015 v 12.02 dop. 
It made the courier NPC unable to interact with - he is completely stuck now, even after deactivating this mod :(
j.stenberg1280 8. čvc. 2015 v 1.49 odp. 
Alright, thank you much. Did some more tweaking with mods and load order, and I was unable to reproduce the glitch for myself. Getting ready to reload mods one by one - we'll see what happens.