Run For Your Lives
552 megjegyzés
< >
Joe Louis3849 máj. 3. @ du. 11:32 
YES!! This shoud have been done by the damn developers! I wish I had gotten the PC version of this game long ago.
DerEider ápr. 20. @ de. 8:37 
Man !! Sure wish I had this a longg time ago. I've lost so many shopkeepers and smithys over the "years" because they insist on running into the thick of the battle. Glad to see this.
sammoe ápr. 10. @ de. 11:44 
as a mage, THANK YOU SO MUCH. I'm so tired of accidentally vaporising random guards or citizens while killing a dragon.
jamesbaxterthehorse1916 ápr. 6. @ de. 5:27 
A perfect fix for one of the most annoying problems for players who want to keep the NPCs around.
sagittarius ápr. 5. @ de. 6:13 
I Never Play without this MOD.

This is a: "Must Have MOD."

Thanks.
Arthmoor  [készítő] ápr. 3. @ du. 1:31 
Jedicars ápr. 2. @ du. 10:40 
Does this affect NPCs when vampires come? If not is there another mod for that?
EngineerMedic márc. 28. @ du. 1:41 
Heck, I pretty much had positive results. (I don't know why I thought it would be mixed)

Also please ignore the asterisk.
EngineerMedic márc. 28. @ du. 1:37 
I finally had a dragon attack me yesterday in Riverwood and finally have this mod do its thing. I got some semi-mixed results (mostly positive):

All but two villagers ran into their homes/the inn.

Those two villagers were the only ones in Riverwood with a weapon always equiped or nearby (the blacksmith, and the elf guy who has a crush on the shop keeper's sister).

Nobody died or even went into their "I need medical assistance" pose!*

I kinda noticed this at Western Watchtower (The place where you can actually fight a dragon for the 1st time), but it seems that any NPCs fighting a dragon does much better in combat. (arrows seem to hit much more often than before).
SooperReiChan márc. 26. @ de. 10:01 
Thank you so much for this mod! Nothing is more frustrating to me than showing up at Riverwood or Riften (For some reason dragon attacks happen the most often in these two places for me.) and watching the dragon slaughter half the inhabitants. Especially if I'm doing a quest for that person. x - x;
Tyrannis márc. 26. @ de. 2:11 
@dalamite, run to the hills! run for your lives! "iron maiden"
Great mod btw
spim márc. 19. @ du. 8:02 
Thanks for this.
It was ridiculous seeing little old ladies running up to a dragon to punch with their dainty fists .... and then dying.
Konero márc. 14. @ du. 11:40 
Some guards still run (i think it could be from another mod I have, idk) but villagers aren't trying to be heros anymore and that's all I needed. I never really had a problem with the dragon killing them; it was when I was shooting arrows or casting spells, sometimes I'd miss and injury or even kill them resulting in a fine. (a lot of my items are stolen, so you see my problem xD)
Dalamite márc. 12. @ de. 9:34 
Are you perchance an Iron Maiden fan?
10th-Doctor márc. 8. @ du. 3:42 
Doctor: Hello ,what's your name?
Rose: Rose, Rose Tyler
Doctor: Hello then, Rose, run for life!
wendikyleen febr. 24. @ du. 2:36 
This mod has saved many NPC lives in my game, I no longer have to go around resurrecting twenty people after a dragon attack, works just as promised. Thanks for that.
Rune Red febr. 24. @ de. 4:41 
The first time a dragon attacked after installing this mod, a guard said his usual line about '...everyone inside.' ; and people actually ran inside. Most cool.
[GVBVG] Meat Shield on a stick febr. 19. @ du. 12:53 
@coyotl says the guy that can't spell "stupid"
Sickle jan. 31. @ de. 6:19 
I don't know why when I was set the mod up,NPCs were not ran away. In River Wood,I was encountering the dragon,you know what? The erery NPCs which I saw was rushing and fighting with the dragon valiantly ! ! !Not only the guarders but also the villagers. It just like the dung beetle meets the shit romantically.Why?
Coyotl jan. 25. @ de. 3:07 
Loved that animals won't run because they are stopid.
I Am Legend jan. 19. @ du. 2:24 
sweet thanks :-)
AmaDraque jan. 3. @ du. 2:04 
"Please do not complain about NPCs who won't cooperate."

Please direct complaints to the NPCs instead - before they die! - and you may convince them to follow script. :D

I've been so annoyed with NPCs dying for this reason too. Thank you for creating this mod.
Based Velox jan. 1. @ de. 7:28 
If i had a dime for every time Alvor died to a dragon i could probably buy steam off of Valve.
jansre16 2014. dec. 30. @ de. 1:59 
This should be in the core game in the first place. I have lost so many quests because the quest givers were killed by a dragon.
boo9090 2014. dec. 23. @ du. 12:00 
is this compatible with ALL dlc?
EngineerMedic 2014. dec. 22. @ du. 3:43 
I just recently purchased the Steam version after seeing the many mods availible for it, (I used to play the XBOX360 version) and I saw this mod and I was like "YES! Now I won't feel so guilty for being unable to save them in the middle of a dragon attack."

I haven't started playing yet because I'm looking for a mod to let you see wild animals/enemies easier. Why? Well time for a story!
Back when I played the 360 version, anywhere that I would go that wasn't a town or a city, I would always be ambushed from behind, whether it was a Bandit, a Skeevers, or even those ugly looking Spiders.
And I've become traumatised by it. (Well, more like I flinch in fear for like 1 second, then I turn around and when I see who is attacking me, and I flinch again for another second. (If it is big like the aforementioned spiders or a troll, I'm panicing like crazy and running for my life.))
Soulgriffon 2014. dec. 17. @ du. 3:30 
Whats the dlc version of this called?, Im also tired of hellhounds killing everyone also cultists.
Valtheran88 2014. dec. 14. @ du. 7:29 
Ok well was an idea worth looking into...
Arthmoor  [készítő] 2014. dec. 14. @ du. 5:14 
It's not really possible to do a generic modifier for something like this. The one for the Civil War is pretty specific in what it does, as are this one and the vampire one.

Best bet would be for the author of the random encounter mod to either not make them happen in cities, or to provide a system similar to what I've done here so that an encounter in a city will make the NPCs take cover. Or at the very least put them in protected aliases so they don't just die for no good reason.
Valtheran88 2014. dec. 14. @ du. 2:16 
Anyway you can modify this for ANY advanced combat? Maybe using the seige of whiterun ai structure?

I have a chance encounter mod which means that when I fast travel I have a % based odds of being ambushed/followed or attacked by bounty hunters..This means when I travel to a place like whiterun and 5 bandit chief level thugs and a bandit mage begin attacking me the entire town comes to my aid...As sweet as that is watching the local blacksmith and peasants get their faces cleaved open with a battle axe before me and my followers can save them...Makes it so i have to force resurrect people I would not like to.

Maybe a modifier that when an attacker is x levels stronger an npc seeks shelter.
BadReligionFan97 2014. dec. 13. @ de. 6:01 
Great. I'm going to us this mod. I like mods like this, not much on adding new content because I love vanilla so much. But things that are annoying, like exetremely brave citizens taking on a fire breathing moster, well I mod for stuff like that. Now they will stop taking my kills D:< Improves the game a lot.
Shairen The Wolf 2014. dec. 5. @ de. 5:15 
This mod saved me a lot of times...why? because I've being mad for all the time the citizien died during a dragon attack, and what if I needed them for a quest ? (this happened) or just wanted to talk to them or what about the merchants? GREAT just great idea, and it should be normal to run and hide from a dragon, unless you are too much curious or stupid xD
Figgie 2014. nov. 26. @ du. 5:52 
PS <3 this mod
Figgie 2014. nov. 26. @ du. 5:50 
ONE FOR WEREWOLVES?!
NaughtiusMaximus 2014. nov. 26. @ de. 12:01 
Does anyone know how to undo a bug that sounds like i just casted a healing spell on myself or just got hit with an ice spell that never goes away? If anyone has any idea that would be awesome because in all honestly it just ruins the audio experience of the game. (not a bug related to this mod i'm pretty sure)
ZombieGoo 2014. nov. 25. @ du. 12:03 
I like both this mod and the vampire one you have, but one of them kept resulting in the people of Riften running away without there being either a dragon or vampires attacking. It happened several times, but only in Riften.
Mine Builder1912 2014. nov. 15. @ du. 1:45 
I'll have you know sir that my horse is very smart, and therefore shouldn't be discriminated against by this mod (joking - this mod is perfect)
whatukno 2014. nov. 6. @ du. 2:22 
This mod is completely essential for everyone, it damn well should have been shipped with the vanilla game.
Doctor "DJ" Jones 2014. okt. 21. @ du. 3:40 
Klimmek didnt run when a dragon attacked ivarsted. Everyone else ran but him and my followers.
michelle.bourgoyne 2014. okt. 14. @ du. 5:41 
Does this affect the start of the game (i.e. the events at Helgen)?
mindfreeze1001 2014. okt. 10. @ du. 11:51 
FIANLLY I don't have to walk miles because the town drunk pulled a dovahkiin (after I used marked for death btw) thank-you for making this mod
Jeehawd Derkallah 2014. okt. 7. @ du. 1:47 
Great! No longer do i have to reload because Dumbass McIdiot decided to run at those gnashing teeth!
talynamber 2014. okt. 4. @ de. 6:34 
Ah, I am trying to access the donation link to paypal, as I think your work should be supported. Can't do it. Is there another way?
JantoZ 2014. okt. 2. @ de. 7:00 
I'm still finding the inhabitants of Riverwood ignoring this mod. Anybody know why?
fcbcobos 2014. szept. 28. @ de. 11:01 
thks
Simon Gaudet 2014. szept. 20. @ du. 3:00 
Nice mod, but peoples stay inside in Whiterun now and I can't made quests without lockpicking. :S
Reicher 226 Silent Ghost 2014. szept. 19. @ du. 9:56 
This is by all means useful in all aspects.
Malebug 2014. szept. 19. @ de. 12:17 
Oh dear God thank you!
cloudleonhart14 2014. szept. 15. @ du. 2:48 
a perfect mod for dragons that attack when you're in a town. No more influential characters dying because of their stupid idea of attacking the invading dragon.
xion_xvi 2014. szept. 13. @ de. 5:05 
This mod... is like a godsend. I am so tired of having to check on the local merchants to ensure my favorite shops in town won't be forced to close (I've had that happen before) all because the civilian running said shop was too... silly to run away from a friggin' DRAGON, even though most character's dialogue suggests they are frightened of the dragons and the threat they pose. The inherent inconsistancy of such actions aside, it leaves the player hoping the citizens are smart enough to run, only for him/her to be disappointed and/or down a shopkeeper/marriage candidate or two.