The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Run For Your Lives
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577 σχόλια
Sharp Fanged Rabbit 6 ώρες πριν 
Saw this work in Riften, forgot I'd downloaded this. That's how you know it's good, when you forget it and still notice the effects.
(i just want the black rose) 16 Αυγ @ 12:03πμ 
does this count vampires too? (yes i did read the disc and it only says dragons)
Tuvstarr 14 Αυγ @ 2:38μμ 
hmm every villager do attack anyway so the girl outside the smithy in whiterun got killed. weird.
Defend Waifu With Raifu 9 Αυγ @ 8:08μμ 
@NjmTheDowell: There is another mod similar to this called When Vampires Attack. It works in a similar matter as this mod, but the only difference is NPCs are running from vampires.
NjmTheDowell 6 Αυγ @ 3:03μμ 
Do the npc's also run from any other dangerous, attacking, thing? If not, Please!!!!!! Make it so.
Turner 5 Αυγ @ 5:00μμ 
Just saying a good mod to accompany this would be a mod that makes citizens run when Vampires attack or werewolves but the guards stay to fight may be hard to do though but it would be good for immersion. If you do make it or decide to try to make it let me know please Id love to stop losing npcs to vampires.....
elassar 4 Αυγ @ 3:14πμ 
I bet farm animals would run, but not inside, as far away as they could.
WiicardoBA 29 Ιουλ @ 10:25μμ 
I cannot thank enough to the creator of this Mod.
Jabberwookie 28 Ιουλ @ 12:58πμ 
"Farm animals will not run either, because they're stupid. That includes your horse."

I laughed

and subscribed
Arthmoor  [Δημιουργός] 15 Ιουλ @ 11:12μμ 
They do, yes. It may take a bit, but they'll start filing back out of their houses and such once the dragon is dead.

Though, if for some reason you DO kill it and they're still stuck inside, the MCM menu will let you stop the quest so they'll come out.
Jason_c_o 15 Ιουλ @ 6:21μμ 
Do NPCs properly return to their original locations once the battle has finished?
Arthmoor  [Δημιουργός] 15 Ιουλ @ 5:43μμ 
It would seem you are wrong since that can't be done by the code written in this mod.
Tom 15 Ιουλ @ 3:17μμ 
It would seem this mod made every single npc invulnerable... You can see how this might cause problems for me
Hyperion 11 Ιουλ @ 8:20πμ 
the npcs just stand there until the dragon attacks them they run out of the area where the dragons at then just go back to standing there
Hyperion 11 Ιουλ @ 8:19πμ 
it doesnt work can someone help me?
blueeyeddevil2316 8 Ιουλ @ 12:22μμ 
Makes perfect sence and no more losing important store keepers to hero factor !
SpaceMonkey907 6 Ιουλ @ 1:53πμ 
Is this mod working okay through market place?
thane of swagville 3 Ιουλ @ 12:56μμ 
"Animals will not run cause they're stypid" 10/10
The_dark_knight_returns1 3 Ιουλ @ 12:20πμ 
alvor keeps playing hero
Wind2048 2 Ιουλ @ 3:40πμ 
The description is perfect XD
lukeoki 9 Ιουν @ 5:58μμ 
Best Mod EVER!!!!
VelvetThunder 4 Ιουν @ 2:49μμ 
So much nicer to have the NPCs run inside instead of running to their own slaughter.
Crackerjack 13 Μαϊ @ 9:08μμ 
Npcs are still dying instead of retreating.
Grub "Palpatine" Brub 10 Μαϊ @ 4:02πμ 
Is it compatible with open cities? cus' if it is, that'd be great.
ENGINEER ALF 7 Μαϊ @ 10:55πμ 
2 out of 3 time Alvor and Faendal would attack the dragon instead of running away like everyone else in Riverwood. However, on the third time, everyone ran and was easy to defeat the dragon. Also, I saw the Khajjit merchants camped outside of whiterun fight a dragon instead of running away. Otherwise, this mod is awesome.
Joe Louis3849 3 Μαϊ @ 11:32μμ 
YES!! This shoud have been done by the damn developers! I wish I had gotten the PC version of this game long ago.
DerEider 20 Απρ @ 8:37πμ 
Man !! Sure wish I had this a longg time ago. I've lost so many shopkeepers and smithys over the "years" because they insist on running into the thick of the battle. Glad to see this.
sammoe 10 Απρ @ 11:44πμ 
as a mage, THANK YOU SO MUCH. I'm so tired of accidentally vaporising random guards or citizens while killing a dragon.
jamesbaxterthehorse1916 6 Απρ @ 5:27πμ 
A perfect fix for one of the most annoying problems for players who want to keep the NPCs around.
sagittarius 5 Απρ @ 6:13πμ 
I Never Play without this MOD.

This is a: "Must Have MOD."

Thanks.
Arthmoor  [Δημιουργός] 3 Απρ @ 1:31μμ 
Jedicars 2 Απρ @ 10:40μμ 
Does this affect NPCs when vampires come? If not is there another mod for that?
EngineerMedic 28 Μαρ @ 1:41μμ 
Heck, I pretty much had positive results. (I don't know why I thought it would be mixed)

Also please ignore the asterisk.
EngineerMedic 28 Μαρ @ 1:37μμ 
I finally had a dragon attack me yesterday in Riverwood and finally have this mod do its thing. I got some semi-mixed results (mostly positive):

All but two villagers ran into their homes/the inn.

Those two villagers were the only ones in Riverwood with a weapon always equiped or nearby (the blacksmith, and the elf guy who has a crush on the shop keeper's sister).

Nobody died or even went into their "I need medical assistance" pose!*

I kinda noticed this at Western Watchtower (The place where you can actually fight a dragon for the 1st time), but it seems that any NPCs fighting a dragon does much better in combat. (arrows seem to hit much more often than before).
SooperReiChan 26 Μαρ @ 10:01πμ 
Thank you so much for this mod! Nothing is more frustrating to me than showing up at Riverwood or Riften (For some reason dragon attacks happen the most often in these two places for me.) and watching the dragon slaughter half the inhabitants. Especially if I'm doing a quest for that person. x - x;
Tyrannis 26 Μαρ @ 2:11πμ 
@dalamite, run to the hills! run for your lives! "iron maiden"
Great mod btw
spim 19 Μαρ @ 8:02μμ 
Thanks for this.
It was ridiculous seeing little old ladies running up to a dragon to punch with their dainty fists .... and then dying.
Konero 14 Μαρ @ 11:40μμ 
Some guards still run (i think it could be from another mod I have, idk) but villagers aren't trying to be heros anymore and that's all I needed. I never really had a problem with the dragon killing them; it was when I was shooting arrows or casting spells, sometimes I'd miss and injury or even kill them resulting in a fine. (a lot of my items are stolen, so you see my problem xD)
Dalamite 12 Μαρ @ 9:34πμ 
Are you perchance an Iron Maiden fan?
10th-Doctor 8 Μαρ @ 3:42μμ 
Doctor: Hello ,what's your name?
Rose: Rose, Rose Tyler
Doctor: Hello then, Rose, run for life!
wendikyleen 24 Φεβ @ 2:36μμ 
This mod has saved many NPC lives in my game, I no longer have to go around resurrecting twenty people after a dragon attack, works just as promised. Thanks for that.
Rune Red 24 Φεβ @ 4:41πμ 
The first time a dragon attacked after installing this mod, a guard said his usual line about '...everyone inside.' ; and people actually ran inside. Most cool.
Meat Shield on a Stick 19 Φεβ @ 12:53μμ 
@coyotl says the guy that can't spell "stupid"
Sickle 31 Ιαν @ 6:19πμ 
I don't know why when I was set the mod up,NPCs were not ran away. In River Wood,I was encountering the dragon,you know what? The erery NPCs which I saw was rushing and fighting with the dragon valiantly ! ! !Not only the guarders but also the villagers. It just like the dung beetle meets the shit romantically.Why?
Coyotl the killer 25 Ιαν @ 3:07πμ 
Loved that animals won't run because they are stopid.
I HATE ST3AM 19 Ιαν @ 2:24μμ 
sweet thanks :-)
AmaDraque 3 Ιαν @ 2:04μμ 
"Please do not complain about NPCs who won't cooperate."

Please direct complaints to the NPCs instead - before they die! - and you may convince them to follow script. :D

I've been so annoyed with NPCs dying for this reason too. Thank you for creating this mod.
Veloxiraptor 1 Ιαν @ 7:28πμ 
If i had a dime for every time Alvor died to a dragon i could probably buy steam off of Valve.
DEAGLE SPAMMER 30 Δεκ, 2014 @ 1:59πμ 
This should be in the core game in the first place. I have lost so many quests because the quest givers were killed by a dragon.
boo9090 23 Δεκ, 2014 @ 12:00μμ 
is this compatible with ALL dlc?