The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Run For Your Lives
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608 Kommentare
Alphys 22. Mai um 12:15 Uhr 
Oh ABOUT TIME I don't have to worry about them getting themselves killed.
Paxtoranius 13. Mai um 19:33 Uhr 
Agree with Maul Scarreign not working any longer will unsub if no replies in a while
Maul Scarreign 30. Apr. um 9:55 Uhr 
They still try to fight the Dragons and won't go in doors. What fix? I have it loaded after the DLC.
RogueLucario 26. Apr. um 5:22 Uhr 
2 times I needed to buy materials but couldn't because of dragons. 2 TIMES!
showersteven 9. Apr. um 19:40 Uhr 
Some of my npcs are glitched in a fetal state and I can't continue the quest like with the theives guild master brynjolf. Any remedies besides uninstall.
fallout bunker 31. März um 9:12 Uhr 
wtf are the two files you have to delete
Ragnarök 30. März um 12:34 Uhr 
im an animal you offended me!!!!!!!!
Loreknight 1. März um 16:54 Uhr 
load order?
Tiber Septim 28. Feb. um 17:14 Uhr 
I've had this mod active for a short while now, (with all my other 170+ mods) and I haven't had too many issues. When I do come across a problem, changing my load order usually rectifies it. Or, there may be a poorly made mod in there. So if anyone is considering on preserving life, try this one!
Arthmoor  [Autor] 17. Feb. um 15:28 Uhr 
If you uninstalled it and everyone remained inside, this mod didn't cause it.
MIGIT-ZILLA 17. Feb. um 6:22 Uhr 
why wasn't this part of the vinilla skyrim

minus the falkreath glitch ofcorse
Faust 17. Feb. um 0:11 Uhr 
This bugged out my Falkreath and now every single person is gone, I've checked every building and nobody's there. I've also tried uninstalling but that doesn't work, and going to an older save means redoing hours worth of work
Endercreeper122 15. Feb. um 18:46 Uhr 
THANK YOU i always hit citizens when i attack a dragon then a bounty i hit a guard trying 2 say tamriel 500 bounty i pay my fine i go back 2 the capital of teh city and tamriel is destroyed like REALLY so thanks
Tiber Septim 8. Feb. um 16:26 Uhr 
wendikyleen 7. Feb. um 4:40 Uhr 
Great mod! Have had it for months now, no more crying over Alvor's corpse.
Mr_Waffles 5. Feb. um 10:49 Uhr 
So I have one issue. Sometimes the people either won't leave the buildings or they will run away before a dragon is even slightly close. Other than that, great job!
Chabelo 30. Dez. 2015 um 9:19 Uhr 
Very big bueno :u
toosoon2u 28. Dez. 2015 um 21:18 Uhr 
It should have been like that in the plain game. I have no clue why some NPCs think they can beat up a dragon with thier fists. Who do they think they are? DragonBorn?
Lord Gaben 21. Dez. 2015 um 8:03 Uhr 
Ok thanks fixed the problem. Somehow I had duplicates of the same mod making it impossible to load both...
Arthmoor  [Autor] 20. Dez. 2015 um 19:01 Uhr 
Then you either didn't activate the mod, or something completely prevented it from firing the event in game. I suspect strongly you need to make sure you actually activated it.
Lord Gaben 20. Dez. 2015 um 8:48 Uhr 
My NPC's are still not running away, Half of Rorikstead is dead after a dragon a attacked. They still go head on with a dagger trying to help....
Nine 9. Dez. 2015 um 7:07 Uhr 
Not too sure if it is this mod that caused it but ill just put it out there in case someone had a similar issue. Anyone notice dragons spawning in town instances after installing this?
険Shaygar険 5. Dez. 2015 um 6:32 Uhr 
Glad to know I can now stop an idiot citizen from walking through the street during a dragon attack
☠ Tekky ☠ 12. Nov. 2015 um 8:13 Uhr 
this is one of those addons which should be in the game already.
Sinfarahn 11. Nov. 2015 um 11:20 Uhr 
sharp fanged rabbit, thinking it's vanilla is an insult. Lol bethesda's AI is dumb and annoying.
Sinfarahn 11. Nov. 2015 um 11:16 Uhr 
There's nothing worse than seeing an NPC that you need run into an elder dragon then seeing the corpse being throw to the side and the words "MISC quest failed." Divines bless you.
A dog reincarnated as a door. 4. Nov. 2015 um 11:46 Uhr 
Do this mod conflict with any AI enhancing mod? DUEL8, for example.
Age 20. Okt. 2015 um 19:03 Uhr 
What 2 files in the data folder do we remove? It just says Uninstall "Remove the two files" but what files?
Some {SG} Guy 18. Okt. 2015 um 15:33 Uhr 
FINALLY! I can kill a dragon without beheading every citizen in town!
"Merx" 5. Okt. 2015 um 5:04 Uhr 
It worked, but now does not work anymore - people do not run into hiding ? :S
drberg42 17. Sep. 2015 um 14:47 Uhr 
I am having a similar issue that the mod list says it's not subscribed or loading, but it's showing that I'm subscribed on this page. How do I get this to load ingame?
salmon skate 8. Sep. 2015 um 14:44 Uhr 
i subscribed it, after i reintalled game, says in mod list its not subscribed, still says i have on this page, is there simlar one for english like run inside the house? not sure if i missed somthing
Sharp Fanged Rabbit 3. Sep. 2015 um 23:39 Uhr 
Saw this work in Riften, forgot I'd downloaded this. That's how you know it's good, when you forget it and still notice the effects.
Ryan 16. Aug. 2015 um 0:03 Uhr 
does this count vampires too? (yes i did read the disc and it only says dragons)
Tuvstarr 14. Aug. 2015 um 14:38 Uhr 
hmm every villager do attack anyway so the girl outside the smithy in whiterun got killed. weird.
Dolphins In High Definition 9. Aug. 2015 um 20:08 Uhr 
@NjmTheDowell: There is another mod similar to this called When Vampires Attack. It works in a similar matter as this mod, but the only difference is NPCs are running from vampires.
NjmTheDowell 6. Aug. 2015 um 15:03 Uhr 
Do the npc's also run from any other dangerous, attacking, thing? If not, Please!!!!!! Make it so.
Turner 5. Aug. 2015 um 17:00 Uhr 
Just saying a good mod to accompany this would be a mod that makes citizens run when Vampires attack or werewolves but the guards stay to fight may be hard to do though but it would be good for immersion. If you do make it or decide to try to make it let me know please Id love to stop losing npcs to vampires.....
elassar 4. Aug. 2015 um 3:14 Uhr 
I bet farm animals would run, but not inside, as far away as they could.
WiicardoBA 29. Juli 2015 um 22:25 Uhr 
I cannot thank enough to the creator of this Mod.
Jabberwookie 28. Juli 2015 um 0:58 Uhr 
"Farm animals will not run either, because they're stupid. That includes your horse."

I laughed

and subscribed
Arthmoor  [Autor] 15. Juli 2015 um 23:12 Uhr 
They do, yes. It may take a bit, but they'll start filing back out of their houses and such once the dragon is dead.

Though, if for some reason you DO kill it and they're still stuck inside, the MCM menu will let you stop the quest so they'll come out.
Jason_c_o 15. Juli 2015 um 18:21 Uhr 
Do NPCs properly return to their original locations once the battle has finished?
Arthmoor  [Autor] 15. Juli 2015 um 17:43 Uhr 
It would seem you are wrong since that can't be done by the code written in this mod.
Cap'n Tom 15. Juli 2015 um 15:17 Uhr 
It would seem this mod made every single npc invulnerable... You can see how this might cause problems for me
Hyperion 11. Juli 2015 um 8:20 Uhr 
the npcs just stand there until the dragon attacks them they run out of the area where the dragons at then just go back to standing there
Hyperion 11. Juli 2015 um 8:19 Uhr 
it doesnt work can someone help me?
blueeyeddevil2316 8. Juli 2015 um 12:22 Uhr 
Makes perfect sence and no more losing important store keepers to hero factor !
SpaceMonkey907 6. Juli 2015 um 1:53 Uhr 
Is this mod working okay through market place?
[Stalweidism] thane of swagville 3. Juli 2015 um 12:56 Uhr 
"Animals will not run cause they're stypid" 10/10