The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Run For Your Lives
< >
576 opmerkingen
Ryan 16 aug om 12:03vm 
does this count vampires too? (yes i did read the disc and it only says dragons)
Tuvstarr 14 aug om 2:38nm 
hmm every villager do attack anyway so the girl outside the smithy in whiterun got killed. weird.
Defend Waifu With Raifu 9 aug om 8:08nm 
@NjmTheDowell: There is another mod similar to this called When Vampires Attack. It works in a similar matter as this mod, but the only difference is NPCs are running from vampires.
NjmTheDowell 6 aug om 3:03nm 
Do the npc's also run from any other dangerous, attacking, thing? If not, Please!!!!!! Make it so.
Turner 5 aug om 5:00nm 
Just saying a good mod to accompany this would be a mod that makes citizens run when Vampires attack or werewolves but the guards stay to fight may be hard to do though but it would be good for immersion. If you do make it or decide to try to make it let me know please Id love to stop losing npcs to vampires.....
elassar 4 aug om 3:14vm 
I bet farm animals would run, but not inside, as far away as they could.
WiicardoBA 29 jul om 10:25nm 
I cannot thank enough to the creator of this Mod.
Jabberwookie 28 jul om 12:58vm 
"Farm animals will not run either, because they're stupid. That includes your horse."

I laughed

and subscribed
Arthmoor  [auteur] 15 jul om 11:12nm 
They do, yes. It may take a bit, but they'll start filing back out of their houses and such once the dragon is dead.

Though, if for some reason you DO kill it and they're still stuck inside, the MCM menu will let you stop the quest so they'll come out.
Jason_c_o 15 jul om 6:21nm 
Do NPCs properly return to their original locations once the battle has finished?
Arthmoor  [auteur] 15 jul om 5:43nm 
It would seem you are wrong since that can't be done by the code written in this mod.
Tom 15 jul om 3:17nm 
It would seem this mod made every single npc invulnerable... You can see how this might cause problems for me
Hyperion 11 jul om 8:20vm 
the npcs just stand there until the dragon attacks them they run out of the area where the dragons at then just go back to standing there
Hyperion 11 jul om 8:19vm 
it doesnt work can someone help me?
blueeyeddevil2316 8 jul om 12:22nm 
Makes perfect sence and no more losing important store keepers to hero factor !
SpaceMonkey907 6 jul om 1:53vm 
Is this mod working okay through market place?
thane of swagville 3 jul om 12:56nm 
"Animals will not run cause they're stypid" 10/10
The_dark_knight_returns1 3 jul om 12:20vm 
alvor keeps playing hero
Wind2048 2 jul om 3:40vm 
The description is perfect XD
lukeoki 9 jun om 5:58nm 
Best Mod EVER!!!!
VelvetThunder 4 jun om 2:49nm 
So much nicer to have the NPCs run inside instead of running to their own slaughter.
Crackerjack 13 mei om 9:08nm 
Npcs are still dying instead of retreating.
Grub "Palpatine" Brub 10 mei om 4:02vm 
Is it compatible with open cities? cus' if it is, that'd be great.
ENGINEER ALF 7 mei om 10:55vm 
2 out of 3 time Alvor and Faendal would attack the dragon instead of running away like everyone else in Riverwood. However, on the third time, everyone ran and was easy to defeat the dragon. Also, I saw the Khajjit merchants camped outside of whiterun fight a dragon instead of running away. Otherwise, this mod is awesome.
Joe Louis3849 3 mei om 11:32nm 
YES!! This shoud have been done by the damn developers! I wish I had gotten the PC version of this game long ago.
DerEider 20 apr om 8:37vm 
Man !! Sure wish I had this a longg time ago. I've lost so many shopkeepers and smithys over the "years" because they insist on running into the thick of the battle. Glad to see this.
sammoe 10 apr om 11:44vm 
as a mage, THANK YOU SO MUCH. I'm so tired of accidentally vaporising random guards or citizens while killing a dragon.
jamesbaxterthehorse1916 6 apr om 5:27vm 
A perfect fix for one of the most annoying problems for players who want to keep the NPCs around.
sagittarius 5 apr om 6:13vm 
I Never Play without this MOD.

This is a: "Must Have MOD."

Thanks.
Jedicars 2 apr om 10:40nm 
Does this affect NPCs when vampires come? If not is there another mod for that?
EngineerMedic 28 mrt om 1:41nm 
Heck, I pretty much had positive results. (I don't know why I thought it would be mixed)

Also please ignore the asterisk.
EngineerMedic 28 mrt om 1:37nm 
I finally had a dragon attack me yesterday in Riverwood and finally have this mod do its thing. I got some semi-mixed results (mostly positive):

All but two villagers ran into their homes/the inn.

Those two villagers were the only ones in Riverwood with a weapon always equiped or nearby (the blacksmith, and the elf guy who has a crush on the shop keeper's sister).

Nobody died or even went into their "I need medical assistance" pose!*

I kinda noticed this at Western Watchtower (The place where you can actually fight a dragon for the 1st time), but it seems that any NPCs fighting a dragon does much better in combat. (arrows seem to hit much more often than before).
SooperReiChan 26 mrt om 10:01vm 
Thank you so much for this mod! Nothing is more frustrating to me than showing up at Riverwood or Riften (For some reason dragon attacks happen the most often in these two places for me.) and watching the dragon slaughter half the inhabitants. Especially if I'm doing a quest for that person. x - x;
Tyrannis 26 mrt om 2:11vm 
@dalamite, run to the hills! run for your lives! "iron maiden"
Great mod btw
spim 19 mrt om 8:02nm 
Thanks for this.
It was ridiculous seeing little old ladies running up to a dragon to punch with their dainty fists .... and then dying.
Konero 14 mrt om 11:40nm 
Some guards still run (i think it could be from another mod I have, idk) but villagers aren't trying to be heros anymore and that's all I needed. I never really had a problem with the dragon killing them; it was when I was shooting arrows or casting spells, sometimes I'd miss and injury or even kill them resulting in a fine. (a lot of my items are stolen, so you see my problem xD)
Dalamite 12 mrt om 9:34vm 
Are you perchance an Iron Maiden fan?
10th-Doctor 8 mrt om 3:42nm 
Doctor: Hello ,what's your name?
Rose: Rose, Rose Tyler
Doctor: Hello then, Rose, run for life!
wendikyleen 24 feb om 2:36nm 
This mod has saved many NPC lives in my game, I no longer have to go around resurrecting twenty people after a dragon attack, works just as promised. Thanks for that.
Rune Red 24 feb om 4:41vm 
The first time a dragon attacked after installing this mod, a guard said his usual line about '...everyone inside.' ; and people actually ran inside. Most cool.
Meat Shield on a Stick 19 feb om 12:53nm 
@coyotl says the guy that can't spell "stupid"
Sickle 31 jan om 6:19vm 
I don't know why when I was set the mod up,NPCs were not ran away. In River Wood,I was encountering the dragon,you know what? The erery NPCs which I saw was rushing and fighting with the dragon valiantly ! ! !Not only the guarders but also the villagers. It just like the dung beetle meets the shit romantically.Why?
Coyotl the killer 25 jan om 3:07vm 
Loved that animals won't run because they are stopid.
I HATE ST3AM 19 jan om 2:24nm 
sweet thanks :-)
AmaDraque 3 jan om 2:04nm 
"Please do not complain about NPCs who won't cooperate."

Please direct complaints to the NPCs instead - before they die! - and you may convince them to follow script. :D

I've been so annoyed with NPCs dying for this reason too. Thank you for creating this mod.
Veloxiraptor 1 jan om 7:28vm 
If i had a dime for every time Alvor died to a dragon i could probably buy steam off of Valve.
DEAGLE SPAMMER 30 dec 2014 om 1:59vm 
This should be in the core game in the first place. I have lost so many quests because the quest givers were killed by a dragon.
boo9090 23 dec 2014 om 12:00nm 
is this compatible with ALL dlc?
EngineerMedic 22 dec 2014 om 3:43nm 
I just recently purchased the Steam version after seeing the many mods availible for it, (I used to play the XBOX360 version) and I saw this mod and I was like "YES! Now I won't feel so guilty for being unable to save them in the middle of a dragon attack."

I haven't started playing yet because I'm looking for a mod to let you see wild animals/enemies easier. Why? Well time for a story!
Back when I played the 360 version, anywhere that I would go that wasn't a town or a city, I would always be ambushed from behind, whether it was a Bandit, a Skeevers, or even those ugly looking Spiders.
And I've become traumatised by it. (Well, more like I flinch in fear for like 1 second, then I turn around and when I see who is attacking me, and I flinch again for another second. (If it is big like the aforementioned spiders or a troll, I'm panicing like crazy and running for my life.))