Manta Style (Offhand)
44 Comments
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a Crazy and Angry Nova Blue Aug 17, 2013 @ 12:05pm 
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The Fighter K (TFK) Jul 26, 2013 @ 7:23am 
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ХИП-ХОП ПЕРЕВОРОТ Jun 28, 2013 @ 2:08pm 
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Knight Oswell Jun 24, 2013 @ 7:51am 
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Jasssssss Jun 19, 2013 @ 3:40am 
the best item for am!!!!!valve add this
Borea Jun 1, 2013 @ 3:54am 
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Lord Dildo May 19, 2013 @ 5:11am 
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凤凰 May 3, 2013 @ 11:43pm 
Wow! Show us master! A video is worth a thousand pictures!
Vermilion Wlad  [author] May 3, 2013 @ 8:43pm 
He's got special animations just for manta style weapons.
凤凰 May 3, 2013 @ 2:40pm 
Although Manta Style and Anti-Mage are iconic together, I dislike the way this cosmetic is implemented.
I would like to see a more unique take/adaptation on Anti-Mage's Dual Blade/Glaive weapons instead of just replacing them with 2 Axes that will not really fit Anti-Mage's attack animations.
IAmTheFinalBoss Mar 3, 2013 @ 9:06pm 
as much as i like the idea im not sure if it would really fit welll into his atk animation
Seth Vortu Dec 28, 2012 @ 7:55am 
Seawolf. This was the case with a previous weapon for AM. They too were unable to do anything about the blurr/light/whatever. Valve just need to get their act together.
Shinigami Dec 27, 2012 @ 9:44am 
why not just make it a manta style? Why leave in the unncecessary blade blur on the end?
You Make Me Sick Dec 26, 2012 @ 7:43pm 
nice try
Druid Dec 26, 2012 @ 2:11pm 
op op manta style
Superpippo12 Dec 26, 2012 @ 5:18am 
nice
La Muerte Dec 26, 2012 @ 1:52am 
nice)
Diggy Dec 24, 2012 @ 5:01pm 
thats awesome
Do you even pose? Dec 24, 2012 @ 10:01am 
Its all an illusion
<font face="snap ITC">PISA Dec 23, 2012 @ 4:39am 
ANTI-MAGE SUCKS
Triplex Dec 23, 2012 @ 3:46am 
magic sucks
RANZ ツ Dec 23, 2012 @ 2:53am 
the ingame picture looks good, but looks nothing like manta
[S^_^W]CCSlayer Dec 22, 2012 @ 10:15pm 
cool
jackiefan95 Dec 22, 2012 @ 9:54pm 
lol
☠ Orpheus ☠ Dec 22, 2012 @ 8:15am 
lol wtf is that light particle at the bottom? FIX IT PLZ
Vermilion Wlad  [author] Dec 22, 2012 @ 8:01am 
@TobiTooLong No

@Waezer Nope, there's already unused manta animations for AM
Kitty Dec 22, 2012 @ 7:56am 
@Waezer I think they are glaives or something...
Waezer Dec 22, 2012 @ 6:20am 
Doesn't this throw the animations off? The way I expect a character to wield an axe is completely different from the way a character should wield AM's symmetrical blade-things.
I'm spooky (._.) Dec 22, 2012 @ 5:22am 
I think you can change the lights when you look at at the mask1 and mask2 when you create an objekt!
-NNC- nyaaam Dec 22, 2012 @ 5:13am 
nc!
12 Inch Granty Dec 22, 2012 @ 3:14am 
I like the concept, but the design is kind of bad.
Джонни Вечер Dec 22, 2012 @ 1:33am 
pretty cool
kikoano Dec 21, 2012 @ 2:54pm 
nice
Vermilion Wlad  [author] Dec 21, 2012 @ 8:12am 
@' sm:)e Yeah, read below, these bright lines are default and, for the moment, can be changed only by Valve
Laaaaaaaaazy Dec 21, 2012 @ 8:10am 
Those bright lines are default right?
҉S҉ p҉ i҉ o҉ n҉ Dec 21, 2012 @ 12:06am 
cool
Dr.Hax Dec 20, 2012 @ 1:24pm 
instead of these flashing lines there should be some sort of a glowing light blue tail coming from the tail everytime AM moves
Jim Carry Dec 20, 2012 @ 5:51am 
cool, i think they will put this in the game for sure cause if manta is good on ahero, it would be AM :P
Frosty40 Dec 20, 2012 @ 3:06am 
nice one
Vermilion Wlad  [author] Dec 20, 2012 @ 2:24am 
@Mαŋα Ayup, this particle effect has to be removed by valve. if they'll decide o use this, they'll remove it themselves.
Jim Carry Dec 20, 2012 @ 2:21am 
this looks good but what is up with the weird flashy lines? An effect that is on his default weapon and can't be removed?
Cid the Therianthrope Dec 19, 2012 @ 1:08am 
@Neil Patrick Harris
what? you know what the workshop is for right?
DuzL Dec 18, 2012 @ 4:31pm 
not bad!
Shu Maiko Dec 18, 2012 @ 7:29am 
It's good, but it shouldn't be put into the game unless they make weapons visible.