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Burgund Nov 19 @ 9:25am 
I liked this map as well as description for it
Gig  [author] Sep 6 @ 6:05am 
Edit: Fixed a few unintended solutions.
| \_/ () Dec 22, 2013 @ 3:48am 
probably the hardest chamber I've ever beaten without help from youtube. I'm feeling so smart :) I'm also pleased I've beaten this map the intended way (with the X-marked flip panel) - no portalling over the fizzler, which is near the funel, no grabbing the cube through the grate, using no glitches at all ! XD
The Truth Jul 30, 2013 @ 10:36am 
you can shoot a portal to the funnel through the small gap in the fizzler from the bottom area, saved me a few steps
kimist108 May 20, 2013 @ 8:22pm 
Well, I got to the exit. Have a feeling it was not the intended way. Cause I didn't use the x button.
KennKong Feb 13, 2013 @ 8:08pm 
I found 2 more solutions, one of which I'm certain is not intended, and the other I'm not too sure about either. I have in mind a fourth solution, which uses more of the elements in the map, so there may be more to come.
KennKong Feb 11, 2013 @ 11:32am 
It sounds like I found the same Exploit as Juggler. Eventually, the intended solution will come to me.
keithjgrant Feb 2, 2013 @ 12:02pm 
Very challenging map. Had to sleep on it to solve. I like it.

Not sure my solution was the intended... I never needed the top portion of the fizzler to open (though I did use that button to reverse the funnel). Not entirely sure I ever needed the bottom portion open, either, but I could be mis-remembering that.

I funnelled myself through a portal to over near the exit. The cube was over on the grate near the funnel generator. I placed a portal high up on the wall, which pushed the cube through a fizzler on the other end of the map, making a new one respawn. Then, standing on the X button, I funnel-strafed the cube to myself.
Juggler Jan 26, 2013 @ 12:15am 
This one was really tough. I think I took a shortcut at the end; I didn't use the flipping wall panel (marked with 'x'), since the wall panel next to it worked just fine; was able to tractor beam out of that one and jump down and sideways from there.
Sloi Jan 25, 2013 @ 10:30pm 
I did the same as Old Git and others. Not sure if that was intended or not, but it seemed legitimate enough that I went with it...

Nice map, as always.
Old Git Jan 21, 2013 @ 12:05pm 
I also solved it without the X button - maybe VectoR did it this way too:
Same as fumblus's solution up to 2.30 except that I had the reflector cube sitting on the floor grating outside the funnel room. I then edged back into the funnel room with the cube keeping the laser beam pointing at the receiver de-activating the fizzler
cyhborg Jan 19, 2013 @ 4:02am 
Hey Gig, I have published a chamber that's based on yours. Hope you don't mind.
kavalarika Jan 13, 2013 @ 3:15am 
great map, thank you
Gig  [author] Jan 4, 2013 @ 6:04pm 
Stop doing that, gimme a demo.
Rook Jan 4, 2013 @ 4:52pm 
Nice map, still unintendeds though. I solved it pretty cleanly without one of the fizzler buttons or the X button.
NiclO (- - ) Dec 31, 2012 @ 3:35am 
Good map but confusing.

My solution didnt feel quite right though. Probably not intended but im satisfied with it.
Had myself and the cube pressed up against the grating with funnel, then just "airstrafed" around the grating and landed on other side.
ɹəʇsɐɯlɐʇɹ0d Dec 23, 2012 @ 12:03pm 
Suggestions for cleaning up the unintended solutions:

1) Make the grating thicker (you'll probably have to move that portion of your puzzle back a block).
2) Adjust the portalable surfaces: remove any portalable surfaces next to the flip panel, and add one on the floor (not directly underneath the cube dropper though), so we can redirect the cube without glitching it around the grating.

Alternatively, get rid of the flip panel, and add a gap so that we can't sneak around the grating with the cube to skip the part of the puzzle you worked so hard to fix.
ɹəʇsɐɯlɐʇɹ0d Dec 23, 2012 @ 11:57am 
Much better (it's amazing what one small change can do!).
Dood Dec 23, 2012 @ 6:58am 
*oh im too late
fumblus Dec 23, 2012 @ 4:10am 
You've removed the ability to shoot a portal under the fizzler, but you can still get to that back wall up the funnel. Here's a ham-fisted walkthrough:
Gig  [author] Dec 23, 2012 @ 3:16am 
No, no, no, you need to be able to see the portal from the other side up the stairs.
cyhborg Dec 23, 2012 @ 3:12am 
I agree with Inspirata: stretch the middle fizzler up a block or all the way up to the ceiling and remove the retractable stairs and the platform it leads to. Also, the flip panel isn't necessary, unless you reduce the width of the platform that has the button which controls the panel by a block and keep the grating in its original position. the cube can be grabbed through the grating and maneuvered around it
Gig  [author] Dec 23, 2012 @ 3:09am 
Fuck, too hard to fix.
Gig  [author] Dec 23, 2012 @ 2:11am 
The actual entire peninsula bit, or just the part with the stairs? Are you using it without jumping on the cube?
ɹəʇsɐɯlɐʇɹ0d Dec 23, 2012 @ 1:08am 
Maybe I should note that the balcony area nearby the funnel (with retractable stairs) is absolutely pointless (unless you make it purposeful somehow).
ɹəʇsɐɯlɐʇɹ0d Dec 23, 2012 @ 12:44am 
Still solved it the same way as before, by standing on the cube in the area with the funnel, and portaling above the fizzler in the middle. Thus it would help to stretch the middle fizzler up a block.
Gig  [author] Dec 22, 2012 @ 6:57am 
Thanks, easy to fix =D
Gig  [author] Dec 22, 2012 @ 4:41am 
Ugh, people. Don't fucking tell me you did that and then not tell me how you did it, it's fucking pointless. Show me a demo.
ɹəʇsɐɯlɐʇɹ0d Dec 22, 2012 @ 4:39am 
I needed one button (the one to reverse the funnel), but no others. I can easily see multiple solutions possible, and thus I staggered (and strggled) a little.
Kingo Dec 15, 2012 @ 9:06pm 
Nice map ;)