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Rapporter et oversættelsesproblem
I played that map for two hours, then I had no motivation left. I thought it was annoying af, then I saw that I was halfway through the walkthrough and the annoying part was about to BEGIN!
I don't know what's wrong with you people, throwing away the chance to create the greatest P2 map ever. And don't you think I can't downvote that crap just because of its stunning visuals. Really mad right now.
OK, that's all :)
Which brings me to the following question: do you use the puzzlemaker to draft your puzzles? I can tell because there aren't any custom test chamber dimensions....
I remember I had entered the chamber and was immediately wowed by the art design (how could I not be?). The puzzle on the other hand was a real trip. I remember looking around and eventually, through the proces of elimination, slowly beginning to solve the test. However, there were times that, after I tried and found the correct move, I was thinking "WTF?? Really??" Then later, I found the button to a gel dispenser, and I wondered that kind of gel it was (it was conversion gel). After realizing that it would seem like a chore to spread the gel, I gave up. I couldn't take it anymore; the solution felt far too long and counterintuitive to me.
This is an awesomely detailed map, and very tricky... I tend to lose focus after the first couple hours of testing though, so it is nice to see how I am actually supposed to do it =)
3. To paint that panel you need to get to the button on the upper room, and you should see that the only way is to angle the panel on the ceiling in that room and use the orange funnel.
4. For that, you need the orange funnel and the cube. And in order to get the cube you also need the orange funnel, therefore, the first element you have to get is the orange funnel.
5. The orange funnel can only be got by using the blue funnel from the white ceiling at the top of the main room and getting down near the goo. This is shown in the solution video.
And so on... you need to stop and think all the time, and I prefer this kind of challenge to be honest.
Thanks for playing though!
This is the logic:
1.It is very clear that you have to get to te second area beyond the precipice with the goo at the bottom
2. For this, after you check around and find the elements (catapult, funnels, gel and the cube), the only possible way to get there is by using the catapult, but after you have angled and painted on conversion gel the panel on top of it, because it would lauch yourself through a portal placed on that panel at 45 dregrees, and thus you can reach the other side.
of course! :)
However, I hope you keep on trying and only watch it when you're stuck and need to continue, ok? Cheer up!
to paint glass room i use everyone of this technique... in sum I have one litle white point that can carry portal inside the room... through this i painted oposite side of wall... and from oposite side i painted more on first side.. atc..
1-3 can be viewed as little game bug and can be disabled with put glass on the walls near glass wall.
4 is another matter.. you may disable it by short tight glass tunnel for example.. or with disable portaling on floor against door to room.
I use technique 4 to paint wall in entrance corridor too.
I put one portal on ceiling and one on vertical wall.
Same way at wall near white gel button.
there is more way to get white gel to glass room:
1) funnel direct against glass tight near wall...paint little bit behind glass wall (is not enough and must be repeated many times)
2) funnel against door to glass room and then litle bit shake portaling may do job... (is enough with big luck)
3) funnel parallel with door (from energy wall corner lead to room with cube drop) (is not enough)
4) drop paint method... if you have yellow funnel and white gel is in... you may disable funnel and gel began falling.. but not direct to groung.. litle energy still move gel forward... if you quick place portal on floor or vertical wall that will be hitted with gel in near future and then quick place portal on floor in front of door to glass.. and if you lucky ;) then gel fly throught portal, throught door, and hit the target ;) (is enought with luck)
Cheers for playing it!
but i suppose i made an unintended solution :) because I am not find third hiden cube ;P
well you say feedback is welcome... well here is it :)
it's to large for creating movie.. but jpg slideshow do same work too :)
http://feroid.webuda.com/Da-MaSK Feroid Solution Jpg Slideshow.zip
PS: for final exit jump move you must crouch :)
However, a first logic approach forces you to think what comes first, like so:
- I need to reach the button that controls the gel, but I can't without firstly flipping the ceiling panel.
- to do so a cube is required and there's a dropper near.
- but I can't use the blue funnel 'cause I'd fizzle the cube.
- therefore the first task is to get the orange funnel, the cube with it, then flip the panel, then reach the gel button.
:D
This is only the initial review. I hope to be perplexed by this piece for a while to come.
I only hope this continuous new updates don't piss the rest of players off much :D
About Greykarel, to be frank, since it's the only one who is working hard to find the intended solution, I think he could solve it sooner or later ;)
Just thought you might be so focused on fixing this level (and like I said you probably are going to set a record or break one LOLS) that your demo might not be ready.
PS: 1.4 really Shakky REALLY? Look on the bright side josepezdj, if they keep this up you could set the record for most map updates in three weeks. LOLS
@Grossedout5: of course I'll post a video walkthrough, but not yet. Some guys are working on the map really hard and I know they will come to the intended solution sooner or later.
I suggest you to follow the map's thread at TWP: http://forums.thinkingwithportals.com/topic7635.html
But really this map is just getting boring. 10/10 IF we get a solution if not 9.8/10 because of difficulties.
AAAAHHHHHHH!!!!!!!
2. No, you can't disable the laser field in front of the exit door.
3. In order to get the cube to the other part of the map I'll give you 2 hints:
- you will have to use certain painted surface with conversion gel
- you have to mae use of the lightbridge