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DreadChase
114 megjegyzés
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Infinite Stratos júl. 12. @ du. 8:51 
Awesome o.o
3dw4rd jún. 30. @ de. 10:43 
D:
Pardinuz jún. 27. @ du. 5:33 
Amazing. Can't wait for this.
iamdean99 jún. 23. @ du. 7:01 
This looks pretty cool!
СОБАКА САТАНА ЧА! jún. 23. @ de. 3:47 
наркомания
Standin.Noob better ápr. 30. @ de. 3:33 
Cool!
[FKN] bear Umka ápr. 23. @ de. 10:47 
)
rammsteinserb ápr. 22. @ de. 11:05 
cool i want this :O
Phaerless márc. 2. @ du. 5:30 
You guys should put a link up to the IndieGameStand store page of your game.
magic cat^.^ febr. 26. @ de. 1:02 
good
[WaDa] Johnny febr. 7. @ du. 7:31 
This game looks good! It seems very versatile, an important trait!
syky_finisher jan. 27. @ de. 12:44 
Great Level design and powerful explosions - WOW!
F y X jan. 22. @ de. 6:14 
nice
VeL jan. 17. @ de. 9:06 
Interesting style
Konrhad jan. 11. @ de. 10:40 
Looks good ! It makes me think at the Descent series
Jazz 2013. dec. 30. @ de. 8:14 
good
DracOCZ 2013. dec. 25. @ du. 7:21 
se ve bien
thatothertwoguy 2013. dec. 22. @ de. 9:28 
I really like the graphic style and the interesting starship designs. This is more of how I would imagine real space dogfights to be. Instead of having aerodynamic airplane shaped fighters, which would make no sense to use in space since there's no air, real space fighters would probably have more crude, packed in shapes. Looks very interesting and I'd probably buy it.
[KFC] rabbid 2013. dec. 20. @ du. 7:13 
Looks like fun.
cyborg2388 2013. dec. 20. @ de. 8:03 
Statki Kosmiczne to mi się podoba
721575 2013. dec. 6. @ du. 3:44 
Идея класс, но всё квадратное =(
Bloody_Jack 2013. dec. 3. @ du. 8:02 
nice game
[VVK] LeeChinee [TPGC] 2013. dec. 3. @ du. 1:18 
Starwars? no gracias
Th3xPro 2013. dec. 2. @ de. 11:43 
Wygląda ciekawie gra . Zobaczymy :)
PUSSY DESTROYER 3000 2013. dec. 1. @ de. 8:28 
честно, игра не очень с идеей. Думаю, лучше поменять жанр, но направление верное!
iron cross 2013. okt. 2. @ de. 3:02 
nice game
way3000 2013. szept. 23. @ de. 11:32 
looks awesome
Angel™ 2013. szept. 9. @ de. 2:22 
How is this a horror game? i am not convinced that horror music = horror game...
Ultramoose  [készítő] 2013. szept. 6. @ de. 12:08 
I've uploaded a video with similiar content to what I was demonstrating live at PAX Australia. The video explains some of the concepts and gameplay elements.
SRGNT KABUKIMANNNNNN 2013. aug. 29. @ du. 7:48 
How is this a horror game? Because of the music? Nononononono.
BoUrNsTaR_407 2013. aug. 9. @ du. 1:01 
looks nice
Jimbos 2013. aug. 5. @ de. 10:29 
I kinda see where you are going with this, especially with the influence of Descent style game play bits, but it's just not my cup of tea. Definitly some cool ideas behind it though. I wish you luck.
Fomble [XCSI] 2013. júl. 30. @ du. 5:08 
looks great :D
Richard 2013. júl. 23. @ de. 2:36 
Saw at PAX AUS, you're a wonderful guy, and your game looks great! Will buy.
c0d3monk33 2013. júl. 22. @ de. 1:20 
Saw it at PAX Aus too. Pity you couldn't hear the great, atmospheric sound track over the throbbing bass coming from the nearby sponsored stands. It does look like a great game and I'm going to snag the demo now!
They call me Stacy 2013. júl. 21. @ de. 3:52 
Saw it at PAX looked veyr fun and innovative with the destructive environments and smart AI, obviously will take me a while to learn, but i would definitely buy it
The Doctor 2013. júl. 6. @ de. 7:21 
AMAZING GAME !!!!!
Qon 2013. jún. 24. @ du. 3:08 
So why qant you write www.dreadchase.com in the description or the announcement?
"I cannot add that directly to the greenlight entry at this time"
Does that mean you qan do it later? It's not against the greenlight submission rules (I've skimmed through them) and that wouldn't make sense with the "at this time" part.
Very qonfusing.
krayzkrok 2013. jún. 24. @ de. 4:19 
Excellent update to the demo, and I really like the solution to allow braking while not stealthed, works really well and much easier to control now. The game is a ton of fun, brings back that feeling of panic I miss from playing Descent and having to find the exit before the facility blows. Having your ship be invaded is as thrilling as it was the first time. Looking forward to the release.
Ultramoose  [készítő] 2013. jún. 23. @ du. 11:25 
I've put out another update to the demo. Mouse sensitivity range improved, player rotation made easier and the hacking display has been tweaked. Thanks for the feedback, very helpful :D
Ultramoose  [készítő] 2013. jún. 21. @ de. 12:09 
Uploaded an updated installer to my website. Added inertial brakes to help people fly around as well as made the tutorial text easier to read.
Ultramoose  [készítő] 2013. jún. 17. @ du. 6:16 
Demo is now available over at www.dreadchase.com, enjoy :)
{UHA}redgamer8 2013. jún. 8. @ de. 6:16 
This looks really intersting.
Wolvie 2013. máj. 16. @ du. 5:39 
Thanks for the update, really looking forward to the demo.
Ultramoose  [készítő] 2013. máj. 9. @ de. 4:07 
There you go wolvie :D. Benjamin, try out the demo when it is released. Navigation is a lot easier when you are the one driving - bit like driver vs passenger in a car :)
Benjamint2 2013. máj. 6. @ du. 9:52 
Sorry, I feel like we would keep getting lost, and the game seems too confusing..
Wolvie 2013. máj. 2. @ du. 6:24 
Any updates on the progress Ultramoose?
Aldwynenar 2013. máj. 2. @ de. 3:28 
Fantastic!
theoneumann 2013. márc. 31. @ du. 3:41 
This one has got my attention. Good job.
rotako23 2013. márc. 19. @ du. 1:29 
Looks really cool