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117 коментара
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Юрка 16 август в 11:36сут. 
Cool! Give me One
arkangyal013 4 август в 3:14сут. 
very fun :D
durubiio 24 юли в 6:25след. 
Shura- 12 юли в 8:51след. 
Awesome o.o
3dw4rd 30 юни в 10:43сут. 
Pardinuz 27 юни в 5:33след. 
Amazing. Can't wait for this.
iamdean99 23 юни в 7:01след. 
This looks pretty cool!
КОШКА САТАНА ЧА! 23 юни в 3:47сут. 
Standin.Mr Rage 30 април в 3:33сут. 
[FKN] ⓞхУⒺ฿шИй™ 23 април в 10:47сут. 
rammsteinserb 22 април в 11:05сут. 
cool i want this :O
Phaerless 2 март в 5:30след. 
You guys should put a link up to the IndieGameStand store page of your game.
magic cat^.^ 26 февруари в 1:02сут. 
[WaDa] Johnny 7 февруари в 7:31след. 
This game looks good! It seems very versatile, an important trait!
syky_finisher 27 януари в 12:44сут. 
Great Level design and powerful explosions - WOW!
F y X 22 януари в 6:14сут. 
VeL 17 януари в 9:06сут. 
Interesting style
Konrhad 11 януари в 10:40сут. 
Looks good ! It makes me think at the Descent series
Jazz 30 декември 2013 в 8:14сут. 
DracOCZ 25 декември 2013 в 7:21след. 
se ve bien
thatothertwoguy 22 декември 2013 в 9:28сут. 
I really like the graphic style and the interesting starship designs. This is more of how I would imagine real space dogfights to be. Instead of having aerodynamic airplane shaped fighters, which would make no sense to use in space since there's no air, real space fighters would probably have more crude, packed in shapes. Looks very interesting and I'd probably buy it.
[KFC] rabbid 20 декември 2013 в 7:13след. 
Looks like fun.
cyborg2388 20 декември 2013 в 8:03сут. 
Statki Kosmiczne to mi się podoba
721575 6 декември 2013 в 3:44след. 
Идея класс, но всё квадратное =(
Bloody_Jack 3 декември 2013 в 8:02след. 
nice game
[VVK] LeeChinee [TPGC] 3 декември 2013 в 1:18след. 
Starwars? no gracias
Th3xPro 2 декември 2013 в 11:43сут. 
Wygląda ciekawie gra . Zobaczymy :)
PUSSY DESTROYER 3000 1 декември 2013 в 8:28сут. 
честно, игра не очень с идеей. Думаю, лучше поменять жанр, но направление верное!
iron cross 2 октомври 2013 в 3:02сут. 
nice game
way3000 23 септември 2013 в 11:32сут. 
looks awesome
MikeGabenHalflife3 9 септември 2013 в 2:22сут. 
How is this a horror game? i am not convinced that horror music = horror game...
Ultramoose  [автор] 6 септември 2013 в 12:08сут. 
I've uploaded a video with similiar content to what I was demonstrating live at PAX Australia. The video explains some of the concepts and gameplay elements.
SRGNT KABUKIMANNNNNN 29 август 2013 в 7:48след. 
How is this a horror game? Because of the music? Nononononono.
BoUrNsTaR 9 август 2013 в 1:01след. 
looks nice
Jimbos 5 август 2013 в 10:29сут. 
I kinda see where you are going with this, especially with the influence of Descent style game play bits, but it's just not my cup of tea. Definitly some cool ideas behind it though. I wish you luck.
Fomble 30 юли 2013 в 5:08след. 
looks great :D
Richard 23 юли 2013 в 2:36сут. 
Saw at PAX AUS, you're a wonderful guy, and your game looks great! Will buy.
c0d3monk33 22 юли 2013 в 1:20сут. 
Saw it at PAX Aus too. Pity you couldn't hear the great, atmospheric sound track over the throbbing bass coming from the nearby sponsored stands. It does look like a great game and I'm going to snag the demo now!
They call me Stacy 21 юли 2013 в 3:52сут. 
Saw it at PAX looked veyr fun and innovative with the destructive environments and smart AI, obviously will take me a while to learn, but i would definitely buy it
The Doctor 6 юли 2013 в 7:21сут. 
Qon 24 юни 2013 в 3:08след. 
So why qant you write www.dreadchase.com in the description or the announcement?
"I cannot add that directly to the greenlight entry at this time"
Does that mean you qan do it later? It's not against the greenlight submission rules (I've skimmed through them) and that wouldn't make sense with the "at this time" part.
Very qonfusing.
krayzkrok 24 юни 2013 в 4:19сут. 
Excellent update to the demo, and I really like the solution to allow braking while not stealthed, works really well and much easier to control now. The game is a ton of fun, brings back that feeling of panic I miss from playing Descent and having to find the exit before the facility blows. Having your ship be invaded is as thrilling as it was the first time. Looking forward to the release.
Ultramoose  [автор] 23 юни 2013 в 11:25след. 
I've put out another update to the demo. Mouse sensitivity range improved, player rotation made easier and the hacking display has been tweaked. Thanks for the feedback, very helpful :D
Ultramoose  [автор] 21 юни 2013 в 12:09сут. 
Uploaded an updated installer to my website. Added inertial brakes to help people fly around as well as made the tutorial text easier to read.
Ultramoose  [автор] 17 юни 2013 в 6:16след. 
Demo is now available over at www.dreadchase.com, enjoy :)
{UHA}redgamer8 8 юни 2013 в 6:16сут. 
This looks really intersting.
Wolvie 16 май 2013 в 5:39след. 
Thanks for the update, really looking forward to the demo.
Ultramoose  [автор] 9 май 2013 в 4:07сут. 
There you go wolvie :D. Benjamin, try out the demo when it is released. Navigation is a lot easier when you are the one driving - bit like driver vs passenger in a car :)
Benjamint2 6 май 2013 в 9:52след. 
Sorry, I feel like we would keep getting lost, and the game seems too confusing..
Wolvie 2 май 2013 в 6:24след. 
Any updates on the progress Ultramoose?