Pey'j
62 Comments
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Jade BGE  [author] Sep 28 @ 12:17pm 
Quick and easy aren't they? Glad you enjoyed and thanks!
dire.fcs Sep 28 @ 12:16pm 
Nice work with the fizzler and the ball: seems like a fireball starlight in the nightsky. Nice goalkeeper in there.
Requiemsoul Sep 9 @ 7:14am 
What a mess!. I had a similar problem and I could not fix several older chambers of mine, Fortunately, these chambers are very bad xDD and I removed them.
Jade BGE  [author] Sep 9 @ 6:55am 
Yes, I'd love to change that and a few things on my other maps but some of them were in my hard drive when it crashed =(

Indeed I hope BGE 2 really gets finished! Thanks again!
Requiemsoul Sep 8 @ 3:26pm 
Excellet map. A lot of fun. Maybe..better... the pedestal button with visible connection.
P.D sure, you are very happy Beyond Good and Evil 2 was officially announced xD.
Jade BGE  [author] Jan 24 @ 5:38pm 
Thank you Warthog!
Warthog Algebra Jan 24 @ 4:07pm 
Great chamber, Jade! As with all your tests it looked, tested, and felt great to play!
thanks
Jade BGE  [author] Dec 17, 2013 @ 8:09am 
Thanks for playing!
barutan39 Dec 17, 2013 @ 5:42am 
difficult -- also coming out -- pleasant
Jade BGE  [author] Dec 2, 2013 @ 10:41am 
Thank you Stuntmanmyke! I appreciate that.
Stuntmanmyke Dec 2, 2013 @ 10:23am 
I love this one ! Great work, thank you.
Jade BGE  [author] Nov 16, 2013 @ 8:13am 
Polux, thank you for playing. Yes, I enjoyed that effect too.
Polux Nov 16, 2013 @ 4:15am 
Not that easy..
An other nice one,
good idea for the "shooting star", beautiful but it is a pity that the ball bounces on the wall...
Good work.
psn_markm1978 Nov 15, 2013 @ 7:46pm 
Pretty good! Just a few testing elements for a tricky but fun experience!

My Collection: http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
Jade BGE  [author] Oct 17, 2013 @ 7:50am 
Thank you BasturkPT!
[IG] BasturkPT Oct 15, 2013 @ 9:01pm 
Done! Tricky catching that ball, but accomplished after several attempts. I was already trying to find a new solution, but it was fun!
Jade BGE  [author] Aug 15, 2013 @ 8:24am 
There! you did that wiggely maneuver again. Drat!
The button raised an angle panel under one of the reverse funnels (very difficult to notice) so that the player would go up the blue funnel then make a portal surface above with the reverse funnel gaining access to the upper level that way. My mistake was failing to add signage, which I would do now....If I could. Thanks for playing!
Piranha.A Aug 15, 2013 @ 1:52am 
I really wonder what that pedestal button did ... even when I review my blind run I can't find any activated panel. But it seems that I didn't need it anyway :D
Jade BGE  [author] Jul 1, 2013 @ 10:50am 
Thank you Big Moustache!
Big Moustache Jul 1, 2013 @ 8:34am 
nice as usual :)
Hawthorne May 19, 2013 @ 9:58am 
Hey you remember me :D? I made some more tests but nobody is playing it :(. It would be nice if you take a look :)
Jade BGE  [author] May 10, 2013 @ 7:22pm 
Thank you for playing.
Dr. Strangelove May 10, 2013 @ 6:53pm 
Nice map Jade. I found it challenging indeed, though after i played it, after the visual effect, it appeared to be mostly a skill factor (timing, reaction) than a puzzle - or rather the fact that said skill factor which was what was needed, was the actual puzzle . Not what i expected. Overall a nice challenge. Thanks for the game :)
Jade BGE  [author] Apr 28, 2013 @ 7:48pm 
The difficulty in the map is not mental
I agree.
For getting through the map without using everything I applaud you.
Thanks for your feedback and thank you for playing.
Singh Apr 27, 2013 @ 12:31am 
I don't see the point in several things about this map.

If the answer to a step is to parkour your way to a button why not make it less of a headache to pull off, a wider area to target when falling from the blue funnel for example.

Additionally if the answer to the step in getting the ball is to get to that area and catch it with your hands why not allow a better alignment of the portable panels up top with the blue funnel. As it is the separation is great enough the inclination is to use the reverse tractor beam to try and catch the ball not use it to get in range of catching the ball.

The difficulty in the map is not mental - it's visual. You've just visually separated everything so much that players are unable to put answers together because they can't see what might be connected.

If the map were 1/3 the size - which it easily could be - I doubt the number of players here would find it as much of a "challenge."
Jade BGE  [author] Apr 16, 2013 @ 1:11pm 
yes it was. Most of my maps are easy to meduim difficulty depending on the player. Thanks for playing.
DeathWish808 Apr 16, 2013 @ 12:05pm 
I just read your description. Yeah, had no idea what the pedestal button did and even after reading what you said it did above, I still don't know where it was. Oh... unless... it was the portalable surface under that one reversed funnel?
DeathWish808 Apr 16, 2013 @ 12:02pm 
Another fun one! Not as challenging as vibrations, but still cool looking and fun to play. And here's my blind playthrough on this one as well... http://www.sendspace.com/file/s7ch8j
Jade BGE  [author] Mar 31, 2013 @ 12:56pm 
Mmmm, cabernet please. Thank you BUG!
BUG Mar 31, 2013 @ 10:50am 
I had to use my brain on this one.Very enjoyable and satisfying,like a good glass of wine.Thanks.
Jade BGE  [author] Mar 25, 2013 @ 7:21pm 
I'm glad you like it and thank you for your play time too.
Zoraya Mar 25, 2013 @ 5:12pm 
Not an easy one at first glance, but the design and ambience is so appealing that it invites you to stay and think creative, that is very good indeed :-)
I really enjoyed the way to solve it, it was very original! Great, thanks!
Mitch McWiggins Mar 2, 2013 @ 7:17pm 
Fun, thanks.
Jade BGE  [author] Feb 26, 2013 @ 5:42pm 
Thank you JoCarter. It makes me happy that you liked it. I surely will give yours a play.
JoCarter Feb 26, 2013 @ 3:10pm 
I just wanted to say nice map! I was going to comment on the hidden in plain sight items but others all ready have. I think you should leave it like it is. I like the challenge. Try mine out if you get a chance. I have only just started creating. This one has a few hidden secrets too: My 4th try
Notchhead Feb 24, 2013 @ 12:42pm 
Thank you for your feedback on my map! I look forward to playing yours. (And yes the difficulty was intended ;) )
Jade BGE  [author] Feb 24, 2013 @ 9:30am 
Thanks you, I can't wait for more of your maps too. If the first is any indication the portal community has a lot to look forward to.
llscottll Feb 24, 2013 @ 8:06am 
Great map, had tons of fun with it!
Jade BGE  [author] Feb 4, 2013 @ 2:49pm 
Thanks for playing Drackvor, I'll give it a try. And about my mind, don't be so sure as it often gives me trouble.
Drackvor Feb 4, 2013 @ 2:11pm 
my god this took me an age to do...it was a lot of fun and thank you for a really nice design! here is my latest map, a bit of fun, it shouldn't tax your puzzling mind too much!

http://steamcommunity.com/sharedfiles/filedetails/?id=124891423
mood3rd Jan 31, 2013 @ 9:17am 
I forgot your maps are inaccessable now.
that is a shame :(
yes I am enjoying every one I have played so far.
don't forget, their is a way to access your maps.
I heard that someone did. but I don't know how.
you will find out eventualy.
it is in your steam files on the pc you made the maps on.
I don't know where or what they are called.
just make sure you keep them files for now.
for when you find out how.
Jade BGE  [author] Jan 31, 2013 @ 7:41am 
Yes, I would like to change the pedestal button but as noted before my maps are inaccessable now. Thank you for playing this and my other maps too. It's nice to know that folks are enjoying them.
mood3rd Jan 31, 2013 @ 4:50am 
good map again.
I went up for sphere between wall & laser field, no luck.
but from here spoted the pedestal button, maybe make more visible ?
I then tried to funel the sphere to me, no luck.
then stuck & eurika. 2 funels.

very good map.
stormsend Jan 26, 2013 @ 10:23am 
Well, I made it through another map. As usual this one was very fun and a little trying at times. Also, once again, I resorted to exploring every inch of the map before it came to me. Great map. Well laid out and executed.
Bayram Jan 22, 2013 @ 6:51am 
Well, that was pretty difficult. I did not figure out what the pedestal button did. I even went back after reading comments here and it was still hard to see it happen. So, I had to portal jump up to the high level and catch the ball myself. This all took many tries.
Jade BGE  [author] Jan 11, 2013 @ 11:12am 
I'm glad you figured it out and no I had not considered that idea. That is a good idea however. I know the change is so subtle it's difficult to notice. Thanks for your input and for playing.
Chris Throup Jan 11, 2013 @ 12:10am 
I've tried it again and solved without cheating :-) I had seen everything from the vantage point previously. What I hadn't realised was what the pedestal button did; I had thought it released the companion cube. Have you considered making it a long timer? That way you get to see the change again if you didn't notice it first time.
Jade BGE  [author] Jan 10, 2013 @ 3:10pm 
Yes, use the funnel to get a higher vantage point, then it's obvious. Thanks so much for playing Chris I appreciate it and am glad you enjoyed a few of my chambers.
Chris Throup Jan 10, 2013 @ 9:06am 
I enjoyed exploring this but, like Padfoot, I had to resort to noclip to catch the sphere. Am I missing something obvious?
Jade BGE  [author] Dec 24, 2012 @ 2:18pm 
The player has to get a sneek peek of the upper level using the blue funnel then the answer for the orange funnel becomes clear.