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Signs beta
68 則回應
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tutik67 04 月 9 @ 3:50下午 
lol
Rubio 04 月 3 @ 2:53下午 
:P
Sgt. Hartman 03 月 5 @ 9:37下午 
LOL
demigourd 03 月 5 @ 8:46下午 
you should stop making games
P[e]ace 02 月 22 @ 2:55上午 
Mobile game, we need these kind of game instead of flappy bird.
HADES2001 01 月 30 @ 1:27下午 
keep it on mobile please
martinez 2013 12 月 31 @ 9:54下午 
the system that looks like ancient x286 machines
ZAP 2013 12 月 22 @ 3:43上午 
Only for Android...
Unknown Entity 2013 12 月 13 @ 5:17下午 
kewl
knubsi 2013 11 月 22 @ 1:31下午 
looks interesting would at leat try it for some hours
Filk 2013 11 月 5 @ 12:01上午 
looking god for mobile devices, but not for PC
Wiceberg Wild 2013 10 月 8 @ 11:52下午 
Runes liked very much! funny =)
Саня_Врач 2013 08 月 29 @ 3:02下午 
Yeah
Adérito_12 2013 08 月 8 @ 9:43上午 
This game is just good!
Laycorn 2013 07 月 6 @ 5:10上午 
Don't Bad game super!
AlmightyBob 2013 06 月 29 @ 5:00下午 
Curved Logo = phone port = vote no
Gottaa 2013 06 月 6 @ 4:35上午 
Looks like a good idea and, the principle idea is a good one
B-GOD! 2013 06 月 6 @ 12:44上午 
This game is just good!
Nocturnal Banana (On Linux) 2013 05 月 31 @ 7:52下午 
Gestures 24/7 eh? Even though it's good no. Best of luck though
lPaladinl 2013 04 月 7 @ 11:33下午 
I think the concept is pretty interesting and I love the idea of little creature things to customize, but I can't see much for the game play unfortunately.
PadaZ 2013 03 月 3 @ 7:29上午 
This game is just good!
FrostXVi 2013 02 月 9 @ 6:11下午 
Look's like magicka
TapSkill 2013 01 月 21 @ 4:17下午 
The Ouya "spin-off" seems interesting. I don't really have any intentions to buy an Ouya anytime soon, though.
[PHX] Topperfalkon 2013 01 月 20 @ 1:23上午 
Hrm. Apologies, but gesture-heavy gameplay is a bit of a turn off for me. Best of luck though.
Stoony  [作者] 2013 01 月 18 @ 10:27上午 
@YOBA you are right this is not a unity 3D based game but it uses the Libgdx framework. Listening all feedbacks and in order to fit the new OUYA console controller, a spin off of this game is in the pipe (and will be submitted here in a few weeks). The game is called PANDUM and will give up the draw mechanic to have a more arcade game play. See more at http://www.youtube.com/watch?v=OTeL2P8-eUI&feature=player_detailpage
El Cliffo 2013 01 月 11 @ 10:28上午 
Accually the drawing spell signs reminds me of casting Miracles in Black and White.
Sicko 2013 01 月 9 @ 10:06上午 
Looks like it really is missing a lot of content but it is nice to see Arx Fatalis spellcasting system being redone looks like it might be easier to use than in Arx Fatalis
YOBA 2013 01 月 9 @ 9:30上午 
Looks quite fun actually. The spell system reminds me of an obscure old game called Arx Fatalis, which unfortunately had Fatali-cal bugs so I never finished it, but I can see you took a great idea from it. I think you need to differentiate your game a bit more though, perhaps make the combat more arcade-y?

Also, no, can't be a Unity game Ishan. Unity being Unity3D, not Ubuntu's Unity desktop as that's what he's running it in, and Unity forces you to do development on Windows or Mac :P
GaahVnt 2013 01 月 8 @ 2:28下午 
its a good game for cellphone!
Ishan451 2012 12 月 31 @ 5:48下午 
Unity game, right? Well looks like it would be fun on a smartphone or tablet. On a PC? No thanks. I had those gestures with Black&White already and it doesn't work properly with a mouse. So no thanks. I suggest trying iOS devices or staying there.
Kelzak 2012 12 月 27 @ 7:37下午 
It'd be nice if you didn't have to click to move AND cast spells
That Fluffy Gilbunny 2012 12 月 23 @ 1:12上午 
Seems interesting...upvote.
Prawns 2012 12 月 22 @ 7:50下午 
So I'm seeing an Arx Fatalis type of magic system. That's nice and all, but please, please tell me that you've got good pattern recognition. You wouldn't believe the amount of frustration drawing runes gave me arx fatalis. So many deaths... so many...
Gory 2012 12 月 22 @ 7:24下午 
Look's interesting but video's was too short for me to decide, got almost a general idea of the game but no sort of objective's or reward scheme. either way you can tell the Dev's put the time into this game so good luck guys hope you make it ;o)
Rhodium 2012 12 月 21 @ 12:42下午 
More of a magic simulator if you ask me!
Phafin 2012 12 月 12 @ 1:46上午 
I like it, I agree about the drawing though. Maybe depending on danger you can just click or key spells and then have a few spells "primed" for combat with the option to draw to gain spells which are not primed? IDK looks fun though!
Stoony  [作者] 2012 12 月 11 @ 5:49上午 
Nowadays I'm trying a kind of spell history in dev stage with icon/key to navigate into it. This seems to be a good compromise between "redraw each time" and "classical one skill/one key"
alan.knotts 2012 12 月 11 @ 4:45上午 
I vote yes but take a hint from Aquaria developers. Keep the "drawing" aspect to cast spells but have an option to hot key them as well. After 10+ hrs of gaming drawing the same zig-zag can get old.
Jerry 2012 12 月 10 @ 11:24上午 
Seems that every MMORPG that gets announced today says it will minimize grind.

Anyway, not my genre. So many games to play....
Stoony  [作者] 2012 12 月 9 @ 7:39上午 
@Fenrir007 : key assigment is sheduled.
@Jose Carlos : spanish translation is ready and will be embedded in the next release.
Kharlos 2012 12 月 9 @ 5:41上午 
No spanish? then No
Fenrir007 2012 12 月 9 @ 5:40上午 
With this, you get my upvote.

Also, a request - please support hardware key remapping on android. Those of us with game grippers or xperia plays will thank you (native xperia play support would also be nice if it can be run on it without overclocking).
Stoony  [作者] 2012 12 月 9 @ 5:31上午 
Yes, this is a fully cross OS MMO , players can meet from all platforms : linux, windows, android and mac ( iOS is in the pipe )
Fenrir007 2012 12 月 9 @ 5:18上午 
This is crucial for my voting - can android players play with PC players?
My_Monkey_Balls 2012 12 月 8 @ 4:05下午 
needs some polishing an details and animations... perhaps more customizations for the creature aspect too... other than that, looks ok
Nøkkenbuer 2012 12 月 8 @ 10:28上午 
The game doesn't interest me personally, but it does look like it has potential, especially if it'll be an MMORPG. Seeing how this is still in beta development, I believe that a lot of the improvements I see should be made probably will occur. That being said, I have to downvote this simply because it's not something I'm willing to buy or play. In no way does that mean I think this game isn't good, though. Good luck!
Mildly Amusing Username 2012 12 月 8 @ 7:50上午 
Not bad, I like the way that you give skills to your charachter. I also think that the mouse thing is okay, but would just be cooler on a mobile. I mean in the video the spells were cast b4 he fought, so maybe you're not supposed 2 cast spells during a fight.
allReality 大暴れ 2012 12 月 8 @ 5:18上午 
" but that kind of thing with a mouse is just a TERRIBLE gameplay mechanic. Please go back to mobile development."

one question?
do u know black and white? the classic concept of casting spells with gestures? think of it!
Sgt.Psycho 2012 12 月 7 @ 2:24下午 
Thanks info, I appreciate that.
Theevenger 2012 12 月 7 @ 12:25下午 
I don't agree with some previous commenters that this belongs in the Concepts section. I think it is developed enough to warrant a full Greenlight posting (and I think the graphics look fine in all honesty), but I think this game is horribly misplaced for the PC market. Those gestures for casting look like they might be kind of cool on a phone or tablet, but that kind of thing with a mouse is just a TERRIBLE gameplay mechanic. Please go back to mobile development.