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Signs beta
72 коментара
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Vorak 3 юли в 11:47след. 
voted yes because i have yet to see a good game with this concept (which i think is a good one) best of luck! Obviously needs major engine adjsutments and software updates but if you get funding would be interested to see where it goes
Nione 21 юни в 1:34сут. 
Should be ok in mobile device.
Gary2992 20 юни в 12:01сут. 
\m/ In the name of Satan \m/ 26 май в 7:34сут. 
tutik67 9 април в 3:50след. 
Rubio 3 април в 2:53след. 
Sgt. Hartman 5 март в 9:37след. 
demigourd 5 март в 8:46след. 
you should stop making games
P[e]ace 22 февруари в 2:55сут. 
Mobile game, we need these kind of game instead of flappy bird.
HADES2001 30 януари в 1:27след. 
keep it on mobile please
martinez 31 декември 2013 в 9:54след. 
the system that looks like ancient x286 machines
Zap4ik 22 декември 2013 в 3:43сут. 
Only for Android...
ijey 13 декември 2013 в 5:17след. 
knubsi teh cook 22 ноември 2013 в 1:31след. 
looks interesting would at leat try it for some hours
Filk 5 ноември 2013 в 12:01сут. 
looking god for mobile devices, but not for PC
Wiceberg Wild 8 октомври 2013 в 11:52след. 
Runes liked very much! funny =)
Саня_Врач 29 август 2013 в 3:02след. 
Adérito_12 8 август 2013 в 9:43сут. 
This game is just good!
Laycorn 6 юли 2013 в 5:10сут. 
Don't Bad game super!
AlmightyBob 29 юни 2013 в 5:00след. 
Curved Logo = phone port = vote no
Gottaa 6 юни 2013 в 4:35сут. 
Looks like a good idea and, the principle idea is a good one
Lenin 6 юни 2013 в 12:44сут. 
This game is just good!
Loonicrit Narwhales 31 май 2013 в 7:52след. 
Gestures 24/7 eh? Even though it's good no. Best of luck though
lPaladinl 7 април 2013 в 11:33след. 
I think the concept is pretty interesting and I love the idea of little creature things to customize, but I can't see much for the game play unfortunately.
PadaZ 3 март 2013 в 7:29сут. 
This game is just good!
FrostXVi 9 февруари 2013 в 6:11след. 
Look's like magicka
TapSkill 21 януари 2013 в 4:17след. 
The Ouya "spin-off" seems interesting. I don't really have any intentions to buy an Ouya anytime soon, though.
Topperfalkon 20 януари 2013 в 1:23сут. 
Hrm. Apologies, but gesture-heavy gameplay is a bit of a turn off for me. Best of luck though.
Stoony  [автор] 18 януари 2013 в 10:27сут. 
@YOBA you are right this is not a unity 3D based game but it uses the Libgdx framework. Listening all feedbacks and in order to fit the new OUYA console controller, a spin off of this game is in the pipe (and will be submitted here in a few weeks). The game is called PANDUM and will give up the draw mechanic to have a more arcade game play. See more at http://www.youtube.com/watch?v=OTeL2P8-eUI&feature=player_detailpage
El Cliffo 11 януари 2013 в 10:28сут. 
Accually the drawing spell signs reminds me of casting Miracles in Black and White.
Sicko 9 януари 2013 в 10:06сут. 
Looks like it really is missing a lot of content but it is nice to see Arx Fatalis spellcasting system being redone looks like it might be easier to use than in Arx Fatalis
YOBA 9 януари 2013 в 9:30сут. 
Looks quite fun actually. The spell system reminds me of an obscure old game called Arx Fatalis, which unfortunately had Fatali-cal bugs so I never finished it, but I can see you took a great idea from it. I think you need to differentiate your game a bit more though, perhaps make the combat more arcade-y?

Also, no, can't be a Unity game Ishan. Unity being Unity3D, not Ubuntu's Unity desktop as that's what he's running it in, and Unity forces you to do development on Windows or Mac :P
GaahVnt 8 януари 2013 в 2:28след. 
its a good game for cellphone!
Ishan451 31 декември 2012 в 5:48след. 
Unity game, right? Well looks like it would be fun on a smartphone or tablet. On a PC? No thanks. I had those gestures with Black&White already and it doesn't work properly with a mouse. So no thanks. I suggest trying iOS devices or staying there.
Kelzak 27 декември 2012 в 7:37след. 
It'd be nice if you didn't have to click to move AND cast spells
PainAndSuffering 23 декември 2012 в 1:12сут. 
Seems interesting...upvote.
Prawns 22 декември 2012 в 7:50след. 
So I'm seeing an Arx Fatalis type of magic system. That's nice and all, but please, please tell me that you've got good pattern recognition. You wouldn't believe the amount of frustration drawing runes gave me arx fatalis. So many deaths... so many...
Gory 22 декември 2012 в 7:24след. 
Look's interesting but video's was too short for me to decide, got almost a general idea of the game but no sort of objective's or reward scheme. either way you can tell the Dev's put the time into this game so good luck guys hope you make it ;o)
Rhodium 21 декември 2012 в 12:42след. 
More of a magic simulator if you ask me!
Phafin 12 декември 2012 в 1:46сут. 
I like it, I agree about the drawing though. Maybe depending on danger you can just click or key spells and then have a few spells "primed" for combat with the option to draw to gain spells which are not primed? IDK looks fun though!
Stoony  [автор] 11 декември 2012 в 5:49сут. 
Nowadays I'm trying a kind of spell history in dev stage with icon/key to navigate into it. This seems to be a good compromise between "redraw each time" and "classical one skill/one key"
alan.knotts 11 декември 2012 в 4:45сут. 
I vote yes but take a hint from Aquaria developers. Keep the "drawing" aspect to cast spells but have an option to hot key them as well. After 10+ hrs of gaming drawing the same zig-zag can get old.
Jerry 10 декември 2012 в 11:24сут. 
Seems that every MMORPG that gets announced today says it will minimize grind.

Anyway, not my genre. So many games to play....
Stoony  [автор] 9 декември 2012 в 7:39сут. 
@Fenrir007 : key assigment is sheduled.
@Jose Carlos : spanish translation is ready and will be embedded in the next release.
Kharlos 9 декември 2012 в 5:41сут. 
No spanish? then No
Fenrir007 9 декември 2012 в 5:40сут. 
With this, you get my upvote.

Also, a request - please support hardware key remapping on android. Those of us with game grippers or xperia plays will thank you (native xperia play support would also be nice if it can be run on it without overclocking).
Stoony  [автор] 9 декември 2012 в 5:31сут. 
Yes, this is a fully cross OS MMO , players can meet from all platforms : linux, windows, android and mac ( iOS is in the pipe )
Fenrir007 9 декември 2012 в 5:18сут. 
This is crucial for my voting - can android players play with PC players?
My_Monkey_Balls 8 декември 2012 в 4:05след. 
needs some polishing an details and animations... perhaps more customizations for the creature aspect too... other than that, looks ok
Nøkkenbuer 8 декември 2012 в 10:28сут. 
The game doesn't interest me personally, but it does look like it has potential, especially if it'll be an MMORPG. Seeing how this is still in beta development, I believe that a lot of the improvements I see should be made probably will occur. That being said, I have to downvote this simply because it's not something I'm willing to buy or play. In no way does that mean I think this game isn't good, though. Good luck!