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+10% movement speed on wearer
need 750 damage to charge
+when activated, all damage done inficts afterburn for 3 seconds
+when activated, pyros get an extra 3 seconds of afterburn (or else this is pointless for them)
+when activated, all players regen 1-3 health per second
(WOW A DOWNSIDE) -when activated, all players take 10% more damage from fire sources( cuz you're all warm from hot chocolate)
+nearby allies regenerate health and ammo every second
+30% charge rate
-30% less buff duratiojn
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▒▒▒Add it now Valve!▒▒▒▒
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░░░░░░Cuz It's░░░░░░░
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+25 percent of the ammo of nearby allies are restored
+25 charge rate
+will heal soldier by 5 for 15 seconds
-15 radius
Yes.
All of my yes.
On Rage:
+50% move speed
But on a more serious note it looks good
with a 10% overheal
On Activate: Nearby teammates gain 25% movement speed, and are immune to afterburn.
This should be a soldier buff against pyros. Here's an idea for what it can do:
The winter warmth gets a meter that fills up from afterburn. (Oh, and you should get 50% fire resistance so you can survive afterburns.) When the meter is filled, you drink your hot chocolate and nearby teammates deal less fire and explosive damage."
This is a fucking great idea.
The winter warmth gets a meter that fills up from afterburn. (Oh, and you should get 50% fire resistance so you can survive afterburns.) When the meter is filled, you drink your hot chocolate and nearby teammates deal less fire and explosive damage.