Portal 2
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67 opmerkingen
Cobra 22 jun om 9:49vm 
I did it so I didn't have to use your solution. I threw the box from the second room into the first so that it would line on the lazer and in line with the 3rd rooms lazer receiver. I know that isn't the correct solution but it worked, on the first try too. Pretty simple after that.
ScubaDude 19 mrt om 9:37nm 
It took me for ever to figure this one out. So, I let enough time go by that I'd forgotten the solution and played it again. Here's the video.
Asha Man 1 feb om 8:25nm 
Short and sweet, clean and logical. On my first run through I aimed the laser through the cube while holding it from the other side of the fizzler, lol. A move that is probably never needed but interesting that it's possible. I'm sure many beginner portal players are using this technique before they figure out that crouching makes pre-aiming a reflector cube much much easier.
lfairban 25 aug 2015 om 8:11nm 
Great map. That took some thinking.
jam.lab1 16 aug 2015 om 4:37nm 
Very, very clever. Really had to think on this one. Good job.
zigzagtenniscoe 12 aug 2015 om 1:06nm 

Once I realized this, I finally found out the answer to my question: how do I get both the laser cube and the laser outside of the usual solving area and set it up so I could point the laser to the catcher? Once I found out the answer to that, the solution was quite satisfying, Thanks once again for a great map! :D
zigzagtenniscoe 12 aug 2015 om 1:04nm 
Neat map! At first I didn't get the concept so I had to leave it till the next day, but then I realized that you had to do the puzzle once with the laser cube, than do the puzzle again with the laser cube in the other room outside of the usual solving area, and you had to shoot hte laser through the glass to get it to the cube to the catcher. Continued in my next post.
stormsend 2 jul 2015 om 3:52nm 
Very satisfying despite being fairly easy. Great job. Thanks.
mikemoody 4 apr 2015 om 6:50vm 
Good work, Nice Map and Great Puzzle. Thanks for the test.
Petutski 1 jan 2015 om 7:02nm 
A great brain teaser! Well done!
IDONTHAVEPENIS 16 nov 2014 om 10:42nm 
Great test
psn_markm1978 25 jun 2014 om 7:16nm 
Very, very good map. When it comes to test elements, sometimes less is more. This is a great example of that philosophy.

Please try, rate & comment on at least one of my tests; reciprocation is appreciation:
My Collection: http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
The MAD Fool 20 feb 2014 om 9:35vm 
Very nice! I hope you don't mind that I've mad another version of this: Sectors (MAD Version) . Hope you enjoy!
z4rk 10 feb 2014 om 7:40vm 
genius! not too difficult but still challenging
wildgoosespeeder 6 dec 2013 om 10:53nm 
Read my profile before reading the rest of my comment!

I am not one for fizzler-laser puzzles but this one was one of the better, less annoying, but still more challenging ones. Nice!

Try my SP map?
Try my COOP map?
Traveler807 3 sep 2013 om 3:40vm 
Very nice, enjoyed this one a lot
dlafield 25 jul 2013 om 6:10nm 
It looks so simple, yet it was very challenging.

I just published a level that also requires out of the box thinking.
Mathey2009 22 jul 2013 om 7:36nm 
awesome man....8 portals is my minimum I got....I love this compact and hard chambers that have this kind of solutions.
[S.T.A.L.K.E.R.] jackloko99 10 jul 2013 om 4:37nm 
Nice work in this one, my walkthrough: http://youtu.be/vLB8RxsZ8zM
Geneosis 5 jul 2013 om 1:46nm 
I thought it would take me more time (as I'm really bad at this kind of laser/fizzler lock puzzles) but in fact I solved it not so hardly ^^ Good work anyway ;)
Cave Johnson 4 jul 2013 om 5:07nm 
This one really made me think
-=GBH=-Haggis 29 jun 2013 om 10:54vm 
Dont normally like laser puzzles, but i liked this one, well done.
Instantiation 13 mei 2013 om 11:14vm 
Another gem. A nice laser-forethough puzzle. Well done.
Jesuscatface 6 mei 2013 om 1:04vm 
Tony Kanoli 20 apr 2013 om 3:42nm 
Brilliant puzzle, one of my favorites. Simple and challenging.

Hints for those who are stuck. Enough to help you without giving it away.

1- The reflector cube never needs to stay in the part of room it spawns in. You never want it in between two fizzlers. You should move it to other parts of the room.

2- In the laser-beam room, there is a reason why there are TWO portal surfaces next to each other. You will need to use both of them to solve the puzzle correctly.
baphomet 15 apr 2013 om 5:24vm 
lfjub.p 12 mrt 2013 om 5:19nm 
da_adesso_tabjones2 1 mrt 2013 om 1:22vm 
Very funny
krikritof 28 feb 2013 om 6:35nm 
Excellent !
zazaza 31 jan 2013 om 1:05nm 
This really tortured my brain cells for a while. Very good :)
Nalkahn 21 jan 2013 om 6:09nm 
Nice test ! Like it alot :)
dneufeldt 12 jan 2013 om 2:23nm 
Great design
madvtdm 3 jan 2013 om 9:14vm 
Hard, yet easy once you figure out what to do. Very well thought of... and yes you have to think outside the box.
Fluppy 28 dec 2012 om 2:14vm 
Okay, I think this is one of the best puzzles ever made, because it is so simple and it fits nicely into the layout. Good job!
NiclO (- - ) 28 dec 2012 om 1:51vm 
Great puzzle! Hard but easy!
Azorae  [auteur] 14 dec 2012 om 10:13nm 
Ha, yeah AD, almost all of my maps have goo pits and although I try to design them in such a way that it's difficult to fall into them or get stuck above them with no means of escape, I'd still prefer to have them as normal pits. Perhaps I'll go through and look at some of my old maps and see which goo pits can be removed (I actually recently removed the only goo pit from Lasers and Light Bridges)
AgentFire 14 dec 2012 om 6:14vm 
Solved in about 5 minutes, but i liked it extremely.
AD_79 13 dec 2012 om 7:34nm 
Oh, this chamber has no goo in it at all. Hmm... that means cake for you!
Ale 12 dec 2012 om 3:04nm 
Funny and well designed. Thanks!
dead 8 dec 2012 om 10:08nm 
ok.. i see it now thanks
Azorae  [auteur] 8 dec 2012 om 4:55nm 
Make sure the "Subscibed" box shows a check mark and restart the game. It should appear in your Community Maps queue.
dead 8 dec 2012 om 3:53nm 
i can't download and i subscribed and have Portal 2... help?
Dreeeeeeeeeeeeeeeeee… 8 dec 2012 om 1:59nm 
Tricky, but still awesome!
Azorae  [auteur] 8 dec 2012 om 1:42nm 
As far as the actual difficulty of this chamber, this is definitely one of my easier puzzles.
Azorae  [auteur] 8 dec 2012 om 1:42nm 
The star-based rating system works oddly on Steam's workshop. It starts you in the middle, with 2.5 stars, and gradually increases and decreases the rating as people vote a submission up or down. In order to reach five stars, a map needs to be voted up hundreds of times (I'm not sure of the exact threshold)

This map is currently rated 4/5, which is, I believe, as high as a rating can go with only 267 (as of this post) ratings.
alternated 8 dec 2012 om 11:32vm 
Very good map. But you should have added some clues/hints. Other players may get frustrated and give up (hence the three stars.)
RateChange 8 dec 2012 om 8:57vm 
This is absolutely brilliant.
haggardclint 8 dec 2012 om 7:56vm 
To me the solution at first seemed simple. I was wrong. It was actually clever.
GraveNoX 8 dec 2012 om 6:35vm 
Really nice chamber!
tuyuqas 8 dec 2012 om 5:33vm 
It is not said in vain: the most simple solution is the right solution. At first I was amazed that all the commenters said that this chamber is too simple. HOW ON EARTH CAN IT BE SO? I tried all possiblbe methods, positions, angles, nothing helped. And then it hit me. Looking at a huge variety of unlikely variants and methods did not allow me too see the simple truth.
Now about the chamber: as always, magnificent. And once again im full of pride of myself that I could solve this on my own.
My immense thankfulness and appreciation to you!!!