Excellent Partnership 3 - Back and Forth
Коментарів: 47
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wildgoosespeeder  [автор] 24 січ о 12:14 
You guys solved it correctly. Be sure to check out my other coop maps in the "Excellent Partnership" series of mine. I promise you will have an interesting experience, especially my "Excellent Partnership 6" map.
AreoLive [VDT] 24 січ о 10:05 
Hey Nice level! I recorded a video of my buddy and I playing through it.
http://youtu.be/IwlGnX0w_EU
Brezlon 10 тра 2014 о 15:34 
@wildgoosespeeder

Just before you get to the exit, there should be something that pulls you back to the turret room area.

It just feels like you put in a lot of effort in that secondary area but we don't go back to appreciate it. It's just 'boom, solved, exit'. If maybe there was one more quick/easy step to activate the lift from that other room, it might feel like one complete puzzle. Because the ending was so 'quick' I felt like I was missing another room. If that makes sense.

Just my feelings though, my partner didn't seem to mind so much.
wildgoosespeeder  [автор] 9 тра 2014 о 20:55 
@Brezlon
How so?
Brezlon 9 тра 2014 о 19:12 
Started out good but at the end it left me feeling like there was a lot missing.
wildgoosespeeder  [автор] 11 січ 2014 о 21:26 
@Voinyx
At the time, I didn't have BEEMOD2 .2.4 alpha that has magnet portals which auto-center portal placements. I have considered updating this map and the others in the Excellent Partnership series. For now just try to be as precisely center as possible. That is the problem why the cube is apparently almost impossible.
Voinyx 11 січ 2014 о 20:09 
There are many problems to fit the cube in the switch at final puzzle. It's almost impossible!!!, but it's a good chamber.
moneykid 29 гру 2013 о 13:57 
trap rooooom!!!!
_Hadamard spielhälfte 30 сер 2013 о 12:25 
many glasses and turrets included
Chao§pawN 26 сер 2013 о 2:31 
Very nice!
VinnyF [-ELG-] 1 лип 2013 о 19:53 
Oh good! So I'm not as big of an idiot as I thought!
That's good to know
wildgoosespeeder  [автор] 1 лип 2013 о 15:20 
@VinnyF
The ending was wonky because your partner had his funnel-redirected portal off-center and made it more difficult than it should be.

Added video in slide show.
VinnyF [-ELG-] 1 лип 2013 о 11:26 
Hi there! My friend and I played this map as part of our series Cooperative Community Chambers. If you wanna watch us go through it, you can go here:
http://www.youtube.com/watch?v=McUiU9V1gdo

Anyway, it was a really nice chamber, the ending was a bit wonky but a really nice idea. Keep 'em coming!
Light 30 тра 2013 о 9:00 
awesome level! too bad that my partner likes to trol me <:(
Velistner 25 тра 2013 о 17:25 
Tedious turrets took away from the puzzle a bit but otherwise good. Bit short.
Mikelio 25 тра 2013 о 17:25 
Good map, the turrets were a bit tedious though.
Moosey 11 тра 2013 о 13:43 
Very good
Avaray 23 кві 2013 о 10:30 
Not bad map, but short. 7/10
[LC]Turtle 23 кві 2013 о 9:10 
Very good map, it may look impossible at the start but in like 5 - 10 mins you will start to get the hang of it
wildgoosespeeder  [автор] 31 бер 2013 о 23:42 
@Johnny_Ice
Try again. It IS possible...just look at the rating my map has and the author stats. You have to think cooperatively.
Johnny_Ice 31 бер 2013 о 23:36 
this map is not possible. had to cheat to figure out what to do.
wildgoosespeeder  [автор] 14 бер 2013 о 15:34 
Try out my latest map for SP:

Slice'n'Dice
http://www.steamcommunity.com/sharedfiles/filedetails?id=132203237
Sumeron 16 січ 2013 о 11:25 
Nice map, true cooperation is required.
Bhaalisto 31 гру 2012 о 5:01 
Exelent Map! Thanks for it!
Nekro Extravaganza 14 гру 2012 о 15:36 
Perfect map, thanx
SKIR! | JESUS 8 гру 2012 о 1:46 
too easy / no thinking required
Behr Asylum 6 гру 2012 о 22:56 
great detail
nopass 6 гру 2012 о 10:56 
Best
Ranma 5 гру 2012 о 22:36 
nice
[P4e2l] ManiaCoolT 5 гру 2012 о 12:35 
best
Igorkg 5 гру 2012 о 11:59 
lol
Divaniy_Analitik 4 гру 2012 о 23:59 
а как пройти а??
wildgoosespeeder  [автор] 4 гру 2012 о 22:39 
biohazard1085 4 гру 2012 о 20:44 
nice
Angry Apple 4 гру 2012 о 8:00 
hey, nicely done!
but can anyone plz check this one too?
http://steamcommunity.com/sharedfiles/filedetails/?id=88465897
thnx!
Headshot 3 гру 2012 о 15:29 
heh nice
Tato314 3 гру 2012 о 14:05 
muy bueno perfecto
dome1601 3 гру 2012 о 6:02 
nice
coolabhishek7 3 гру 2012 о 4:13 
How to play online in coop mode...i ve no frenz...
0171032038 3 гру 2012 о 1:12 
is good
wildgoosespeeder  [автор] 2 гру 2012 о 21:02 
@InsaneKuma
This is a glitch with the funnel entity itself that Valve overlooked during development of the game before its April 2011 release. I have no way to fix it. More information:

http://www.youtube.com/watch?v=T2qcoQC9cTc

You may have accidently triggered it.
insanekuma 2 гру 2012 о 19:45 
It might just be me but for some reason I stayed at the end of the floating spiral in the beginning and got bugged. Whichever character I was playing got stuck in the ceiling.
CookieAwesomness (Cookie) 2 гру 2012 о 1:29 
The very last puzzle where you have too put the cube in the spot and the laser the same spot, it is uneven every time, causing it so you can't do it.
EpicFruitcakeXD 1 гру 2012 о 19:29 
LlamaJuice strikes again
Asado. 1 гру 2012 о 6:23 
HUEHUEHUEHUEHUEUEUHUE
SPAM
wildgoosespeeder  [автор] 30 лис 2012 о 16:30 
@Landfall
No, it is entirely possible. I really wish I can have a special entity in the puzzle editor that can automatically rotate portal placements, kind of like with some of the official chambers found in the story and coop campaigns. :(
3D 30 лис 2012 о 15:26 
The very last puzzle where you have too put the cube in the spot and the laser the same spot, it is uneven every time, causing it so you can't do it.