Excellent Partnership 3 - Back and Forth
45 条留言
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Brezlon 5月10日下午3:34 
@wildgoosespeeder

Just before you get to the exit, there should be something that pulls you back to the turret room area.

It just feels like you put in a lot of effort in that secondary area but we don't go back to appreciate it. It's just 'boom, solved, exit'. If maybe there was one more quick/easy step to activate the lift from that other room, it might feel like one complete puzzle. Because the ending was so 'quick' I felt like I was missing another room. If that makes sense.

Just my feelings though, my partner didn't seem to mind so much.
wildgoosespeeder  [作者] 5月9日下午8:55 
@Brezlon
How so?
Brezlon 5月9日下午7:12 
Started out good but at the end it left me feeling like there was a lot missing.
wildgoosespeeder  [作者] 1月11日下午9:26 
@Voinyx
At the time, I didn't have BEEMOD2 .2.4 alpha that has magnet portals which auto-center portal placements. I have considered updating this map and the others in the Excellent Partnership series. For now just try to be as precisely center as possible. That is the problem why the cube is apparently almost impossible.
Voinyx 1月11日下午8:09 
There are many problems to fit the cube in the switch at final puzzle. It's almost impossible!!!, but it's a good chamber.
moneykid 2013年12月29日下午1:57 
trap rooooom!!!!
_Hadamard spielhälfte 2013年8月30日下午12:25 
many glasses and turrets included
Chao§pawN 2013年8月26日上午2:31 
Very nice!
VinnyF [-ELG-] 2013年7月1日下午7:53 
Oh good! So I'm not as big of an idiot as I thought!
That's good to know
wildgoosespeeder  [作者] 2013年7月1日下午3:20 
@VinnyF
The ending was wonky because your partner had his funnel-redirected portal off-center and made it more difficult than it should be.

Added video in slide show.
VinnyF [-ELG-] 2013年7月1日上午11:26 
Hi there! My friend and I played this map as part of our series Cooperative Community Chambers. If you wanna watch us go through it, you can go here:
http://www.youtube.com/watch?v=McUiU9V1gdo

Anyway, it was a really nice chamber, the ending was a bit wonky but a really nice idea. Keep 'em coming!
Light 2013年5月30日上午9:00 
awesome level! too bad that my partner likes to trol me <:(
Velistner 2013年5月25日下午5:25 
Tedious turrets took away from the puzzle a bit but otherwise good. Bit short.
Mikelio 2013年5月25日下午5:25 
Good map, the turrets were a bit tedious though.
Moosey 2013年5月11日下午1:43 
Very good
Avaray 2013年4月23日上午10:30 
Not bad map, but short. 7/10
[LC]Turtle 2013年4月23日上午9:10 
Very good map, it may look impossible at the start but in like 5 - 10 mins you will start to get the hang of it
wildgoosespeeder  [作者] 2013年3月31日下午11:42 
@Johnny_Ice
Try again. It IS possible...just look at the rating my map has and the author stats. You have to think cooperatively.
Johnny_Ice 2013年3月31日下午11:36 
this map is not possible. had to cheat to figure out what to do.
wildgoosespeeder  [作者] 2013年3月14日下午3:34 
Try out my latest map for SP:

Slice'n'Dice
http://www.steamcommunity.com/sharedfiles/filedetails?id=132203237
Sumeron 2013年1月16日上午11:25 
Nice map, true cooperation is required.
Bhaalisto 2012年12月31日上午5:01 
Exelent Map! Thanks for it!
Nekro Extravaganza 2012年12月14日下午3:36 
Perfect map, thanx
SKIR! | JESUS 2012年12月8日上午1:46 
too easy / no thinking required
Behr Asylum 2012年12月6日下午10:56 
great detail
nopass 2012年12月6日上午10:56 
Best
Ranma 2012年12月5日下午10:36 
nice
[P4e2l] ManiaCoolT 2012年12月5日下午12:35 
best
Igorkg 2012年12月5日上午11:59 
lol
RedNight103 2012年12月4日下午11:59 
а как пройти а??
wildgoosespeeder  [作者] 2012年12月4日下午10:39 
biohazard1085 2012年12月4日下午8:44 
nice
Angry Apple 2012年12月4日上午8:00 
hey, nicely done!
but can anyone plz check this one too?
http://steamcommunity.com/sharedfiles/filedetails/?id=88465897
thnx!
Headshot 2012年12月3日下午3:29 
heh nice
Tato314 2012年12月3日下午2:05 
muy bueno perfecto
[Bro]dome1601 2012年12月3日上午6:02 
nice
coolabhishek7 2012年12月3日上午4:13 
How to play online in coop mode...i ve no frenz...
0171032038 2012年12月3日上午1:12 
is good
wildgoosespeeder  [作者] 2012年12月2日下午9:02 
@InsaneKuma
This is a glitch with the funnel entity itself that Valve overlooked during development of the game before its April 2011 release. I have no way to fix it. More information:

http://www.youtube.com/watch?v=T2qcoQC9cTc

You may have accidently triggered it.
InsaneKuma 2012年12月2日下午7:45 
It might just be me but for some reason I stayed at the end of the floating spiral in the beginning and got bugged. Whichever character I was playing got stuck in the ceiling.
Peppermint 2012年12月2日上午1:29 
The very last puzzle where you have too put the cube in the spot and the laser the same spot, it is uneven every time, causing it so you can't do it.
EpicFruitcakeXD 2012年12月1日下午7:29 
LlamaJuice strikes again
Asado. 2012年12月1日上午6:23 
HUEHUEHUEHUEHUEUEUHUE
SPAM
wildgoosespeeder  [作者] 2012年11月30日下午4:30 
@Landfall
No, it is entirely possible. I really wish I can have a special entity in the puzzle editor that can automatically rotate portal placements, kind of like with some of the official chambers found in the story and coop campaigns. :(
Landfall 2012年11月30日下午3:26 
The very last puzzle where you have too put the cube in the spot and the laser the same spot, it is uneven every time, causing it so you can't do it.