Portal 2
Excellent Partnership 3 - Back and Forth
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Комментариев: 53
quadrplax 16 авг в 12:53 
We got stuck in the elevator
Teip 20 авг. 2016 в 13:51 
wildgoosespeeder  [автор] 7 фев. 2016 в 13:36 
Try Excellent Partnership 6. I think you will like that one. I had a lot of fun designing it and I think it is my best work for coop maps.
Zuntak 7 фев. 2016 в 12:58 
Pretty nice, we compleated it in 10 minutes
Mr. MeeSeeks ::: enstillfear 17 дек. 2015 в 1:31 
Good one. We really had fun! Nice level.
Portalized 26 июл. 2015 в 18:52 
Well done - we enjoyed!
wildgoosespeeder  [автор] 24 янв. 2015 в 12:14 
You guys solved it correctly. Be sure to check out my other coop maps in the "Excellent Partnership" series of mine. I promise you will have an interesting experience, especially my "Excellent Partnership 6" map.
AreoLive [VDT] 24 янв. 2015 в 10:05 
Hey Nice level! I recorded a video of my buddy and I playing through it.
Brezlon 10 мая. 2014 в 15:34 

Just before you get to the exit, there should be something that pulls you back to the turret room area.

It just feels like you put in a lot of effort in that secondary area but we don't go back to appreciate it. It's just 'boom, solved, exit'. If maybe there was one more quick/easy step to activate the lift from that other room, it might feel like one complete puzzle. Because the ending was so 'quick' I felt like I was missing another room. If that makes sense.

Just my feelings though, my partner didn't seem to mind so much.
wildgoosespeeder  [автор] 9 мая. 2014 в 20:55 
How so?
Brezlon 9 мая. 2014 в 19:12 
Started out good but at the end it left me feeling like there was a lot missing.
wildgoosespeeder  [автор] 11 янв. 2014 в 21:26 
At the time, I didn't have BEEMOD2 .2.4 alpha that has magnet portals which auto-center portal placements. I have considered updating this map and the others in the Excellent Partnership series. For now just try to be as precisely center as possible. That is the problem why the cube is apparently almost impossible.
Voinyx 11 янв. 2014 в 20:09 
There are many problems to fit the cube in the switch at final puzzle. It's almost impossible!!!, but it's a good chamber.
moneykid 29 дек. 2013 в 13:57 
trap rooooom!!!!
Hadamard LP 30 авг. 2013 в 12:25 
many glasses and turrets included
Chao§pawN 26 авг. 2013 в 2:31 
Very nice!
VinnyF [-ELG-] 1 июл. 2013 в 19:53 
Oh good! So I'm not as big of an idiot as I thought!
That's good to know
wildgoosespeeder  [автор] 1 июл. 2013 в 15:20 
The ending was wonky because your partner had his funnel-redirected portal off-center and made it more difficult than it should be.

Added video in slide show.
VinnyF [-ELG-] 1 июл. 2013 в 11:26 
Hi there! My friend and I played this map as part of our series Cooperative Community Chambers. If you wanna watch us go through it, you can go here:

Anyway, it was a really nice chamber, the ending was a bit wonky but a really nice idea. Keep 'em coming!
Light 30 мая. 2013 в 9:00 
awesome level! too bad that my partner likes to trol me <:(
Velistner 25 мая. 2013 в 17:25 
Tedious turrets took away from the puzzle a bit but otherwise good. Bit short.
Mikelio 25 мая. 2013 в 17:25 
Good map, the turrets were a bit tedious though.
Moosey 11 мая. 2013 в 13:43 
Very good
ECUADOOOOOR! 23 апр. 2013 в 10:30 
Not bad map, but short. 7/10
Trottel 23 апр. 2013 в 9:10 
Very good map, it may look impossible at the start but in like 5 - 10 mins you will start to get the hang of it
wildgoosespeeder  [автор] 31 мар. 2013 в 23:42 
Try again. It IS possible...just look at the rating my map has and the author stats. You have to think cooperatively.
Johnny_Ice 31 мар. 2013 в 23:36 
this map is not possible. had to cheat to figure out what to do.
wildgoosespeeder  [автор] 14 мар. 2013 в 15:34 
Try out my latest map for SP:

Sumeron 16 янв. 2013 в 11:25 
Nice map, true cooperation is required.
Bhaalisto 31 дек. 2012 в 5:01 
Exelent Map! Thanks for it!
Nekro Extravaganza 14 дек. 2012 в 15:36 
Perfect map, thanx
SKIR! | JESUS 8 дек. 2012 в 1:46 
too easy / no thinking required
Behr Asylum 6 дек. 2012 в 22:56 
great detail
nopass 6 дек. 2012 в 10:56 
Ranma 5 дек. 2012 в 22:36 
[P4e2l] ManiaCoolT 5 дек. 2012 в 12:35 
Tigó Farmskins.com CSGetto.com 5 дек. 2012 в 11:59 
Hateman 4 дек. 2012 в 23:59 
а как пройти а??
wildgoosespeeder  [автор] 4 дек. 2012 в 22:39 
biohazard1085 4 дек. 2012 в 20:44 
Keeper of the Groove 4 дек. 2012 в 8:00 
hey, nicely done!
but can anyone plz check this one too?
Majkel 222 x44 3 дек. 2012 в 15:29 
heh nice
Tato314 3 дек. 2012 в 14:05 
muy bueno perfecto
Sushilov3r (度魅仁功) 3 дек. 2012 в 6:02 
coolabhishek7 3 дек. 2012 в 4:13 
How to play online in coop mode...i ve no frenz...
0171032038 3 дек. 2012 в 1:12 
is good
wildgoosespeeder  [автор] 2 дек. 2012 в 21:02 
This is a glitch with the funnel entity itself that Valve overlooked during development of the game before its April 2011 release. I have no way to fix it. More information:


You may have accidently triggered it.
InsaneKuma 2 дек. 2012 в 19:45 
It might just be me but for some reason I stayed at the end of the floating spiral in the beginning and got bugged. Whichever character I was playing got stuck in the ceiling.
Peanut Butter 2 дек. 2012 в 1:29 
The very last puzzle where you have too put the cube in the spot and the laser the same spot, it is uneven every time, causing it so you can't do it.
Exjoria 1 дек. 2012 в 19:29 
LlamaJuice strikes again