Excellent Partnership 3 - Back and Forth
45 件のコメント
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Brezlon 5月10日 15時34分 
@wildgoosespeeder

Just before you get to the exit, there should be something that pulls you back to the turret room area.

It just feels like you put in a lot of effort in that secondary area but we don't go back to appreciate it. It's just 'boom, solved, exit'. If maybe there was one more quick/easy step to activate the lift from that other room, it might feel like one complete puzzle. Because the ending was so 'quick' I felt like I was missing another room. If that makes sense.

Just my feelings though, my partner didn't seem to mind so much.
wildgoosespeeder  [作成者] 5月9日 20時55分 
@Brezlon
How so?
Brezlon 5月9日 19時12分 
Started out good but at the end it left me feeling like there was a lot missing.
wildgoosespeeder  [作成者] 1月11日 21時26分 
@Voinyx
At the time, I didn't have BEEMOD2 .2.4 alpha that has magnet portals which auto-center portal placements. I have considered updating this map and the others in the Excellent Partnership series. For now just try to be as precisely center as possible. That is the problem why the cube is apparently almost impossible.
Voinyx 1月11日 20時09分 
There are many problems to fit the cube in the switch at final puzzle. It's almost impossible!!!, but it's a good chamber.
moneykid 2013年12月29日 13時57分 
trap rooooom!!!!
_Hadamard spielhälfte 2013年8月30日 12時25分 
many glasses and turrets included
Chao§pawN 2013年8月26日 2時31分 
Very nice!
VinnyF [-ELG-] 2013年7月1日 19時53分 
Oh good! So I'm not as big of an idiot as I thought!
That's good to know
wildgoosespeeder  [作成者] 2013年7月1日 15時20分 
@VinnyF
The ending was wonky because your partner had his funnel-redirected portal off-center and made it more difficult than it should be.

Added video in slide show.
VinnyF [-ELG-] 2013年7月1日 11時26分 
Hi there! My friend and I played this map as part of our series Cooperative Community Chambers. If you wanna watch us go through it, you can go here:
http://www.youtube.com/watch?v=McUiU9V1gdo

Anyway, it was a really nice chamber, the ending was a bit wonky but a really nice idea. Keep 'em coming!
Light 2013年5月30日 9時00分 
awesome level! too bad that my partner likes to trol me <:(
Velistner 2013年5月25日 17時25分 
Tedious turrets took away from the puzzle a bit but otherwise good. Bit short.
Mikelio 2013年5月25日 17時25分 
Good map, the turrets were a bit tedious though.
Moosey 2013年5月11日 13時43分 
Very good
Avaray 2013年4月23日 10時30分 
Not bad map, but short. 7/10
[LC]Turtle 2013年4月23日 9時10分 
Very good map, it may look impossible at the start but in like 5 - 10 mins you will start to get the hang of it
wildgoosespeeder  [作成者] 2013年3月31日 23時42分 
@Johnny_Ice
Try again. It IS possible...just look at the rating my map has and the author stats. You have to think cooperatively.
Johnny_Ice 2013年3月31日 23時36分 
this map is not possible. had to cheat to figure out what to do.
wildgoosespeeder  [作成者] 2013年3月14日 15時34分 
Try out my latest map for SP:

Slice'n'Dice
http://www.steamcommunity.com/sharedfiles/filedetails?id=132203237
Sumeron 2013年1月16日 11時25分 
Nice map, true cooperation is required.
Bhaalisto 2012年12月31日 5時01分 
Exelent Map! Thanks for it!
Nekro Extravaganza 2012年12月14日 15時36分 
Perfect map, thanx
SKIR! | JESUS 2012年12月8日 1時46分 
too easy / no thinking required
Behr Asylum 2012年12月6日 22時56分 
great detail
nopass 2012年12月6日 10時56分 
Best
Ranma 2012年12月5日 22時36分 
nice
[P4e2l] ManiaCoolT 2012年12月5日 12時35分 
best
Igorkg 2012年12月5日 11時59分 
lol
AtaiAtaiAtai (D) 2012年12月4日 23時59分 
а как пройти а??
wildgoosespeeder  [作成者] 2012年12月4日 22時39分 
biohazard1085 2012年12月4日 20時44分 
nice
Angry Apple 2012年12月4日 8時00分 
hey, nicely done!
but can anyone plz check this one too?
http://steamcommunity.com/sharedfiles/filedetails/?id=88465897
thnx!
Headshot 2012年12月3日 15時29分 
heh nice
Tato314 2012年12月3日 14時05分 
muy bueno perfecto
dome1601 2012年12月3日 6時02分 
nice
coolabhishek7 2012年12月3日 4時13分 
How to play online in coop mode...i ve no frenz...
0171032038 2012年12月3日 1時12分 
is good
wildgoosespeeder  [作成者] 2012年12月2日 21時02分 
@InsaneKuma
This is a glitch with the funnel entity itself that Valve overlooked during development of the game before its April 2011 release. I have no way to fix it. More information:

http://www.youtube.com/watch?v=T2qcoQC9cTc

You may have accidently triggered it.
InsaneKuma 2012年12月2日 19時45分 
It might just be me but for some reason I stayed at the end of the floating spiral in the beginning and got bugged. Whichever character I was playing got stuck in the ceiling.
Peppermint 2012年12月2日 1時29分 
The very last puzzle where you have too put the cube in the spot and the laser the same spot, it is uneven every time, causing it so you can't do it.
EpicFruitcakeXD 2012年12月1日 19時29分 
LlamaJuice strikes again
Asado. 2012年12月1日 6時23分 
HUEHUEHUEHUEHUEUEUHUE
SPAM
wildgoosespeeder  [作成者] 2012年11月30日 16時30分 
@Landfall
No, it is entirely possible. I really wish I can have a special entity in the puzzle editor that can automatically rotate portal placements, kind of like with some of the official chambers found in the story and coop campaigns. :(
Landfall 2012年11月30日 15時26分 
The very last puzzle where you have too put the cube in the spot and the laser the same spot, it is uneven every time, causing it so you can't do it.