Portal 2
Excellent Partnership 3 - Back and Forth
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53 commenti
quadrplax 16 ago, ore 12:53 
We got stuck in the elevator
Teip 20 ago 2016, ore 13:51 
wildgoosespeeder  [autore] 7 feb 2016, ore 13:36 
Try Excellent Partnership 6. I think you will like that one. I had a lot of fun designing it and I think it is my best work for coop maps.
Zuntak 7 feb 2016, ore 12:58 
Pretty nice, we compleated it in 10 minutes
Mr. MeeSeeks ::: enstillfear 17 dic 2015, ore 1:31 
Good one. We really had fun! Nice level.
Portalized 26 lug 2015, ore 18:52 
Well done - we enjoyed!
wildgoosespeeder  [autore] 24 gen 2015, ore 12:14 
You guys solved it correctly. Be sure to check out my other coop maps in the "Excellent Partnership" series of mine. I promise you will have an interesting experience, especially my "Excellent Partnership 6" map.
AreoLive [VDT] 24 gen 2015, ore 10:05 
Hey Nice level! I recorded a video of my buddy and I playing through it.
Brezlon 10 mag 2014, ore 15:34 

Just before you get to the exit, there should be something that pulls you back to the turret room area.

It just feels like you put in a lot of effort in that secondary area but we don't go back to appreciate it. It's just 'boom, solved, exit'. If maybe there was one more quick/easy step to activate the lift from that other room, it might feel like one complete puzzle. Because the ending was so 'quick' I felt like I was missing another room. If that makes sense.

Just my feelings though, my partner didn't seem to mind so much.
wildgoosespeeder  [autore] 9 mag 2014, ore 20:55 
How so?
Brezlon 9 mag 2014, ore 19:12 
Started out good but at the end it left me feeling like there was a lot missing.
wildgoosespeeder  [autore] 11 gen 2014, ore 21:26 
At the time, I didn't have BEEMOD2 .2.4 alpha that has magnet portals which auto-center portal placements. I have considered updating this map and the others in the Excellent Partnership series. For now just try to be as precisely center as possible. That is the problem why the cube is apparently almost impossible.
Voinyx 11 gen 2014, ore 20:09 
There are many problems to fit the cube in the switch at final puzzle. It's almost impossible!!!, but it's a good chamber.
moneykid 29 dic 2013, ore 13:57 
trap rooooom!!!!
Hadamard LP 30 ago 2013, ore 12:25 
many glasses and turrets included
Chao§pawN 26 ago 2013, ore 2:31 
Very nice!
VinnyF [-ELG-] 1 lug 2013, ore 19:53 
Oh good! So I'm not as big of an idiot as I thought!
That's good to know
wildgoosespeeder  [autore] 1 lug 2013, ore 15:20 
The ending was wonky because your partner had his funnel-redirected portal off-center and made it more difficult than it should be.

Added video in slide show.
VinnyF [-ELG-] 1 lug 2013, ore 11:26 
Hi there! My friend and I played this map as part of our series Cooperative Community Chambers. If you wanna watch us go through it, you can go here:

Anyway, it was a really nice chamber, the ending was a bit wonky but a really nice idea. Keep 'em coming!
Light 30 mag 2013, ore 9:00 
awesome level! too bad that my partner likes to trol me <:(
Velistner 25 mag 2013, ore 17:25 
Tedious turrets took away from the puzzle a bit but otherwise good. Bit short.
Mikelio 25 mag 2013, ore 17:25 
Good map, the turrets were a bit tedious though.
Moosey 11 mag 2013, ore 13:43 
Very good
ECUADOOOOOR! 23 apr 2013, ore 10:30 
Not bad map, but short. 7/10
Trottel 23 apr 2013, ore 9:10 
Very good map, it may look impossible at the start but in like 5 - 10 mins you will start to get the hang of it
wildgoosespeeder  [autore] 31 mar 2013, ore 23:42 
Try again. It IS possible...just look at the rating my map has and the author stats. You have to think cooperatively.
Johnny_Ice 31 mar 2013, ore 23:36 
this map is not possible. had to cheat to figure out what to do.
wildgoosespeeder  [autore] 14 mar 2013, ore 15:34 
Try out my latest map for SP:

Sumeron 16 gen 2013, ore 11:25 
Nice map, true cooperation is required.
Bhaalisto 31 dic 2012, ore 5:01 
Exelent Map! Thanks for it!
Nekro Extravaganza 14 dic 2012, ore 15:36 
Perfect map, thanx
SKIR! | JESUS 8 dic 2012, ore 1:46 
too easy / no thinking required
Behr Asylum 6 dic 2012, ore 22:56 
great detail
nopass 6 dic 2012, ore 10:56 
Ranma 5 dic 2012, ore 22:36 
[P4e2l] ManiaCoolT 5 dic 2012, ore 12:35 
Tigó Farmskins.com CSGetto.com 5 dic 2012, ore 11:59 
Hateman 4 dic 2012, ore 23:59 
а как пройти а??
wildgoosespeeder  [autore] 4 dic 2012, ore 22:39 
biohazard1085 4 dic 2012, ore 20:44 
Keeper of the Groove 4 dic 2012, ore 8:00 
hey, nicely done!
but can anyone plz check this one too?
Majkel 222 x44 3 dic 2012, ore 15:29 
heh nice
Tato314 3 dic 2012, ore 14:05 
muy bueno perfecto
Sushilov3r (度魅仁功) 3 dic 2012, ore 6:02 
coolabhishek7 3 dic 2012, ore 4:13 
How to play online in coop mode...i ve no frenz...
0171032038 3 dic 2012, ore 1:12 
is good
wildgoosespeeder  [autore] 2 dic 2012, ore 21:02 
This is a glitch with the funnel entity itself that Valve overlooked during development of the game before its April 2011 release. I have no way to fix it. More information:


You may have accidently triggered it.
InsaneKuma 2 dic 2012, ore 19:45 
It might just be me but for some reason I stayed at the end of the floating spiral in the beginning and got bugged. Whichever character I was playing got stuck in the ceiling.
Peanut Butter 2 dic 2012, ore 1:29 
The very last puzzle where you have too put the cube in the spot and the laser the same spot, it is uneven every time, causing it so you can't do it.
Exjoria 1 dic 2012, ore 19:29 
LlamaJuice strikes again