Portal 2
Excellent Partnership 3 - Back and Forth
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54 σχόλια
wildgoosespeeder  [Δημιουργός] 14 Νοε στις 21:50 
Sorry for late reply. If both bots are in that elevator, then you found some sort of odd case I never considered. If one bot is free to roam the chamber and the other is stuck, that is intentional. It is common for people to think the puzzle has a trapping bug but really it doesn't. All necessary tools are there. Think cooperatively. Rescue your partner! If you are unsure how to proceed, there are videos to look at below the thumbnail.
quadrplax 16 Αυγ στις 12:53 
We got stuck in the elevator
Teip 20 Αυγ 2016 στις 13:51 
wildgoosespeeder  [Δημιουργός] 7 Φεβ 2016 στις 13:36 
Try Excellent Partnership 6. I think you will like that one. I had a lot of fun designing it and I think it is my best work for coop maps.
Zuntak 7 Φεβ 2016 στις 12:58 
Pretty nice, we compleated it in 10 minutes
Mr. MeeSeeks ::: enstillfear 17 Δεκ 2015 στις 1:31 
Good one. We really had fun! Nice level.
Portalized 26 Ιουλ 2015 στις 18:52 
Well done - we enjoyed!
wildgoosespeeder  [Δημιουργός] 24 Ιαν 2015 στις 12:14 
You guys solved it correctly. Be sure to check out my other coop maps in the "Excellent Partnership" series of mine. I promise you will have an interesting experience, especially my "Excellent Partnership 6" map.
AreoLive [VDT] 24 Ιαν 2015 στις 10:05 
Hey Nice level! I recorded a video of my buddy and I playing through it.
Brezlon 10 Μαϊ 2014 στις 15:34 

Just before you get to the exit, there should be something that pulls you back to the turret room area.

It just feels like you put in a lot of effort in that secondary area but we don't go back to appreciate it. It's just 'boom, solved, exit'. If maybe there was one more quick/easy step to activate the lift from that other room, it might feel like one complete puzzle. Because the ending was so 'quick' I felt like I was missing another room. If that makes sense.

Just my feelings though, my partner didn't seem to mind so much.
wildgoosespeeder  [Δημιουργός] 9 Μαϊ 2014 στις 20:55 
How so?
Brezlon 9 Μαϊ 2014 στις 19:12 
Started out good but at the end it left me feeling like there was a lot missing.
wildgoosespeeder  [Δημιουργός] 11 Ιαν 2014 στις 21:26 
At the time, I didn't have BEEMOD2 .2.4 alpha that has magnet portals which auto-center portal placements. I have considered updating this map and the others in the Excellent Partnership series. For now just try to be as precisely center as possible. That is the problem why the cube is apparently almost impossible.
Voinyx 11 Ιαν 2014 στις 20:09 
There are many problems to fit the cube in the switch at final puzzle. It's almost impossible!!!, but it's a good chamber.
moneykid 29 Δεκ 2013 στις 13:57 
trap rooooom!!!!
Hadamard LP 30 Αυγ 2013 στις 12:25 
many glasses and turrets included
Chao§pawN 26 Αυγ 2013 στις 2:31 
Very nice!
VinnyF [-ELG-] 1 Ιουλ 2013 στις 19:53 
Oh good! So I'm not as big of an idiot as I thought!
That's good to know
wildgoosespeeder  [Δημιουργός] 1 Ιουλ 2013 στις 15:20 
The ending was wonky because your partner had his funnel-redirected portal off-center and made it more difficult than it should be.

Added video in slide show.
VinnyF [-ELG-] 1 Ιουλ 2013 στις 11:26 
Hi there! My friend and I played this map as part of our series Cooperative Community Chambers. If you wanna watch us go through it, you can go here:

Anyway, it was a really nice chamber, the ending was a bit wonky but a really nice idea. Keep 'em coming!
Light 30 Μαϊ 2013 στις 9:00 
awesome level! too bad that my partner likes to trol me <:(
Velistner 25 Μαϊ 2013 στις 17:25 
Tedious turrets took away from the puzzle a bit but otherwise good. Bit short.
Mikelio 25 Μαϊ 2013 στις 17:25 
Good map, the turrets were a bit tedious though.
Moosey 11 Μαϊ 2013 στις 13:43 
Very good
ECUADOOOOOR! 23 Απρ 2013 στις 10:30 
Not bad map, but short. 7/10
Trottel 23 Απρ 2013 στις 9:10 
Very good map, it may look impossible at the start but in like 5 - 10 mins you will start to get the hang of it
wildgoosespeeder  [Δημιουργός] 31 Μαρ 2013 στις 23:42 
Try again. It IS possible...just look at the rating my map has and the author stats. You have to think cooperatively.
Johnny_Ice 31 Μαρ 2013 στις 23:36 
this map is not possible. had to cheat to figure out what to do.
wildgoosespeeder  [Δημιουργός] 14 Μαρ 2013 στις 15:34 
Try out my latest map for SP:

Sumeron 16 Ιαν 2013 στις 11:25 
Nice map, true cooperation is required.
Bhaalisto 31 Δεκ 2012 στις 5:01 
Exelent Map! Thanks for it!
Nekro Extravaganza 14 Δεκ 2012 στις 15:36 
Perfect map, thanx
SKIR! | JESUS 8 Δεκ 2012 στις 1:46 
too easy / no thinking required
Behr Asylum 6 Δεκ 2012 στις 22:56 
great detail
nopass 6 Δεκ 2012 στις 10:56 
Ranma 5 Δεκ 2012 στις 22:36 
[P4e2l] ManiaCoolT 5 Δεκ 2012 στις 12:35 
Tigó Farmskins.com CSGetto.com 5 Δεκ 2012 στις 11:59 
Всё равно вылечу 4 Δεκ 2012 στις 23:59 
а как пройти а??
wildgoosespeeder  [Δημιουργός] 4 Δεκ 2012 στις 22:39 
biohazard1085 4 Δεκ 2012 στις 20:44 
Keeper of the Groove 4 Δεκ 2012 στις 8:00 
hey, nicely done!
but can anyone plz check this one too?
Majkel 222 x44 3 Δεκ 2012 στις 15:29 
heh nice
Tato314 3 Δεκ 2012 στις 14:05 
muy bueno perfecto
Sushilov3r (度魅仁功) 3 Δεκ 2012 στις 6:02 
coolabhishek7 3 Δεκ 2012 στις 4:13 
How to play online in coop mode...i ve no frenz...
0171032038 3 Δεκ 2012 στις 1:12 
is good
wildgoosespeeder  [Δημιουργός] 2 Δεκ 2012 στις 21:02 
This is a glitch with the funnel entity itself that Valve overlooked during development of the game before its April 2011 release. I have no way to fix it. More information:


You may have accidently triggered it.
InsaneKuma 2 Δεκ 2012 στις 19:45 
It might just be me but for some reason I stayed at the end of the floating spiral in the beginning and got bugged. Whichever character I was playing got stuck in the ceiling.
Peanut Butter 2 Δεκ 2012 στις 1:29 
The very last puzzle where you have too put the cube in the spot and the laser the same spot, it is uneven every time, causing it so you can't do it.