Portal 2
Excellent Partnership 3 - Back and Forth
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52 commentaires
Teip 20 août 2016 à 13h51 
wildgoosespeeder  [créateur] 7 fév 2016 à 13h36 
Try Excellent Partnership 6. I think you will like that one. I had a lot of fun designing it and I think it is my best work for coop maps.
Zuntak 7 fév 2016 à 12h58 
Pretty nice, we compleated it in 10 minutes
Mr. MeeSeeks ::: enstillfear 17 déc 2015 à 1h31 
Good one. We really had fun! Nice level.
Portalized 26 juil 2015 à 18h52 
Well done - we enjoyed!
wildgoosespeeder  [créateur] 24 jan 2015 à 12h14 
You guys solved it correctly. Be sure to check out my other coop maps in the "Excellent Partnership" series of mine. I promise you will have an interesting experience, especially my "Excellent Partnership 6" map.
AreoLive [VDT] 24 jan 2015 à 10h05 
Hey Nice level! I recorded a video of my buddy and I playing through it.
Brezlon 10 mai 2014 à 15h34 

Just before you get to the exit, there should be something that pulls you back to the turret room area.

It just feels like you put in a lot of effort in that secondary area but we don't go back to appreciate it. It's just 'boom, solved, exit'. If maybe there was one more quick/easy step to activate the lift from that other room, it might feel like one complete puzzle. Because the ending was so 'quick' I felt like I was missing another room. If that makes sense.

Just my feelings though, my partner didn't seem to mind so much.
wildgoosespeeder  [créateur] 9 mai 2014 à 20h55 
How so?
Brezlon 9 mai 2014 à 19h12 
Started out good but at the end it left me feeling like there was a lot missing.
wildgoosespeeder  [créateur] 11 jan 2014 à 21h26 
At the time, I didn't have BEEMOD2 .2.4 alpha that has magnet portals which auto-center portal placements. I have considered updating this map and the others in the Excellent Partnership series. For now just try to be as precisely center as possible. That is the problem why the cube is apparently almost impossible.
Voinyx 11 jan 2014 à 20h09 
There are many problems to fit the cube in the switch at final puzzle. It's almost impossible!!!, but it's a good chamber.
moneykid 29 déc 2013 à 13h57 
trap rooooom!!!!
Hadamard YT 30 août 2013 à 12h25 
many glasses and turrets included
Chao§pawN 26 août 2013 à 2h31 
Very nice!
VinnyF [-ELG-] 1 juil 2013 à 19h53 
Oh good! So I'm not as big of an idiot as I thought!
That's good to know
wildgoosespeeder  [créateur] 1 juil 2013 à 15h20 
The ending was wonky because your partner had his funnel-redirected portal off-center and made it more difficult than it should be.

Added video in slide show.
VinnyF [-ELG-] 1 juil 2013 à 11h26 
Hi there! My friend and I played this map as part of our series Cooperative Community Chambers. If you wanna watch us go through it, you can go here:

Anyway, it was a really nice chamber, the ending was a bit wonky but a really nice idea. Keep 'em coming!
Light 30 mai 2013 à 9h00 
awesome level! too bad that my partner likes to trol me <:(
Velistner 25 mai 2013 à 17h25 
Tedious turrets took away from the puzzle a bit but otherwise good. Bit short.
Mikelio 25 mai 2013 à 17h25 
Good map, the turrets were a bit tedious though.
Moosey 11 mai 2013 à 13h43 
Very good
ECUADOOOOOR! 23 avr 2013 à 10h30 
Not bad map, but short. 7/10
Trottel 23 avr 2013 à 9h10 
Very good map, it may look impossible at the start but in like 5 - 10 mins you will start to get the hang of it
wildgoosespeeder  [créateur] 31 mar 2013 à 23h42 
Try again. It IS possible...just look at the rating my map has and the author stats. You have to think cooperatively.
Johnny_Ice 31 mar 2013 à 23h36 
this map is not possible. had to cheat to figure out what to do.
wildgoosespeeder  [créateur] 14 mar 2013 à 15h34 
Try out my latest map for SP:

Sumeron 16 jan 2013 à 11h25 
Nice map, true cooperation is required.
Bhaalisto 31 déc 2012 à 5h01 
Exelent Map! Thanks for it!
Nekro Extravaganza 14 déc 2012 à 15h36 
Perfect map, thanx
SKIR! | JESUS 8 déc 2012 à 1h46 
too easy / no thinking required
Behr Asylum 6 déc 2012 à 22h56 
great detail
nopass 6 déc 2012 à 10h56 
Ranma 5 déc 2012 à 22h36 
[P4e2l] ManiaCoolT 5 déc 2012 à 12h35 
Igorkg 5 déc 2012 à 11h59 
Divannyi_Analytik 4 déc 2012 à 23h59 
а как пройти а??
wildgoosespeeder  [créateur] 4 déc 2012 à 22h39 
biohazard1085 4 déc 2012 à 20h44 
Keeper of the Groove 4 déc 2012 à 8h00 
hey, nicely done!
but can anyone plz check this one too?
Majkel 222 x44 3 déc 2012 à 15h29 
heh nice
Tato314 3 déc 2012 à 14h05 
muy bueno perfecto
Sushilov3r (度魅仁功) 3 déc 2012 à 6h02 
coolabhishek7 3 déc 2012 à 4h13 
How to play online in coop mode...i ve no frenz...
0171032038 3 déc 2012 à 1h12 
is good
wildgoosespeeder  [créateur] 2 déc 2012 à 21h02 
This is a glitch with the funnel entity itself that Valve overlooked during development of the game before its April 2011 release. I have no way to fix it. More information:


You may have accidently triggered it.
InsaneKuma 2 déc 2012 à 19h45 
It might just be me but for some reason I stayed at the end of the floating spiral in the beginning and got bugged. Whichever character I was playing got stuck in the ceiling.
Rowntree's Fruit Gums 2 déc 2012 à 1h29 
The very last puzzle where you have too put the cube in the spot and the laser the same spot, it is uneven every time, causing it so you can't do it.
Exjoria 1 déc 2012 à 19h29 
LlamaJuice strikes again
Hernan 1 déc 2012 à 6h23