Not a Trap
12 Comments
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Left_4_Spy Dec 3, 2012 @ 2:54pm 
Epic
airplanehelix109 Dec 1, 2012 @ 8:00pm 
Awesome
wildgoosespeeder Nov 30, 2012 @ 5:31pm 
Also, the button that you need the funnel to push, change it to a weighted button instead of a box button. Sometimes when I try to get the cube on that button, it is crooked and doesn't push on the button as I expect it to.
blackspy025  [author] Nov 30, 2012 @ 5:18pm 
Yeah, actually I was really out of it when I made this. The tips are helpful though, I'll fix some of those problems soon.
wildgoosespeeder Nov 30, 2012 @ 5:10pm 
There are too many portalable surfaces which can be tempting for advanced Portal players to exploit. Try limiting them. Also hiding indicator lights (or symbols) can make finding out what activates what a puzzle in and of itself, which you do not want (another Star Wars meme :P). Also there is way too much space for only holding a few test elements. Try condensing it a bit more and not wasting so much space for nothing.
blackspy025  [author] Nov 30, 2012 @ 3:54pm 
I did warn you.
BrEAKingspelL Nov 30, 2012 @ 12:36am 
Rather fun map, found nothing trappish about it!
uber spycrab Nov 29, 2012 @ 6:45pm 
Akbar, why did you lie to me?
daloboy Nov 29, 2012 @ 9:55am 
Well done! At first, look to easy and short! But was happy to see the double use of the first square button...
Please try one of mine and comment. Thanks.
DutchTarget Nov 29, 2012 @ 4:03am 
Sure
[AtA] 鉄男 Nov 28, 2012 @ 8:33pm 
Fun one, mate. Kudos!
Symby Nov 28, 2012 @ 6:37pm 
well designed and polished, personaly did not find it challanging.