Team Fortress 2
The C#
< >
33 σχόλια
crabattack506 15 Δεκ, 2012 @ 8:24πμ 
This is probably going to be added.
HALL 13 Δεκ, 2012 @ 6:25πμ 
Yes new sound maker only for christmas!
DigitalUnity 8 Δεκ, 2012 @ 7:55πμ 
you might want Cb. C flat is lower than C sharp, corresponding to larger size.
Luminareo 6 Δεκ, 2012 @ 9:27πμ 
Music jokessssss
nutellaburrito 3 Δεκ, 2012 @ 7:36μμ 
I know that feel Distraction.

I know that feel.
VORNORACK 2 Δεκ, 2012 @ 10:22μμ 
um... distraction... plz dont hurt yoursalf when you do that ok?
Jacab 2 Δεκ, 2012 @ 8:48μμ 
Same with Teebles and Distraction hahaha
Abraham Linksys 2 Δεκ, 2012 @ 3:05μμ 
i'm with Distraction. i didn't realize the musical aspects until later.
Phoenix Case 2 Δεκ, 2012 @ 2:59μμ 
Idea: The class will hold the handle, and everytime it hits something, it makes a jingle. All class.

+10% Faster firing
-Crits do 10% less damage
~~t 1 Δεκ, 2012 @ 4:48μμ 
When I saw this I thought of Microsoft Visual C# and didn't get the joke. I'm going to go throw myself down a staircase.
AGStanley  [Δημιουργός] 1 Δεκ, 2012 @ 10:05πμ 
Low Brass all the way.
Gamera! 1 Δεκ, 2012 @ 9:53πμ 
A fellow Trombone player i see, :) Its good to see musical references into a game like Tf2.
Little Muffin 1 Δεκ, 2012 @ 9:29πμ 
it should be a misc :D good job.
AGStanley  [Δημιουργός] 1 Δεκ, 2012 @ 6:59πμ 
It's a weapon. I'm having a bit of trouble getting it to work in-game. I have found some good start to finish tutorials (soely for the exporting and importing process) but I'm just plain doing it wrong. I'm exporting as an SMD from Maya 2011 with the appropriate bones and QC files, but when I go to compile, I get "can't find that bone that you totally have in there" errors. When I import the SMD back into Maya, the bones are there. Ugh...'til then, not screens of a working item. Feel free to throw some advice or a link may way. Thanks!
Talvy 30 Νοε, 2012 @ 1:15μμ 
Cool but... what is it? I see it's a Christmas bell, but is it a swep or what?
cATWALKER^41 29 Νοε, 2012 @ 9:39μμ 
ohhh hell
el chaPO XD 29 Νοε, 2012 @ 7:38μμ 
also try to get rid of engi, if you're going to try and fix it btw. Unless it's going to be a special wrench or something :P
•BpG•StumpyBelham 28 Νοε, 2012 @ 8:29μμ 
Hark! how the bells
Sweet silver bells
All seem to say
"Get the HELL out of my way."

I love a good musical item. Please take my thumb.
AGStanley  [Δημιουργός] 28 Νοε, 2012 @ 7:35μμ 
Haha. Thanks man. I really want a C1 hand bell. That thing has to weigh a tone. I also ment to say "played trombone" not "payed." xD
el chaPO XD 28 Νοε, 2012 @ 7:28μμ 
Ahhh, nice. Also, I was saying "but nice item" not sure how the not got in there. And I see, I usually get references :P I really hope valve adds this!
AGStanley  [Δημιουργός] 28 Νοε, 2012 @ 7:04μμ 
Technically, I was basing this off of the largest hand bell ever made, the C1. I called it a C# because it was a melee weapon...that is sharp. Reference the C1 hand bell here I actually payed trombone for 8 years and have a little bit of musical experience. :)
el chaPO XD 28 Νοε, 2012 @ 5:38μμ 
Technically, if you actually play music, B# is the highest sharp, and G# is at the top of the musical octave. YES, I HAVE TO DESTROY THE FUN but not nice item :3
Baba O`Riley 28 Νοε, 2012 @ 3:23μμ 
If it's a melee weapon. the description should probably be "Cause it don't get much sharper than this"
AGStanley  [Δημιουργός] 28 Νοε, 2012 @ 7:46πμ 
Thanks for catching that. I was mad tired when I submitted this. I'll see what I can do to get rid of the Spy and Heavy as associated classes.
D.A.R 27 Νοε, 2012 @ 8:22μμ 
how can a spy use this?
Tazilla 27 Νοε, 2012 @ 4:55μμ 
So is this going to be a melee weapon for most of the classes?
Italy 27 Νοε, 2012 @ 4:37μμ 
I really like this!
MexicanDew™ 27 Νοε, 2012 @ 4:00μμ 
The Canadian 27 Νοε, 2012 @ 3:59μμ 
it should be like the frying pan
serpen1 27 Νοε, 2012 @ 3:58μμ 
Seems like an interesting wep could be made outta this.
Kinzuko 27 Νοε, 2012 @ 3:55μμ 
seems legit
Rycn 27 Νοε, 2012 @ 3:38μμ 
I like it!
Xorpik 27 Νοε, 2012 @ 3:34μμ 
Looks cool!