Team Fortress 2

Team Fortress 2

The C#
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33 opmerkingen
crabattack506 15 dec 2012 om 8:24 
This is probably going to be added.
5th Horn 13 dec 2012 om 6:25 
Yes new sound maker only for christmas!
Digital Unity 8 dec 2012 om 7:55 
you might want Cb. C flat is lower than C sharp, corresponding to larger size.
Luminareo 6 dec 2012 om 9:27 
Music jokessssss
bigdong420xxx 3 dec 2012 om 19:36 
I know that feel Distraction.

I know that feel.
VORNORACK 2 dec 2012 om 22:22 
um... distraction... plz dont hurt yoursalf when you do that ok?
Jacab 2 dec 2012 om 20:48 
Same with Teebles and Distraction hahaha
Abraham Linksys 2 dec 2012 om 15:05 
i'm with Distraction. i didn't realize the musical aspects until later.
Profile Name 2 dec 2012 om 14:59 
Idea: The class will hold the handle, and everytime it hits something, it makes a jingle. All class.

+10% Faster firing
-Crits do 10% less damage
it's in the refrigerator 1 dec 2012 om 16:48 
When I saw this I thought of Microsoft Visual C# and didn't get the joke. I'm going to go throw myself down a staircase.
AGStanley  [auteur] 1 dec 2012 om 10:05 
Low Brass all the way.
「Gamera!」 1 dec 2012 om 9:53 
A fellow Trombone player i see, :) Its good to see musical references into a game like Tf2.
Little Muffin 1 dec 2012 om 9:29 
it should be a misc :D good job.
AGStanley  [auteur] 1 dec 2012 om 6:59 
It's a weapon. I'm having a bit of trouble getting it to work in-game. I have found some good start to finish tutorials (soely for the exporting and importing process) but I'm just plain doing it wrong. I'm exporting as an SMD from Maya 2011 with the appropriate bones and QC files, but when I go to compile, I get "can't find that bone that you totally have in there" errors. When I import the SMD back into Maya, the bones are there. Ugh...'til then, not screens of a working item. Feel free to throw some advice or a link may way. Thanks!
Talvy 30 nov 2012 om 13:15 
Cool but... what is it? I see it's a Christmas bell, but is it a swep or what?
cATWALKER^41 29 nov 2012 om 21:39 
ohhh hell
Salt Monger 29 nov 2012 om 19:38 
also try to get rid of engi, if you're going to try and fix it btw. Unless it's going to be a special wrench or something :P
•BpG•AlexBeefgnaw 28 nov 2012 om 20:29 
Hark! how the bells
Sweet silver bells
All seem to say
"Get the HELL out of my way."

I love a good musical item. Please take my thumb.
AGStanley  [auteur] 28 nov 2012 om 19:35 
Haha. Thanks man. I really want a C1 hand bell. That thing has to weigh a tone. I also ment to say "played trombone" not "payed." xD
Salt Monger 28 nov 2012 om 19:28 
Ahhh, nice. Also, I was saying "but nice item" not sure how the not got in there. And I see, I usually get references :P I really hope valve adds this!
AGStanley  [auteur] 28 nov 2012 om 19:04 
Technically, I was basing this off of the largest hand bell ever made, the C1. I called it a C# because it was a melee weapon...that is sharp. Reference the C1 hand bell here http://farm6.staticflickr.com/5192/7206943392_ab853e9711_z.jpg I actually payed trombone for 8 years and have a little bit of musical experience. :)
Salt Monger 28 nov 2012 om 17:38 
Technically, if you actually play music, B# is the highest sharp, and G# is at the top of the musical octave. YES, I HAVE TO DESTROY THE FUN but not nice item :3
not cheating 28 nov 2012 om 15:23 
If it's a melee weapon. the description should probably be "Cause it don't get much sharper than this"
AGStanley  [auteur] 28 nov 2012 om 7:46 
Thanks for catching that. I was mad tired when I submitted this. I'll see what I can do to get rid of the Spy and Heavy as associated classes.
D.A.R 27 nov 2012 om 20:22 
how can a spy use this?
Tazilla 27 nov 2012 om 16:55 
So is this going to be a melee weapon for most of the classes?
Queen Bitch 27 nov 2012 om 16:37 
I really like this!
GuacBoi 27 nov 2012 om 16:00 
Nice
The Canadian 27 nov 2012 om 15:59 
it should be like the frying pan
serpen1 27 nov 2012 om 15:58 
Seems like an interesting wep could be made outta this.
Kinzuko 27 nov 2012 om 15:55 
seems legit
Rycn 27 nov 2012 om 15:38 
I like it!
Xorpik 27 nov 2012 om 15:34 
Looks cool!