Portal 2

Portal 2

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gerversluis Feb 10, 2017 @ 1:45pm 
Very unusual, but very clever!
bullfrog Jan 20, 2017 @ 2:53am 
Really good puzzle with a 'trick' I'd never seen before!
jandlml Dec 19, 2016 @ 10:43pm 
im with zipfl constantly learning new things in this game. great map!
H0L0gr4mm Dec 1, 2016 @ 11:25am 
i like all you other tests, but this tests, it´s feels more like bug using.
Der Bier Nov 9, 2016 @ 1:53pm 
brilliant man, as usual! Keep the good work up!
Petutski Jul 11, 2016 @ 1:09pm 
Beautiful complex logical fun chamber! Great work... thanks!
TS_Mind_Swept Apr 11, 2016 @ 9:28pm 
On a roll, another: https://youtu.be/Bnm2AITwiUk?t=46m25s 7.5/10
ℳadeye Mar 8, 2016 @ 11:33am 
Omazing :P

You are one of the best I know.
dire.fcs Feb 27, 2016 @ 6:51am 
Very good.
Zipfl Oct 26, 2015 @ 2:51pm 
Dear Diary! Today was a good day, because I learnt something new.
Andi Oct 1, 2015 @ 1:44pm 
You make some of the best tests. Thumbs up.
Miami Mike May 10, 2015 @ 11:11am 
This one was more "on rails" than most of your other tests. By that I mean it's more of a case of going where the test leads you rather than sitting back and straining your brain to figure out "how am I going to do this?" (That seems to be a common characteristic of faith plate-based tests.)

Still, it was excellent and proof that tests on rails aren't always low quality and boring.
CoachHines May 9, 2015 @ 4:17pm 
Excellente Emile Bronte!
eszter Feb 24, 2015 @ 1:13pm 
your maps never cease to amaze me - another brilliant one!
Arkada Aug 17, 2014 @ 5:35am 
отличные карты, хотя эта коротковата
quatrus Feb 7, 2014 @ 1:18pm 
Outstanding and I learned something new about funnels....
psn_markm1978 Dec 23, 2013 @ 12:50am 
Excellent map! A new special use of a testing element I hadn't seen implemented before. Bravo! Up vote + Favorited!

My Collection: http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
Rick Nov 27, 2013 @ 8:48pm 
Very nice map!! thacks for your work! =)
󰀉cloudeh󰀉 Nov 23, 2013 @ 3:10pm 
So I did it the hard way, it seems. I pushed back against the funnel to keep the button pressed frequently enough to catch the cube before it falls, funnelled it out the pushed-out tile, and let it drop with just the right momentum to stay on the elevator button. Very frustrating.
mausilibaer Oct 9, 2013 @ 7:05am 
Great, thanks for making.
Risare Sep 26, 2013 @ 5:20am 
Весьма оригинально :)
Free Beer Aug 18, 2013 @ 1:51pm 
Great map!
Mr. Self Destruct Aug 13, 2013 @ 11:40am 
Это гениально. Ты привносишь какие-то новые фишки, технологии, которых не было в сюжетной линии. Похвально, браво. Самые интересные карты у тебя
kimist108 Aug 1, 2013 @ 3:06pm 
Just finished all of your test chambers. Hopefully, there will be more.
NiclO (- - ) Jun 10, 2013 @ 6:48am 
Great map, thanks!
Casual Gamer Jun 6, 2013 @ 11:35am 
Excellent chamber! Original! Keep up the great work!
Bad_Aim May 30, 2013 @ 11:38pm 
You sir, are a master! Great puzzle, outstanding ambiance. Just ecxellent. Thank you for all the great advetures you make for us!
Nube52 May 29, 2013 @ 9:54pm 
Had to cheat & watch the U-Tube but still did it, that was amazing design. First time I ever saw that funnel button arrangement where that "catch/stay" (latch) is in the "push" Please try 1 or more of mine: http://steamcommunity.com/profiles/76561198082574081/myworkshopfiles/
bknight57 May 22, 2013 @ 10:27pm 
You are one weird mofo. And I mean that in a good way! Brilliant!
wildgoosespeeder May 17, 2013 @ 6:11pm 
A funnel that fights you to keep itself turned off. I like to call this mechanic "the self-aware funnel".You have to use it's main ability against it to keep it activated using portals. BRILLIANT!

Try my map maybe?
Bayram May 8, 2013 @ 6:04am 
Excellent puzzle, thumbs up! I was stuck for a while where, I think, the player has to stand in a certain place to trigger some re-organizations. Fabulous architecture and ambience.
timer Nov 24, 2012 @ 2:24pm 
wow nice map, (there is no end you cant vote)
p0rtalthumper Nov 23, 2012 @ 10:29pm 
My main complaint: the test doesn't end properly (don't forget the global_pti_ents instance and an output to it in your map). Everything else is fairly minor.
BEN 77  [author] Nov 23, 2012 @ 4:01pm 
@ZeZempest Thanks for your comment.
ZeZempest Nov 23, 2012 @ 3:41pm 
Very nice test in my oppinion. It took me a while to understand how I can get the funnel to work . The design is detailed and the lights are usefully placed. The only contra that I found was when I came into the testchamber , I tried to use the faithplate and died right at the beginning in the goo. A other thing that I saw was that the texture of the fizzler at the top was yellow . Maybe you can fix these two things. All in all a smart test with a nice design.