Garry's Mod
< >
119 σχόλια
boba fett 22 Νοε στις 6:32μμ 
why no mouth
Genaral_Tophat 21 Νοε στις 7:56μμ 
the pit looks a bit small but great map
Der Andi #1year 14 Νοε στις 11:13πμ 
I think you need spawns and weapon spawns.
Lord Trilobite  [Δημιουργός] 14 Νοε στις 3:22πμ 
I've been wanting to make some of my maps available for TTT. But I don't really know what's needed for that gamemode. I suspect weapons and such. If you have a link that shows what to add. I might just make a TTT version of some of my maps (like this one maybe, no promisses though).
Der Andi #1year 13 Νοε στις 6:13μμ 
I can't make it playable for TTT without a .vmf :/
Chaosvolt 13 Νοε στις 5:24μμ 
Ah, very odd. That was the only error shown when I hit cleanup, so if that's not it, no idea why that neuters the sarlacc.
Lord Trilobite  [Δημιουργός] 13 Νοε στις 5:14μμ 
Oh yeah the move_track is a remnant of an attempt to make one of the skiffs move around. I never go that working though. But that entity has nothing to do with the damage effect in the Sarlacc, that's just a trigger volume. Which shouldn't be influenced by cleanup I think.
Chaosvolt 13 Νοε στις 3:26μμ 
And rather belatedly, I can confirm that cleanup removes the damage effect. Gives error:

Attempted to create unknown entity type move_track!
Can't init move_track
Lord Trilobite  [Δημιουργός] 13 Νοε στις 1:44μμ 
Yes, of course man, go right ahead.
Der Andi #1year 13 Νοε στις 12:32μμ 
Is it okay, if I use your map for playing TTT on it? Just in private matches witch friends?
Chaosvolt 19 Οκτ στις 2:19μμ 
Must...resist...urge to make vore joke...

Also, I...think I killed it. I'm not sure if hitting "cleanup everything" removes the damage effect or if dumping an M9k nuke inside it did that.
boba fett 16 Οκτ στις 9:51μμ 
how do play it
Lord Trilobite  [Δημιουργός] 6 Οκτ στις 11:41πμ 
There's actually quite a number of good player models that would fit with this. I'll put the links in the description.
bluesam03 5 Οκτ στις 4:59μμ 
thers one problem theres no playermodl/ragdos to go along with it
A Frickin Idiot 20 Σεπ στις 8:50πμ 
Can't open map, crashes on load
Lord Trilobite  [Δημιουργός] 20 Σεπ στις 4:29πμ 
I feel that this map is done. Adding more details to Sarlacc would require custom models.
a random stormtrooper 19 Σεπ στις 6:03μμ 
hay can you please make the sarlacc more detaild please? you know add some tenticals and a more detailed inside :| please
Lord Trilobite  [Δημιουργός] 15 Αυγ στις 2:43μμ 
No idea man. Possibly some other mod you have installed is interfering with it. The map works fine.
logiman 15 Αυγ στις 2:37μμ 
Game crashes on launch...any help?
TE-am 0000 4 Αυγ στις 5:31μμ 
thanks fo makin dis
TE-am 0000 4 Αυγ στις 5:31μμ 
Shad the Hedgie™ 20 Ιουλ στις 9:54πμ 
oh never mind it is
Shad the Hedgie™ 20 Ιουλ στις 9:51πμ 
is the file name Gm_sarlacc_b2?
Lord Trilobite  [Δημιουργός] 18 Ιουλ στις 4:38πμ 
No. It wouldn't. Not properly anyway.
hbhagood 17 Ιουλ στις 2:39μμ 
Would it be possible to make the Sailbarge with it's functionality into a dupe or prop or something like that?
byrdman018 27 Μαϊ στις 4:59μμ 
venturiantale played on it
edgarthemagnificent 25 Απρ στις 4:28πμ 
aparantly it is a invalid map something to do with no collisions?
Lord Trilobite  [Δημιουργός] 28 Μαρ στις 8:33πμ 
No, it's too small.
Jempa92 28 Μαρ στις 7:44πμ 
Can you make a TTT version?
Random Furry 11 Μαρ στις 4:01πμ 
yea that i knew :) did some research for nextbot NPCs
Lord Trilobite  [Δημιουργός] 9 Μαρ στις 1:10μμ 
Hint/NPC nodes are there for the npcs so they know where they are allowed to walk. NPCs are generally pretty dumb, but the nodes make them a little less dumb and help them move around.
So if a map has nodes, it basicly means it supports more complex npcs movement.
Random Furry 9 Μαρ στις 12:35μμ 
cool, i've ben seeing "hint nodes" everywhere and wondering what they were
Lord Trilobite  [Δημιουργός] 7 Μαρ στις 3:19μμ 
They are NPC nodes yes. Same thing.
Random Furry 7 Μαρ στις 2:25μμ 
what are hint nodes? are they the same as NPC nodes? or are they like, inbetween full NPC nodes and none? so like nextbots would just ahve trouble walking around?
ThatMandoWarrior 20 Φεβ στις 4:48πμ 
One time I spawned a stormtrooper on the plank that luke was on, gave my self a DC-15 sidearm, and shot the guy off the plank, flew right into the pit
Roger the Shrubber 7 Φεβ στις 3:36μμ 
throw him in i mean
Roger the Shrubber 7 Φεβ στις 3:36μμ 
𝓦𝓲𝓵𝓼𝓸𝓷 19 Δεκ, 2014 στις 6:31μμ 
This reminds me a lot of an old map for Jedi Knight II: Jedi Outcast. A small and simple thing. It's really cute how you used the same textures for the most part, too! You're really bringing me back.
Blackout the Dark Dragon 11 Σεπ, 2014 στις 4:42μμ 
+level94836 no kidding...
venturiantale fan 6 Σεπ, 2014 στις 5:57μμ 
can you make the sarlacc insides bigger?
ansky 20 Αυγ, 2014 στις 8:26πμ 
love da map
Lord Trilobite  [Δημιουργός] 14 Αυγ, 2014 στις 4:35πμ 
No, it would say so in the description if it did.
KillerFish360 13 Αυγ, 2014 στις 8:15μμ 
does this require anything?
Lord Trilobite  [Δημιουργός] 29 Ιουλ, 2014 στις 5:35πμ 
The only props in this maps are litterally just rocks and some bottles. Everything else is all brush-based.
xXNihhilusXx 29 Ιουλ, 2014 στις 1:07πμ 
Could you send me a copy of the Props, I would like to make them Drivable, that would be awesome!
level94836 14 Ιουλ, 2014 στις 12:44μμ 
if only the ps2 version from lego star wars 2 could be ported :(
Joshua Cipher 8 Ιουν, 2014 στις 2:25πμ 
Its fun to feed people to the sarlacc pit!
myrmidon 30 Απρ, 2014 στις 7:08μμ 
[PSG] Tranker The God 29 Απρ, 2014 στις 5:58πμ 
i have an idea with that ship and put in the map more stuff and in the ship i would like something that you could get in it and dont noclip inside it or something .-.
The King 15 Μαρ, 2014 στις 7:51πμ 
No, no and no. No Jar-Jar binks. He makes me want to puke my intestines out. Why that stupid comic relief character created, I will never know.