Garry's Mod

Garry's Mod

Gm_sarlacc
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152 Kommentare
Enigma 8. Juli um 20:13 Uhr 
Oh. But you'd have to admit that would have made an excellent addition though
Lord Trilobite  [Autor] 8. Juli um 12:23 Uhr 
That would require a custom model and animations. So that's not ever going to happen.
Enigma 8. Juli um 5:26 Uhr 
Please add a beak!!!
Sir Cumference 6. Juli um 13:52 Uhr 
The perfect map to finally recreate my Sparta/Star Wars crossover fan fictions.
The gaming jawa 11. Mai um 16:16 Uhr 
nice
Lioside 25. Apr. um 17:05 Uhr 
now its easy to recreate one of the best scenes in star wars, i hope to see more works from you in the future especially your star wars maps
General Nizmennost 25. Apr. um 16:04 Uhr 
It wasnt a request, it was a tip so that people would like your mod better. You could use the battlefront 1 stuff for the sarlacc but your obviously not going to do anything to improve it. But in case you do choose to improve, thats a suggestion.
Lord Trilobite  [Autor] 24. Apr. um 15:12 Uhr 
Not going to happen.
General Nizmennost 24. Apr. um 15:10 Uhr 
Yah an actual moving sarlaac would be really cool
Lord Trilobite  [Autor] 1. Apr. um 11:32 Uhr 
Because that would require animated custom models. It's a ton of work for a feature that isn't really needed and really hard to make really well.
ericthepianodude 31. März um 17:29 Uhr 
Okay, But why not add tentacles and beak? Also, Why not make the tentacles move same with beak?
Lord Trilobite  [Autor] 5. März um 4:53 Uhr 
No. And the Sarlacc is the correct size.
ericthepianodude 4. März um 16:32 Uhr 
Can you make the Sarlacc biger and ad tentacles and beak?
Lord Trilobite  [Autor] 22. Jan. um 2:30 Uhr 
Then that part in Gmod is badly made because it is a standard hurt trigger in there that shouldn't ever been able to get deleted.
Son of Baconator #TeamHeavy 21. Jan. um 20:16 Uhr 
When you clean up everything, the damage script inside the Sarlaac stops working.
SFR Yugoslaviaball 17. Jan. um 13:25 Uhr 
RIP: Boba Fett.
DatLonelyPybro 14. Jan. um 11:35 Uhr 
One of the best maps iv ever played. Nice done man
Daryl Dixon 8. Jan. um 4:00 Uhr 
Cool, this should be great on SWURP for some events.
Jetta 5. Jan. um 3:12 Uhr 
no i havent i only did on my other computer..
Lord Trilobite  [Autor] 5. Jan. um 3:11 Uhr 
And you don't have any other custom stuff installed in your Gmod, if not then I don't know.
Jetta 5. Jan. um 3:09 Uhr 
but i unsubscribe to ALL of my addons
Lord Trilobite  [Autor] 5. Jan. um 2:57 Uhr 
Find the addon that breaks your game?
Jetta 4. Jan. um 23:54 Uhr 
is there any thing i can try to fix it?
Lord Trilobite  [Autor] 3. Jan. um 16:48 Uhr 
No. They are not props. They are brush based.
Jetta 3. Jan. um 16:38 Uhr 
is there a way u can make the sailbardge and skiffs into props and put them out in a pavk because i still cant load this map
Jetta 3. Jan. um 15:13 Uhr 
ah k man thanks :)
Lord Trilobite  [Autor] 3. Jan. um 3:58 Uhr 
You probably have some other addon that breaks your game.
Jetta 2. Jan. um 18:24 Uhr 
it crashes when i load it? do i need to reinstall gomod?
andyfreakindawson 31. Dez. 2015 um 17:34 Uhr 
the song sounds like uncle ruckuss's theme from the boondocks
jmb042702 31. Dez. 2015 um 17:29 Uhr 
luke: this is your last chance free us or die or us jason voorhees form part 6 will come out of nowhere and start to kill the garuds
Mrviking10 31. Dez. 2015 um 3:19 Uhr 
and i also used this map for boba fetts death :l
Mrviking10 31. Dez. 2015 um 3:18 Uhr 
the Sarlaccs supposed to have a mouth....or a beak looking thing
Clay-Toon 23. Dez. 2015 um 11:09 Uhr 
Amazing, someone acctually made a map of this! :D
t-60 mastor 22. Nov. 2015 um 18:32 Uhr 
why no mouth
Genaral_Tophat 21. Nov. 2015 um 19:56 Uhr 
the pit looks a bit small but great map
Der Andi 14. Nov. 2015 um 11:13 Uhr 
I think you need spawns and weapon spawns.
https://www.youtube.com/watch?v=AbGMs3pI5fg
Lord Trilobite  [Autor] 14. Nov. 2015 um 3:22 Uhr 
I've been wanting to make some of my maps available for TTT. But I don't really know what's needed for that gamemode. I suspect weapons and such. If you have a link that shows what to add. I might just make a TTT version of some of my maps (like this one maybe, no promisses though).
Der Andi 13. Nov. 2015 um 18:13 Uhr 
I can't make it playable for TTT without a .vmf :/
Chaosvolt 13. Nov. 2015 um 17:24 Uhr 
Ah, very odd. That was the only error shown when I hit cleanup, so if that's not it, no idea why that neuters the sarlacc.
Lord Trilobite  [Autor] 13. Nov. 2015 um 17:14 Uhr 
Oh yeah the move_track is a remnant of an attempt to make one of the skiffs move around. I never go that working though. But that entity has nothing to do with the damage effect in the Sarlacc, that's just a trigger volume. Which shouldn't be influenced by cleanup I think.
Chaosvolt 13. Nov. 2015 um 15:26 Uhr 
And rather belatedly, I can confirm that cleanup removes the damage effect. Gives error:

Attempted to create unknown entity type move_track!
Can't init move_track
Lord Trilobite  [Autor] 13. Nov. 2015 um 13:44 Uhr 
Yes, of course man, go right ahead.
Der Andi 13. Nov. 2015 um 12:32 Uhr 
Is it okay, if I use your map for playing TTT on it? Just in private matches witch friends?
Chaosvolt 19. Okt. 2015 um 14:19 Uhr 
Must...resist...urge to make vore joke...

Also, I...think I killed it. I'm not sure if hitting "cleanup everything" removes the damage effect or if dumping an M9k nuke inside it did that.
t-60 mastor 16. Okt. 2015 um 21:51 Uhr 
how do play it
Lord Trilobite  [Autor] 6. Okt. 2015 um 11:41 Uhr 
There's actually quite a number of good player models that would fit with this. I'll put the links in the description.
sam37woomy 5. Okt. 2015 um 16:59 Uhr 
thers one problem theres no playermodl/ragdos to go along with it
Back from the dead my dudes 20. Sep. 2015 um 8:50 Uhr 
Can't open map, crashes on load
Lord Trilobite  [Autor] 20. Sep. 2015 um 4:29 Uhr 
I feel that this map is done. Adding more details to Sarlacc would require custom models.
Zerthex 19. Sep. 2015 um 18:03 Uhr 
hay can you please make the sarlacc more detaild please? you know add some tenticals and a more detailed inside :| please