Garry's Mod

Garry's Mod

Gm_sarlacc
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148 kommenttia
Blitzkrieg 11. touko 16.16 
nice
Lioside 25. huhti 17.05 
now its easy to recreate one of the best scenes in star wars, i hope to see more works from you in the future especially your star wars maps
General Nizmennost 25. huhti 16.04 
It wasnt a request, it was a tip so that people would like your mod better. You could use the battlefront 1 stuff for the sarlacc but your obviously not going to do anything to improve it. But in case you do choose to improve, thats a suggestion.
Lord Trilobite  [tekijä] 24. huhti 15.12 
Not going to happen.
General Nizmennost 24. huhti 15.10 
Yah an actual moving sarlaac would be really cool
Lord Trilobite  [tekijä] 1. huhti 11.32 
Because that would require animated custom models. It's a ton of work for a feature that isn't really needed and really hard to make really well.
ericthepianodude 31. maalis 17.29 
Okay, But why not add tentacles and beak? Also, Why not make the tentacles move same with beak?
Lord Trilobite  [tekijä] 5. maalis 4.53 
No. And the Sarlacc is the correct size.
ericthepianodude 4. maalis 16.32 
Can you make the Sarlacc biger and ad tentacles and beak?
Lord Trilobite  [tekijä] 22. tammi 2.30 
Then that part in Gmod is badly made because it is a standard hurt trigger in there that shouldn't ever been able to get deleted.
Son of Baconator 21. tammi 20.16 
When you clean up everything, the damage script inside the Sarlaac stops working.
SFR Yugoslaviaball 17. tammi 13.25 
RIP: Boba Fett.
DatLonelyPybro 14. tammi 11.35 
One of the best maps iv ever played. Nice done man
Maggie Greene 8. tammi 4.00 
Cool, this should be great on SWURP for some events.
Jetta 5. tammi 3.12 
no i havent i only did on my other computer..
Lord Trilobite  [tekijä] 5. tammi 3.11 
And you don't have any other custom stuff installed in your Gmod, if not then I don't know.
Jetta 5. tammi 3.09 
but i unsubscribe to ALL of my addons
Lord Trilobite  [tekijä] 5. tammi 2.57 
Find the addon that breaks your game?
Jetta 4. tammi 23.54 
is there any thing i can try to fix it?
Lord Trilobite  [tekijä] 3. tammi 16.48 
No. They are not props. They are brush based.
Jetta 3. tammi 16.38 
is there a way u can make the sailbardge and skiffs into props and put them out in a pavk because i still cant load this map
Jetta 3. tammi 15.13 
ah k man thanks :)
Lord Trilobite  [tekijä] 3. tammi 3.58 
You probably have some other addon that breaks your game.
Jetta 2. tammi 18.24 
it crashes when i load it? do i need to reinstall gomod?
andyfreakindawson 31. joulu, 2015 17.34 
the song sounds like uncle ruckuss's theme from the boondocks
jmb042702 31. joulu, 2015 17.29 
luke: this is your last chance free us or die or us jason voorhees form part 6 will come out of nowhere and start to kill the garuds
Mrviking10 31. joulu, 2015 3.19 
and i also used this map for boba fetts death :l
Mrviking10 31. joulu, 2015 3.18 
the Sarlaccs supposed to have a mouth....or a beak looking thing
Clay-Toon 23. joulu, 2015 11.09 
Amazing, someone acctually made a map of this! :D
t-60 mastor 22. marras, 2015 18.32 
why no mouth
Genaral_Tophat 21. marras, 2015 19.56 
the pit looks a bit small but great map
Der Andi 14. marras, 2015 11.13 
I think you need spawns and weapon spawns.
https://www.youtube.com/watch?v=AbGMs3pI5fg
Lord Trilobite  [tekijä] 14. marras, 2015 3.22 
I've been wanting to make some of my maps available for TTT. But I don't really know what's needed for that gamemode. I suspect weapons and such. If you have a link that shows what to add. I might just make a TTT version of some of my maps (like this one maybe, no promisses though).
Der Andi 13. marras, 2015 18.13 
I can't make it playable for TTT without a .vmf :/
Chaosvolt 13. marras, 2015 17.24 
Ah, very odd. That was the only error shown when I hit cleanup, so if that's not it, no idea why that neuters the sarlacc.
Lord Trilobite  [tekijä] 13. marras, 2015 17.14 
Oh yeah the move_track is a remnant of an attempt to make one of the skiffs move around. I never go that working though. But that entity has nothing to do with the damage effect in the Sarlacc, that's just a trigger volume. Which shouldn't be influenced by cleanup I think.
Chaosvolt 13. marras, 2015 15.26 
And rather belatedly, I can confirm that cleanup removes the damage effect. Gives error:

Attempted to create unknown entity type move_track!
Can't init move_track
Lord Trilobite  [tekijä] 13. marras, 2015 13.44 
Yes, of course man, go right ahead.
Der Andi 13. marras, 2015 12.32 
Is it okay, if I use your map for playing TTT on it? Just in private matches witch friends?
Chaosvolt 19. loka, 2015 14.19 
Must...resist...urge to make vore joke...

Also, I...think I killed it. I'm not sure if hitting "cleanup everything" removes the damage effect or if dumping an M9k nuke inside it did that.
t-60 mastor 16. loka, 2015 21.51 
how do play it
Lord Trilobite  [tekijä] 6. loka, 2015 11.41 
There's actually quite a number of good player models that would fit with this. I'll put the links in the description.
sam37woomy 5. loka, 2015 16.59 
thers one problem theres no playermodl/ragdos to go along with it
Back from the dead my dudes 20. syys, 2015 8.50 
Can't open map, crashes on load
Lord Trilobite  [tekijä] 20. syys, 2015 4.29 
I feel that this map is done. Adding more details to Sarlacc would require custom models.
Kulax_TrueSlav 19. syys, 2015 18.03 
hay can you please make the sarlacc more detaild please? you know add some tenticals and a more detailed inside :| please
Lord Trilobite  [tekijä] 15. elo, 2015 14.43 
No idea man. Possibly some other mod you have installed is interfering with it. The map works fine.
logiman 15. elo, 2015 14.37 
Game crashes on launch...any help?
LemonCrayte 4. elo, 2015 17.31 
thanks fo makin dis
LemonCrayte 4. elo, 2015 17.31 
fesfersdfsed