Garry's Mod

Garry's Mod

Gm_sarlacc
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139 kommentarer
Lord Trilobite  [ophavsmand] 22. jan kl. 2:30am 
Then that part in Gmod is badly made because it is a standard hurt trigger in there that shouldn't ever been able to get deleted.
Son of Baconator 21. jan kl. 8:16pm 
When you clean up everything, the damage script inside the Sarlaac stops working.
Soyuzistan 17. jan kl. 1:25pm 
RIP: Boba Fett.
CaptainGangsta 14. jan kl. 11:35am 
One of the best maps iv ever played. Nice done man
B̶e̶n̶ ̶S̶o̶l̶o̶ 8. jan kl. 4:00am 
Cool, this should be great on SWURP for some events.
Kylo Ren 5. jan kl. 3:12am 
no i havent i only did on my other computer..
Lord Trilobite  [ophavsmand] 5. jan kl. 3:11am 
And you don't have any other custom stuff installed in your Gmod, if not then I don't know.
Kylo Ren 5. jan kl. 3:09am 
but i unsubscribe to ALL of my addons
Lord Trilobite  [ophavsmand] 5. jan kl. 2:57am 
Find the addon that breaks your game?
Kylo Ren 4. jan kl. 11:54pm 
is there any thing i can try to fix it?
Lord Trilobite  [ophavsmand] 3. jan kl. 4:48pm 
No. They are not props. They are brush based.
Kylo Ren 3. jan kl. 4:38pm 
is there a way u can make the sailbardge and skiffs into props and put them out in a pavk because i still cant load this map
Kylo Ren 3. jan kl. 3:13pm 
ah k man thanks :)
Lord Trilobite  [ophavsmand] 3. jan kl. 3:58am 
You probably have some other addon that breaks your game.
Kylo Ren 2. jan kl. 6:24pm 
it crashes when i load it? do i need to reinstall gomod?
andyfreakindawson 31. dec 2015 kl. 5:34pm 
the song sounds like uncle ruckuss's theme from the boondocks
jmb042702 31. dec 2015 kl. 5:29pm 
luke: this is your last chance free us or die or us jason voorhees form part 6 will come out of nowhere and start to kill the garuds
Mrviking10 31. dec 2015 kl. 3:19am 
and i also used this map for boba fetts death :l
Mrviking10 31. dec 2015 kl. 3:18am 
the Sarlaccs supposed to have a mouth....or a beak looking thing
Elite Arbiter_3233 23. dec 2015 kl. 11:09am 
Amazing, someone acctually made a map of this! :D
boba fett 22. nov 2015 kl. 6:32pm 
why no mouth
Genaral_Tophat 21. nov 2015 kl. 7:56pm 
the pit looks a bit small but great map
Der Andi 14. nov 2015 kl. 11:13am 
I think you need spawns and weapon spawns.
https://www.youtube.com/watch?v=AbGMs3pI5fg
Lord Trilobite  [ophavsmand] 14. nov 2015 kl. 3:22am 
I've been wanting to make some of my maps available for TTT. But I don't really know what's needed for that gamemode. I suspect weapons and such. If you have a link that shows what to add. I might just make a TTT version of some of my maps (like this one maybe, no promisses though).
Der Andi 13. nov 2015 kl. 6:13pm 
I can't make it playable for TTT without a .vmf :/
Chaosvolt 13. nov 2015 kl. 5:24pm 
Ah, very odd. That was the only error shown when I hit cleanup, so if that's not it, no idea why that neuters the sarlacc.
Lord Trilobite  [ophavsmand] 13. nov 2015 kl. 5:14pm 
Oh yeah the move_track is a remnant of an attempt to make one of the skiffs move around. I never go that working though. But that entity has nothing to do with the damage effect in the Sarlacc, that's just a trigger volume. Which shouldn't be influenced by cleanup I think.
Chaosvolt 13. nov 2015 kl. 3:26pm 
And rather belatedly, I can confirm that cleanup removes the damage effect. Gives error:

Attempted to create unknown entity type move_track!
Can't init move_track
Lord Trilobite  [ophavsmand] 13. nov 2015 kl. 1:44pm 
Yes, of course man, go right ahead.
Der Andi 13. nov 2015 kl. 12:32pm 
Is it okay, if I use your map for playing TTT on it? Just in private matches witch friends?
Chaosvolt 19. okt 2015 kl. 2:19pm 
Must...resist...urge to make vore joke...

Also, I...think I killed it. I'm not sure if hitting "cleanup everything" removes the damage effect or if dumping an M9k nuke inside it did that.
boba fett 16. okt 2015 kl. 9:51pm 
how do play it
Lord Trilobite  [ophavsmand] 6. okt 2015 kl. 11:41am 
There's actually quite a number of good player models that would fit with this. I'll put the links in the description.
bluesam03 5. okt 2015 kl. 4:59pm 
thers one problem theres no playermodl/ragdos to go along with it
A Frickin Idiot 20. sep 2015 kl. 8:50am 
Can't open map, crashes on load
Lord Trilobite  [ophavsmand] 20. sep 2015 kl. 4:29am 
I feel that this map is done. Adding more details to Sarlacc would require custom models.
ZerTheX 19. sep 2015 kl. 6:03pm 
hay can you please make the sarlacc more detaild please? you know add some tenticals and a more detailed inside :| please
Lord Trilobite  [ophavsmand] 15. aug 2015 kl. 2:43pm 
No idea man. Possibly some other mod you have installed is interfering with it. The map works fine.
logiman 15. aug 2015 kl. 2:37pm 
Game crashes on launch...any help?
Demon Stig 4. aug 2015 kl. 5:31pm 
thanks fo makin dis
Demon Stig 4. aug 2015 kl. 5:31pm 
fesfersdfsed
Tails™ 20. jul 2015 kl. 9:54am 
oh never mind it is
Tails™ 20. jul 2015 kl. 9:51am 
is the file name Gm_sarlacc_b2?
Lord Trilobite  [ophavsmand] 18. jul 2015 kl. 4:38am 
No. It wouldn't. Not properly anyway.
hbhagood 17. jul 2015 kl. 2:39pm 
Would it be possible to make the Sailbarge with it's functionality into a dupe or prop or something like that?
byrdman018 27. maj 2015 kl. 4:59pm 
venturiantale played on it
Edgar the Truly Magnificent 25. apr 2015 kl. 4:28am 
aparantly it is a invalid map something to do with no collisions?
Lord Trilobite  [ophavsmand] 28. mar 2015 kl. 8:33am 
No, it's too small.
Jempa92 28. mar 2015 kl. 7:44am 
Can you make a TTT version?
Taichiヽ( ^ ͜ʖ ^ )ノ 11. mar 2015 kl. 4:01am 
yea that i knew :) did some research for nextbot NPCs