Portal 2

Piece of Cake: Magnitude I (Easy)
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Petutski May 28 @ 12:28pm 
Beautiful map with lots of logical interactions. Thanks!
ami Apr 9 @ 7:59am 
hahaha,this is kengdie
ami Apr 9 @ 7:58am 
no logic.
PixysDad Jan 7 @ 10:01pm 
Excellent puzzle from the perspective that no ninja or extreme timing skills are required, merely logic and being observant to figure out what to do, however, calling this puzzle "easy" is definitely a stretch IMHO.
stormsend Oct 27, 2014 @ 4:14pm 
Good sense of accomplishment even though it was, as you said, easy. I figured I better start the three here. Thanks for the fun.
***** Sep 30, 2014 @ 2:20am 
Loved it. Gave a good sense of satisfaction to solve it. But if this is the 'easy' version, I'm not sure I'll try the others! :)
DeathWish808 Sep 6, 2013 @ 9:45am 
Dogman15 Aug 29, 2013 @ 2:36am 
So cryptic.
toncica  [author] Aug 28, 2013 @ 11:23pm 
Again, use the tool that you have available to do that. You can't turn off the fizzler, it's permanent.
Dogman15 Aug 28, 2013 @ 11:17pm 
I can't get the standard cube out of its room because of the emancipation grill, and I don't know how to turn it off. I'll attempt this puzzle again tomorrow, if I can.
toncica  [author] Aug 28, 2013 @ 11:08pm 
@Dogman15, one thing at a time. You won't be able to catch the falling cube yourself, but you can use the funnel to catch it. First you deal with the standard cube, then it will become possible to get the redirection cube as well.
Dogman15 Aug 28, 2013 @ 10:05pm 
After reading what Demon Arisen said in the spoiler text, this puzzle makes a centigram level more sense, but I don't understand how you're supposed to catch the falling laser redirection cube after pressing the first pedestal button. There's an aerial faith plate that launches you through the path of the falling box, but it takes too long to walk there.
Demon Arisen Aug 28, 2013 @ 4:41am 
@toncica. Thanks!
toncica  [author] Aug 28, 2013 @ 4:40am 
Nope, it's as easy as that. Please continue to the other version(s), it should get cleverer there. :)
Demon Arisen Aug 28, 2013 @ 2:20am 
Great puzzle, I like the different textures on the black surfaces. However, I'm not sure I solved the chamber the intended way as I simply placed the laser cube on the cube button and pointed it towards the catcher I have a feeling the intended solution was far cleverer....
Dogman15 Aug 26, 2013 @ 3:26am 
I just lost one of my test chambers I created, in a way (only just this hour). http://www.reddit.com/r/Steam/comments/1l3y18/i_accidentally_saved_over_one_of_my_portal_2_test/ I'm kind of depressed about that right now, so I don't feel like solving anything, creating anything, or editing any of my puzzles for a while. I'm sorry.
toncica  [author] Aug 26, 2013 @ 3:20am 
Nah, you're just confused because the cubes aren't conveniently placed right where you need them. Think with portals to put the cubes and yourself into the right position.
Dogman15 Aug 26, 2013 @ 3:13am 
Yeah, I tried this two days ago too, and I couldn't figure it out. Call me stupid.
toncica  [author] Aug 23, 2013 @ 6:19am 
Some changes were long overdue. Updated: removed one useless portal surface, fixed loop holes, reversing the funnel is now mandatory, streamlined intended path.
toncica  [author] Aug 2, 2013 @ 2:15pm 
Nice. I wasn't aware of that way to retrieve the cube. It probably won't be a help on the other maps so no harm done I guess. You obviously really want to break the puzzle, so I'm curious how Magnitude III will do. ;)
Prototype Aug 2, 2013 @ 5:33am 
By the sounds of it I tried a similar trick to Hazelton, except I threw the cube instead of jumping out and it worked. Here's my (sortof, I died within seconds the first time) blind run: https://www.dropbox.com/s/nxk0elr8qd8ces8/pieceofcake_easy.dem I intend to solve the other maps, so I'll see if that trick works there.
wildgoosespeeder Mar 13, 2013 @ 12:21pm 
A fun map. Clever design.
toncica  [author] Mar 6, 2013 @ 1:03pm 
You will be happy to hear that you're not being put into that silly situation again if you continue to play the other maps. ;)
The funnel is not necessary here, this is just a toned down version of the real challenge, Magnitude III (very hard), I found it best to leave the funnel in this version so the player gets used to it. Less information to digest later on if you start with the easy map.
Hazelton Mar 6, 2013 @ 11:27am 
OK, I beat it. But you would not believe the silly way I first attempted to get the cube past the force field. Let's just say it's hard to aim whilst falling... ^.^

Anyway, it was a clever puzzle, if somewhat straightforward. The button which change the polarity of the tractor beam was not necessary. Was it a misdirecting element?
krikritof Feb 21, 2013 @ 4:13pm 
Cool, liked it :)
mood3rd Feb 19, 2013 @ 9:15am 
good map.
took a bit of time to notice the portable area on the cieling.
but then it flowed.
no blue funel needed.
good puzzle.
I liked the fact that we could see the exit at the begining.
& the map seemed imposible, at 1st
good visualy

please try a map from my workshop:
toncica  [author] Feb 8, 2013 @ 10:04pm 
Where did you throw the cube? No such thing was planned for the solution.
th3gargoyl3 Feb 8, 2013 @ 3:30pm 
Once you know you have to throw a cube, it's such a relief!
toncica  [author] Dec 7, 2012 @ 7:10pm 
In the next level you might want to use it, or in the third.
1980 Dec 7, 2012 @ 7:07pm 
i don't understand why the blue tractor beam exists. I didn't use it.
^8[^0G.^1E.^3R.^8]-Eisenfresser Nov 26, 2012 @ 9:51pm 
good job
binary_spider Nov 25, 2012 @ 9:24pm 
It was very frustrating in the beginning... Once I saw how to do the first step, it flowed nicely. Good job, but maybe make the first step easier to see?
bernardnoir Nov 25, 2012 @ 8:30pm 
Very cool. On to the other two!
Dreamer Nov 24, 2012 @ 8:20am 
Solved, after playing the third and than second chambers, at first. Now this was really easy. I have run through this chamber qiucklier than sonic the hedhog ^^ I think i would spend more time if i would play this at first. However, players should try each of these chambers to prof their own skills. Nice trilogie, thx
toncica  [author] Nov 22, 2012 @ 10:44am 
@yavie, Very nice observation! It is true, reversing the funnel is not necessary and thus I could have removed that button. I thought about it and decided to leave it that way because if people play the next map they are already used to it and that is one less new information to digest. The increase of difficulty in the next map is already shocking enough I guess.
Yavie Nov 22, 2012 @ 10:33am 
I've also trained myself to look up (and like you, toncica, many times can't see what's right in front of me because of it haha) but this one took me a bit (: Really loved this map. Not sure why I might have needed to reverse the funnel though, I didn't need to do it... ? <-- not really a spoiler, but never know (;
Wrathful Monk Nov 22, 2012 @ 10:25am 
ok i'm really stupid if it only took you 15 mins... but i got there Great Puzzle
funi doeg Nov 22, 2012 @ 9:33am 
toncica  [author] Nov 22, 2012 @ 7:09am 
Yeah, I had the same issue once until I forced myself to ALWAYS look up. Now I miss more often things that are directly in front of my nose but the ceiling is no mystery to me at any time.
DeathWish808 Nov 22, 2012 @ 6:57am 
Was joking. People are known to not look up. It's always been an issue. Everytime I put something on the ceiling, it usually causes a delay in them figuring things out.
toncica  [author] Nov 22, 2012 @ 6:55am 
@DeathWish808, Whoa, let's stay friendly, ok? It is strange indeed, but I have seen that every time a friend was playing this map. Each of them did not look at that spot for some reason, but they are all capable to easily solve more challenging puzzles.
DeathWish808 Nov 22, 2012 @ 6:47am 
@toncica Some people are just not that bright.
Mr Vapour Waterhandle Nov 21, 2012 @ 12:10pm 
Pretty easy yeah, but not retarded. Thumbs up.
toncica  [author] Nov 21, 2012 @ 3:10am 
The portal surface that can be seen in the above screenshot, that one was hard to spot?
Andi Nov 20, 2012 @ 8:27pm 
I enjoyed this map. I must admit that it took some time though, about 15 minutes. At first glance there appears to be no way to solve this chamber, but enventually I looked up at the celing and viola... once I saw that portal surface the rest was easy.