Portal 2
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13 件のコメント
jandlml 2017年5月21日 20時42分 
not sure i did it right. but it sure took me a long time getting just enough gel where i needed it to get me up to the funnel
Petutski 2017年2月13日 4時07分 
Barely a thumbs up because it is too hard to see where the portable and splashable panels are. Very frustrating! Used noclip to explore the usable panels. Clever the way the conversion gel splashes the final panel when the gel hit it! Thanks for your work!
󰀉cloudeh󰀉 2014年11月12日 22時08分 
Not bad, once the oramge portal decides to cooperate. Until I restarted, it liked to send the gel and cube into oblivion, with nothing emerging from the blue end. Maybe that's a cause for confusion among other players here?

Or maybe it just looked like it went to oblivion because [/spoiler]I couldn't see the funnel on the other end and the wall/floor segment the first portal sends the cube to obstructs the view of the cube.[/spoiler] Either way, when there's only one thing the player can do, and it doesn't appear to do anything, frustration climbs quickly.
wildgoosespeeder  [作成者] 2014年5月14日 14時45分 
Not exactly, but replace you with the cube and you get the same result. I'm not going to fix that. To be sure I understand what you said, record a replay either using the demo feature of Source Engine or upload an AVI recording to YouTube.
p0rtalthumper 2014年5月14日 13時44分 
Towards the end, I put myself into the funnel and then waited for a blob of conversion gel to hit me while I was up against the grating. The surafce nearby got coated allowing me to exit. Was this intended?
wildgoosespeeder  [作成者] 2014年5月14日 13時21分 
How did you solve?
p0rtalthumper 2014年5月14日 13時17分 
Wow.. it's the ol' Paint-bomb-in-your-face to solve the test trick :P
Blue 2013年12月18日 17時36分 
Good puzzle, I just found this entirely double lasered area very annoying. It ruins your sight and the flashing annoys me, got no clue why you put it in there, can't find any way to make it useful. I also found 1 square, where is the other one (supposed to be)? This kept me busy a long time (for nothing). I 60% liked this chamber, so you do get my thumbs up.
LittleFinchy 2013年12月11日 13時30分 
I played this test but i could not see what to do, partly because of the lasers blocked my view.
Scoundrel 2013年11月30日 14時38分 
I liked this one. I admit, I had almost given up on doing more wildgoosespeeder maps, particularly ones that didn't have a lot of ratings. I like maps that require a bit of thinking and use elements in unusual ways, but I gave up on a couple of them. When it is not only unclear how to do the map, but even WHAT the objectives ARE, well, then I get frustrated. This one was a bit tricky for me because all of the gratings, glass walls, and lasers seemed to be skewing the colors. Took me a long time to realize that I was looking at conversion gel, not bounce gel. I kept expecting something to happen when I dropped a ball of gel on to the cube after it had gone through the portal, but nothing happened. Once I figured out it was conversion gel I was looking at, it got a lot easier. I still had a few problems with the angles, getting the cube to go where I wanted it, but I got there in the end.
stormsend 2012年11月22日 12時22分 
This was a tricky one but I finally got the results I was looking for. Whew. Great puzzle.
wildgoosespeeder  [作成者] 2012年11月19日 19時52分 
I had someone else play through it and they found some things to improve on.

And what you are describing to me is the classic game design problem of getting players to look up. It is solvable in its current condition. I know better not to publish an unsolvable chamber. Requires thinking, which is what you are supposed to do in the Portal series.
Juggernaut 2012年11月19日 19時15分 
This one makes absolutely no sense. The only thing I could do was push two buttons that only transported white gel and dropped a cube. I had no where to go and could not get to any place that needed to get to. Walk through your test chamber before your publish it.