Portal 2

Portal 2

Cube Compatibility
< >
Minato Kageaki Aug 4 @ 6:42am 
hint is important.
Calwin May 12 @ 8:00am 
Great chamber! I got lucky and succeded at first attempt. Just eyeballed the portal position and bullseye and the blocks collided and fell to the right places.
MmmmmmhHHHhhhhhhmmmm Mar 26 @ 5:29am 
I started overthinking the second the I entered the chamber. Then fizzler threw me off completely.
HorseAJin Mar 9, 2016 @ 7:31am 
What a chamber and damned number 2 (╯‵□′)╯︵┻━┻
wildgoosespeeder Dec 10, 2015 @ 3:49pm 
Felt tedious.
◄ Mystics ► Apr 15, 2015 @ 2:52pm 
is there any way to get back from pit at the middle?
BudLeiser Feb 3, 2015 @ 6:20pm 
Wow so much hate in the comments, I thought the concept for this was pure genius. It took me awhile to get it, then when I got it and saw it action I was like "wow how did he come up with that".

Those to me are the best kind of puzzles, not the un-solveables.
Shirlineyn Dec 5, 2014 @ 5:27am 
Thanks for numbers on walls =D
Petutski Sep 20, 2014 @ 7:20pm 
Ha! Very clever!
grimbeard Aug 23, 2014 @ 2:05pm 
puzzle solved it self,but still enjoyable,.my chambers http://steamcommunity.com/profiles/76561198050637999/myworkshopfiles/
草尼马,列宁 Aug 2, 2014 @ 7:21am 
Have to agree with IL_Giudice.
It looks quite complicated at the beginning with this and that, however I randomly found the solution and it was in fact very simple. This map seems too clueless and the solution is not really logical. Loved all your other works though.
Frezzer Jun 26, 2014 @ 3:17am 
interesting map well done !
Lepo Jan 18, 2014 @ 12:42pm 
Not your best job. Nice use of faith plate, but nothing else. It seems pretty hard at the beginning, but there is no challenge at all.
gclausen17 Jan 2, 2014 @ 2:25pm 
One wonders how you got concieved that and then made it work....
Webg33k Jul 19, 2013 @ 4:01pm 
I agree with others, I'm not sure why you needed the height labels. The fact that one side had a height of 4 and another 6 isn't what made me portal the reflection cube to the launcher. I would remove them.
Aqua Feb 24, 2013 @ 7:11pm 
Nice job with delays :D
mikemoody Feb 4, 2013 @ 10:02am 
Works for me, I thought it was a good map. Thanks
Double X Jan 9, 2013 @ 4:33am 
I think this test would be much more challenging and its solution would be much more rewarding if there were no height labels. Still a nice map for me.
Rapczynskier Dec 12, 2012 @ 7:01am 
Great map! I could not figure it out at first and was confused why you labeled the heights, but then it all clicked :P
Mitch McWiggins Dec 11, 2012 @ 11:38am 
Good one.
UKZz HELLRAISER Dec 6, 2012 @ 9:47am 
That was actually really good man! When I'm not too lazy I'll upload my playthrough
Metzger Ben | GER Dec 3, 2012 @ 5:14am 
(v_v) Nov 27, 2012 @ 6:36am 
nice map
Positron  [author] Nov 26, 2012 @ 6:45pm 
Map updated! I adjusted the faith plate trajectories to remove the unintended solution. It's probably still possible to succeed with a ninja-style solution, but then it always is.

@newt0570: Yes, the solution is as simple as 6-2=4. The challenge is realizing this.
BUG Nov 26, 2012 @ 1:18pm 
Catching the cube was easy ,but I see now it was the wrong solution.Cool map.
newt0570 Nov 25, 2012 @ 11:17pm 
I didn't notice what the numbers on the wall were for until I finished the test. Simple concept.
Positron  [author] Nov 25, 2012 @ 10:17pm 
Thanks for the feedback everyone! I'm glad you're enjoying the map. Since a lot of people are figuring out how to catch the cubes, I'll remove that solution sometime soon, as it was not intended.
binary_spider Nov 25, 2012 @ 10:17pm 
Clever concept. Not very much to it, the solution kind of presents itself just by walking around doing things. But overall, I think it's a good test.
Duck³ Nov 25, 2012 @ 9:37pm 
Great map! took me quite a bit to get it :)
Nalkahn Nov 25, 2012 @ 7:09pm 
Original and fun, nice work.
qlipoth Nov 25, 2012 @ 6:12pm 
I think the cubes need to arch a little higher to prevent the "Jump up and catch it" solution.

Very cool idea.

Shameless self-promotion: http://steamcommunity.com/sharedfiles/filedetails/?id=110086322

BvsDark Nov 24, 2012 @ 6:50pm 
What a great puzzle!!! Try mine, is a multiple puzzle chamber! Have fun and comment!

The Governator [510] Nov 24, 2012 @ 2:41pm 
very nice solution! Had to scratch my head for awhile but finally got it
carlos spicy weiner Nov 24, 2012 @ 11:44am 
looks good going to play it some time in the next 30 years XD
Miodrag Nov 24, 2012 @ 10:30am 
Avatar Nov 24, 2012 @ 10:22am 
Nice idea! I tried to catch it also, but couldn't. Good job.
quicklolHD Nov 24, 2012 @ 2:48am 
How do you download tests?
[SP]cc Nov 23, 2012 @ 9:32pm 
Great - I solfved it by catching rather than the collision method
Megaduck Nov 23, 2012 @ 2:30pm 
Wow, impressive. Had me stumped for a little bit. Good work.
Mr Fraggle (UK) Nov 23, 2012 @ 9:08am 
Nice map.Well done.
Hoax Nov 23, 2012 @ 7:17am 
This is a great map.
geoff.baister Nov 22, 2012 @ 6:59am 
Beautifully constructed. Spent a long time looking for a way to use the springboard to get the standard cube in mid air. Then the penny dropped, but I still tried the wrong way of slowing the lens cube down before seeing the obvious!
Max Caufield Nov 22, 2012 @ 4:11am 
German Walktrough http://www.youtube.com/watch?v=9lhoPqHf9Es
Nice Map..i liked it...I feal a little bit dump that it takes me so long to come to a solution
Mr Vapour Waterhandle Nov 21, 2012 @ 11:48am 
Very neat once again, I wish more popular maps were at least this cool in solution if they're going to be as easy as they are.
GodzillaMonster Nov 18, 2012 @ 2:52am 
Rather interesting.. I was half-expecting to use the "tightrope" twice to catch both cubes. The lens cube was much simpler to get than the standard cube.