Protracted
15 opmerkingen
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Andi  [auteur] 2 sep 2014 om 12:58nm 
The cube is not for taking (hee hee).

This chamber does have muitple solutions.
Der HammerMeister 1 sep 2014 om 3:18vm 
...I'm not sure about this one. First, I didn't need the faith plate, nor the 90° angled panel. Second, why would you allow us to get trapped with our dear cubie, you monster?
Andi  [auteur] 30 apr 2014 om 4:41nm 
Thank you.
stormsend 30 apr 2014 om 3:06nm 
I enjoyed solving this one. After the race at the beginning it slowed to a very enjoyable pace. The signage helped a lot in putting together the exit strategy. Nice reuse of the elements. The place looks great too. Good job.
Andi  [auteur] 1 feb 2014 om 9:10vm 
This chamber was made right before Ocham's Razor so it has a idea or two in it.
Requiemsoul 1 feb 2014 om 7:16vm 
Exactly! This chamber is "similar" to " Ockam´s Razor". Fantastic puzzle!
Andi  [auteur] 14 jan 2014 om 10:27vm 
GLaD you enjoyed it. Thanks.
dire.fcs 14 jan 2014 om 1:54vm 
Excellent accuracy map!
Andi  [auteur] 20 nov 2012 om 3:54nm 
Thank you for your input. I think you'll like the next chamber that I'll release this Friday.
toncica 20 nov 2012 om 11:29vm 
Hey, I was busy with my own project and didn't play other maps until now. The beginning was quite challenging and I enjoyed that. It would have been fine already if the cube button was activating the exit. You know my opinion about last minute revelations. I didn't see the point in the quest for the pedestal button. Everybody knows how to use a light bridge. It's not puzzling. . All in all a very nice puzzle and a enjoyable little map. Trimming out some fat wouldn't hurt though.
Andi  [auteur] 17 nov 2012 om 12:51nm 
Happy to hear you liked it.
Aardvark64 17 nov 2012 om 7:18vm 
Wow that was hard work. The timing is certainly tight!! All good fun though, good varied uses of some features. Enjoyed it.
Andi  [auteur] 16 nov 2012 om 2:00nm 
Changed the location of the button so it's now in plain sight.
Andi  [auteur] 16 nov 2012 om 1:53nm 
GLaD you enjoyed it.
Innocentive 16 nov 2012 om 1:48nm 
All in all that wasn't too difficult indeed except for the first puzzle step. That timer was a real pita ... in the end I'm not sure if you're supposed to position the light bridge while flinging or 'running'. I lack the skills to shoot the necessary portals while flying through the air so I ran back and forth a couple of times until I was fast enough. I think I'm not giving anything away with that. Good map, one button a little hidden but that's ok 'cause it kinda could only have been there. Liked it!