Lightweight Scrolls
16 Comments
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taeki Apr 12 @ 1:50am 
please korean add it.
Jerry Blaze Mar 21 @ 7:14am 
love the mod. eventually i hope to see one for Miscellaneous items like this. :3
Sassy Oct 10, 2013 @ 3:35am 
It's the little things in life that mean so much and they truly do matter. Thank you for this attention to this little detail. I SOOO appreciate it! Nicely done! Ciao! *HUGS* ♥
JustinOther  [author] Jul 2, 2013 @ 7:58am 
aussie_lucas: Lightweight Potions and Poisons and Poisons will use SKSE if it's there to reweigh mod added potions (in certain contexts), but it doesn't require SKSE, no.

luff-MEISTER: Right on! :) There's still a pending Dragonborn update. Have to free up some time/energy...

luff-MEISTER Jul 1, 2013 @ 11:27am 
love it!
aussie_lucas Jun 30, 2013 @ 6:36pm 
Ok thanks for the reply, is SKSE needed for lightweight potions?
JustinOther  [author] Jun 28, 2013 @ 7:24am 
SKSE is necessary for this to work, yes.
aussie_lucas Jun 23, 2013 @ 8:54pm 
is SKSE needed?
cptsavarus Jan 19, 2013 @ 10:00am 
This mod presents the role player in me with a dilemma of conscience but I like it anyway so thanks! I'm running about 20 popular mods right now & can't see any conflicts or bugs, though in fairness none of my other mods do anything to affect the behaviour of scrolls.
JustinOther  [author] Jan 6, 2013 @ 8:23am 
Lord GaGa:This will only conflict with other mods which directly edit scrolls. As far as I know, there are no bugs or other anomalies, but you might get log errors if ever you uninstall (due to the nature of scripts in Skyrim). Install, use it, and don't remove it until done with a character and you should have 0 problems.
Lord Wagner Jan 3, 2013 @ 9:38pm 
Hey, interested in trying this out. Any known conflicts or bugs?
JustinOther  [author] Nov 20, 2012 @ 9:15am 
Haha! I'm sure, yes, but even if one merely collects them for selling to merchants, it helps mitigate encumbrance as 0.5 just seems disproportionately heavy.
Trogdor Nov 20, 2012 @ 1:48am 
People actually use scrolls? :p
JustinOther  [author] Nov 19, 2012 @ 12:04pm 
Updated: Should be multilingual now as intended. Also removed some errant testing code.
JustinOther  [author] Nov 19, 2012 @ 11:08am 
UI is all scaleform/flash which is greek to me.

Speaking of foreign languages, evidently the plugin was delocalized when uploading to steam, somehow, so the languages other than English aren't working. I'll soon replace the ESP with a localized version as intended.
sageofthewabash Nov 19, 2012 @ 7:02am 
Speaking of simple mods,howerver, concerning "in game use of color", I must say that the most egregious failure by the game makers is the color white used for the crosshaires. This is primarily a white appearing game which uses a white targeting device, thus making it almost impossible to see most of the time. Yellow or even light grey would be much better. I know that this sounds like a small thing but it would make a highly subscribed mod.