Ta gra jest już dostępna na Steam!

Dziękujemy za twoją pomoc w wyborze tej gry do dystrybucji na Steam. Więcej informacji i link do Sklepu Steam znajdziesz poniżej.

Greenlight zostało wycofane. Więcej informacji o tym, jak wydawać gry na Steam znajdziesz w tym wpisie na blogu.
Rush Bros.
< >
Komentarzy: 2,387
TowelBoy 29 stycznia 2014 o 13:33 
looks great.waiting for sale
Hrvatska Posta LTD 21 listopada 2013 o 15:01 
AWSOME, Im definitely giving money for it, Great work developers!!!!
Ian B.  [autor] 22 września 2013 o 23:22 
http://www.bundlestars.com/all-bundles/indie-rush-bundle/ Now part of the Rush Indie Bundle, get it while it's hot / super low-price!
Ghost Hell 16 września 2013 o 0:48 
i thak it!!!
KALASH 11 września 2013 o 1:55 
il a lair bien !
Exzo Silva 1 września 2013 o 14:15 
Berserker 27 sierpnia 2013 o 3:06 
3/10 Really poor and after time boring.
wheatley1138 6 sierpnia 2013 o 14:17 
who else look at this and thought... "this is kinda the same as the old sonic games but it reolves around music"
Plague Doctor 4 sierpnia 2013 o 9:06 
READ PROFILE 17 lipca 2013 o 10:41 
a long time ago a guy said he was gonna give people stuff on this tf2 server if they voted for this game and well now it has been released
Ian B.  [autor] 11 lipca 2013 o 12:36 
Also guys: I just found out that the 2-Pack is 75% off!
Ian B.  [autor] 11 lipca 2013 o 12:09 
Hey guys! The game is on sale for the Summer Sale now 66% off! The lowest it's ever been priced EVER anywhere and the discount applies to the already heavily discounted 2-pack too!

When the store gets back up be sure to swing by http://store.steampowered.com/app/234490/ and pick up a copy of RUSH BROS. for you and/or a friend!
Bubblegum 10 lipca 2013 o 9:26 
they look like nervo
frosty 5 czerwca 2013 o 20:52 
Ian, im pretty sure all your time advertising on tf2 was worth it XD
Shitty Meme 4 czerwca 2013 o 10:36 
The only reason this got released and greenlit is because of him giving away his unusuals.
Trukk 29 maja 2013 o 18:11 
Not sure if you remeber me from that chat room from back when (before Febuary?), but congratz on getting the game greenlit and released, even if I'm a bit late.
Badu 29 maja 2013 o 7:28 
biebn uo bien?

Ian B.  [autor] 24 maja 2013 o 10:09 
OK it's up now! :D

I love you guys! Thanks for helping to make this a reality.

I'd like to thank the co-op crowd for convincing me to make a game based on anti-co-op play.
And a big shout-out to Edberg and Alex for supporting me.

HUGE Shout out ot the TF2 Community, especially Eoj, Marcelene, Psyke, and the Rawr trade club!
Ian B.  [autor] 24 maja 2013 o 10:09 
And of course I want to thank the whole Rush Bros. team:

Aaron Vanbuskirk, best programmer I've ever worked with in my entire life

Jason Griffith, great tallent and down-to-earth guy

Mark Soderwall, Really tallented artist with some big ideas

Kalen Chock, wonderful backround artist- let's hope he goes far at ILM

Erin Wong, one fantastic artist who's new to the scene- I feel really lucky to have had her help on this project & I hope she goes really far!

Chris Graves, Heck-of-a-guy. Managed to put up with me a lot longer than I would have.

Brian Kiser & James Beard - You guys are true friends and I hope to work more with you in the future if we can ever get a budget together.

Nick Pili- You snore like an entire construction crew hard at work. Seriously though, you're awesome at what you do. Probably one of the most well connected guys I know.
Ian B.  [autor] 24 maja 2013 o 10:09 
William Hunt & the other musicians - All you guys who helped contribute and in some cases donating music to the project, thank you for helping to make the dream a reality!
Mark Bradshaw - You're just awesome. I hope we can keep working together for years to come.

Mark Chandler - You ol' troublemaker, you. But still a heck of a guy and great for helping to drive us to always do better!

Sravan Chitnani- Perhaps the best and truest friend a human being could ever have. I have no idea what you saw in me to support this dream of an experiment in gestalt psychology and make it into an actual playable game, but I can't ever stop thanking you for giving me what was needed to see it through. We'll probably be working closely together for the next few years. You've got so much drive and ambition it's like you're bound to be the next Bobby Kotick. Here's to hoping Xyla and we go far- real crazy far.
bergen 24 maja 2013 o 0:37 
Candymountai 24 maja 2013 o 0:36 
So when's the Rush Bros. Steam Release Party?
bergen 23 maja 2013 o 15:22 
MnZ# 23 maja 2013 o 12:00 
Wow great game
Ian B.  [autor] 22 maja 2013 o 17:35 
It's up! Go get it, guys!
bergen 17 maja 2013 o 1:28 
i love you ian, godspeed
Ian B.  [autor] 13 maja 2013 o 11:11 
One Week Away: This is a reminder to musicians who are interested in contributing music to the game and having their names mentioned at the game's launch. We'll always be open to accepting and working with musicians post-launch as we continue to evolve the game, just as we'll be working to add in additional content such as levels and more multiplayer features- we'll always be open to accepting new musicians. If you have any questions regarding our outreach program please contact us on Steam!
Ian B.  [autor] 13 maja 2013 o 11:11 
Once again: This is a reminder that we'll also be featuring custom levels and music from various famous artists like Infected Mushroom and in the coming weeks post-launch we'd like to talk with the community about their thoughts / feelings regarding ways to improve in-game content (IE: If you have a sweet level design idea you'd want to share feel free to and we'll maybe work with you to build it and add it into the game for instance). As always we're really open to feedback / advice on how to make Rush Bros. the best game it can be- So never be afraid to reach out!
Hollimacz 12 maja 2013 o 17:08 
Wow great game =D
Takashi 11 maja 2013 o 6:00 
Love the logo, shows two Djing styles.
red, more modern with dance type music, and blue with more rap/hiphop music type.

Really excited for this to come out!
King Kirat 10 maja 2013 o 16:23 
yay its coming out soon
AXIS 9 maja 2013 o 15:04 
Oh my gosh the gameplay looks so much like Sonic!
Google2.com 9 maja 2013 o 14:37 
Ryan? 8 maja 2013 o 8:14 
Amazing game
WOAH & Knuckles 5 maja 2013 o 12:28 
wow se ve lindo he
Blaze the Pegasus 3 maja 2013 o 20:13 
seems good, ill try it
WarPigeon 2 maja 2013 o 10:21 
good game
Jonustin 30 kwietnia 2013 o 13:31 
all the game needs is alittle more high definition buffering...
❤Lancelot❤ 24 kwietnia 2013 o 15:32 
Same dope..... with co-op
leo 24 kwietnia 2013 o 14:11 
Looks good!
Ian B.  [autor] 23 kwietnia 2013 o 15:12 
A big THANK YOU to all who helped support us on getting through the Greenlight process. This game has been a labor of love for all of us and we cannot wait to show you how far we've come along. In fact, we would like to extend an invite to you to join us in an upcoming closed Multiplayer Beta!

Just click on the following link and fill out the submission form to be entered into our Beta database. We will then send out Steam Keys to everyone when the Beta is live!

Looking forward to seeing you there!

Sir Useless 21 kwietnia 2013 o 18:43 
Kinda like Super Meat Boy. But with more "wub wub wub" and more blinding colors...
I approve! :D
Munch 21 kwietnia 2013 o 11:07 
ZoidySVK 21 kwietnia 2013 o 5:35 
So... Can i buy this from steam ?
TN94 20 kwietnia 2013 o 21:04 
Looks similar to MeatBoy, but with the dual-screen coop mode.
Legend 19 kwietnia 2013 o 19:52 
Could improve more on character animations.
Legend 19 kwietnia 2013 o 19:51 
Really cool art style I must say!
PEENITS 19 kwietnia 2013 o 17:22 
@IceCore: it clearly says "www.youtube.com/watch" -_-
Thidran [MCT] 18 kwietnia 2013 o 22:03 
@Xan: Sounds like your butt's sore from the emotional reaming you've received due to realizing that those supposedly superior games were not marketed well enough in comparison to this.
X4N 18 kwietnia 2013 o 11:01 
I can't believe this game made it over far superior games like Bleed, Bunny Must Die, Escape Goat, Oniken, and Out There Somewhere.

Ian - Grats on buying your way on to Steam.

The rest of you suckers better waste your money and buy it when it comes out. Since I am sure most didn't touch the demo. Otherwise Greenlight is pointless.